Player Matchup

Bellona
Bellona
Platinum V
pBasicc
Bellona
Platinum V
Level 81
God Stats
1W - 3L
1,645 SR
Queue Stats
301W - 299L
1,693 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 81
1,645 SR
1,693 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,714 SR
1,681 MMR
Tiamat
Tiamat
Gold IV
paragone77
Tiamat
Gold IV
Level 86
God Stats
6W - 4L
1,714 SR
Queue Stats
10W - 10L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
pBasicc
Bellona
16
0 / 0 / 0
9,808
817
7,545
12,109
9,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ChronosBastetIzanamiLokiSkadi

VS

Bans
KaliHadesAh Muzen CabOlorunSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
paragone77
Tiamat
14
0 / 0 / 0
8,778
732
7,390
10,580
9,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
pBasicc
Bellona
0
0
0
0
L
Tiamat
paragone77
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,545
Damage
7,390
12,109
Taken
10,580
9,747
Mitigated
9,721
5,913
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
pBasicc
Bellona
7,545
2,602
0
5,913
12,109
9,747
0
7,174
4,247
0
62,840
L
Tiamat
paragone77
Tiamat
7,390
824
0
6,136
10,580
9,721
0
356
10,224
48,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,808
Gold Earned
8,778
138
Minions Killed
129
10
Camps Cleared
1
274,871
Distance Traveled
229,377
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,808
817
138
12
10
274,871
2
L
Tiamat
8,778
732
129
11
1
229,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role