Player Matchup

Scylla
Scylla
Fleskey
Scylla
Level 120
God Stats
1W - 0L
1,737 SR
Queue Stats
81W - 70L
1,610 Elo+
Party 1
Skadi
Skadi
Sylvaaris
Skadi
Level 134
God Stats
7W - 10L
1,532 SR
Queue Stats
147W - 122L
1,594 Elo+
Solo
Cthulhu
Cthulhu
TheFourthEich
Cthulhu
Level 141
God Stats
1W - 2L
1,411 SR
Queue Stats
51W - 37L
1,608 Elo+
Party 1
Team Averages
Level 132
1,560 SR
1,604 Elo+

VS

Team Averages
Level 88
1,502 SR
1,441 Elo+
Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FANTON77
Izanami
Level 44
God Stats
1W - 2L
1,507 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fleskey
Scylla
11
4 / 1 / 9
7,755
776
8,663
6,685
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Sylvaaris
Skadi
13
10 / 1 / 9
8,803
880
11,146
6,707
2,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
6 / 2 / 12
8,297
830
10,676
9,224
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 5 / 2
7,055
706
6,959
15,318
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
 
Olorun
10
1 / 9 / 3
6,920
692
5,653
10,282
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
FANTON77
Izanami
10
1 / 6 / 1
6,774
677
4,527
9,192
2,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
20
Kills
3
4
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
2
0.4
L
Olorun
 
Olorun
1
9
3
0.28
L
Izanami
FANTON77
Izanami
1
6
1
0.25
W
Scylla
Fleskey
Scylla
4
1
9
8.5
W
Skadi
Sylvaaris
Skadi
10
1
9
14.5
W
Cthulhu
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,485
Damage
17,139
22,616
Taken
34,792
12,354
Mitigated
17,853
3,939
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,959
32
0
2,865
15,318
10,934
0
7,047
7,511
14,243
0
L
Olorun
 
Olorun
5,653
2,239
272
1,376
10,282
4,318
0
6,348
3,459
16,636
2,165
L
Izanami
FANTON77
Izanami
4,527
1,322
0
870
9,192
2,601
0
4,777
4,090
0
19,127
W
Scylla
Fleskey
Scylla
8,663
503
0
532
6,685
2,311
408
4,773
1,912
20,300
0
W
Skadi
Sylvaaris
Skadi
11,146
5,361
0
1,298
6,707
2,480
1,784
4,068
2,639
0
25,159
W
Cthulhu
10,676
647
728
1,381
9,224
7,563
260
3,391
5,833
26,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,855
Gold Earned
20,749
116
Minions Killed
79
6
Camps Cleared
3
537,887
Distance Traveled
453,645
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,055
706
16
2
0
173,255
3
L
Olorun
6,920
692
33
3
1
125,076
1
L
Izanami
6,774
677
30
3
2
155,314
0
W
Scylla
7,755
776
31
3
5
183,220
4
W
Skadi
8,803
880
32
3
0
166,479
1
W
Cthulhu
8,297
830
53
5
1
188,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role