Player Matchup

Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
heroyoshi
Jormungandr
Level 16
God Stats
1W - 0L
1,300 SR
Queue Stats
4W - 4L
1,533 Elo+
Party 1
Hercules
Hercules
jdsgamer
Hercules
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,422 Elo+
Party 1
Team Averages
Level 46
1,433 SR
1,485 Elo+

VS

Team Averages
Level 62
1,616 SR
1,635 Elo+
Hercules
Hercules
DerGunz
Hercules
Level 37
God Stats
11W - 4L
1,847 SR
Queue Stats
63W - 40L
1,675 Elo+
Party 2
Ymir
Ymir
Roofis1334
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Sоlо
Merlin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 9
8,449
768
12,058
7,822
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
heroyoshi
Jormungandr
12
5 / 1 / 9
9,113
828
9,442
12,351
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
jdsgamer
Hercules
12
6 / 1 / 9
9,100
827
7,505
11,894
14,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DerGunz
Hercules
9
0 / 5 / 3
6,577
598
3,656
12,789
10,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 8 / 0
8,039
731
3,697
13,509
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Sоlо
Merlin
11
0 / 2 / 1
6,621
602
11,439
5,547
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
9
8.5
L
Hercules
DerGunz
Hercules
0
5
3
0.3
L
3
8
0
0.38
L
Merlin
Sоlо
Merlin
0
2
1
0.25
W
Jormungandr
heroyoshi
Jormungandr
5
1
9
9.5
W
Hercules
jdsgamer
Hercules
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
18,792
32,067
Taken
31,845
30,228
Mitigated
21,559
15,317
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,058
6,859
0
3,680
7,822
3,720
2,668
5,931
1,891
29,982
4,103
L
Hercules
DerGunz
Hercules
3,656
702
0
2,203
12,789
10,366
0
8,100
4,689
0
11,676
L
3,697
711
0
724
13,509
9,120
0
10,526
2,983
6,599
0
L
Merlin
Sоlо
Merlin
11,439
482
0
250
5,547
2,073
0
3,947
1,600
38,159
0
W
Jormungandr
heroyoshi
Jormungandr
9,442
3,281
1,456
5,128
12,351
12,266
173
4,729
7,622
28,188
0
W
Hercules
jdsgamer
Hercules
7,505
1,462
0
5,053
11,894
14,242
197
4,890
7,004
6,594
11,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,662
Gold Earned
21,237
116
Minions Killed
86
4
Camps Cleared
4
610,696
Distance Traveled
589,645
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,449
768
59
5
1
188,120
2
L
Hercules
6,577
598
14
1
1
217,203
3
L
Ymir
8,039
731
7
1
0
147,749
0
L
Merlin
6,621
602
65
6
3
224,693
1
W
Jormungandr
9,113
828
31
3
1
209,996
1
W
Hercules
9,100
827
26
2
2
212,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role