Player Matchup

Sol
Sol
Darkside_Otaku_
Sol
Level 15
God Stats
1W - 1L
1,497 SR
Queue Stats
12W - 14L
1,499 Elo+
Party 2
Ravana
Ravana
Despondency21
Ravana
Level 85
God Stats
27W - 24L
1,529 SR
Queue Stats
201W - 216L
1,447 Elo+
Party 2
Cerberus
Cerberus
FreewillOrange8
Cerberus
Level 79
God Stats
5W - 4L
1,885 SR
Queue Stats
165W - 187L
1,408 Elo+
Party 2
Artemis
Artemis
Jaden8163
Artemis
Level 57
God Stats
4W - 6L
1,470 SR
Queue Stats
72W - 70L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
iOwnBirbs
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,063 Elo+
Party 2
Team Averages
Level 49
1,576 SR
1,374 Elo+

VS

Team Averages
Level 101
1,551 SR
1,470 Elo+
Amaterasu
Amaterasu
Keiko Merri
Amaterasu
Level 49
God Stats
12W - 7L
1,333 SR
Queue Stats
46W - 36L
1,442 Elo+
Party 1
Janus
Janus
LOUIS23337
Janus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,381 Elo+
Solo
Neith
Neith
Ms Irrelevant
Neith
Level 140
God Stats
21W - 17L
1,635 SR
Queue Stats
297W - 275L
1,550 Elo+
Party 1
Fenrir
Fenrir
Oofen
Fenrir
Level 106
God Stats
9W - 5L
1,580 SR
Queue Stats
82W - 74L
1,485 Elo+
Party 1
Artio
Artio
TermedROCKMAN
Artio
Level 127
God Stats
27W - 13L
1,709 SR
Queue Stats
146W - 131L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 3
5,044
459
4,600
7,532
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 4 / 1
6,388
581
5,656
7,040
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
9
1 / 2 / 1
5,323
484
3,450
8,433
5,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Jaden8163
Artemis
10
5 / 5 / 0
6,406
582
5,730
9,381
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
iOwnBirbs
Kukulkan
5
0 / 11 / 0
4,119
374
1,089
6,938
1,539
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Keiko Merri
Amaterasu
12
7 / 1 / 1
7,423
675
4,165
8,884
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
12
6 / 2 / 3
7,231
657
4,288
4,747
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 5 / 2
6,663
606
8,763
8,400
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Oofen
Fenrir
11
12 / 1 / 6
7,593
690
8,933
6,899
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 7
6,213
565
4,535
9,776
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
9
Kills
32
32
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
3
4
1
0.88
L
Cerberus
1
2
1
0.75
L
Artemis
Jaden8163
Artemis
5
5
0
1
W
Amaterasu
Keiko Merri
Amaterasu
7
1
1
7.5
W
Janus
6
2
3
3.75
W
5
5
2
1.2
W
Fenrir
Oofen
Fenrir
12
1
6
15
W
2
0
7
5.5
L
Kukulkan
iOwnBirbs
Kukulkan
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,525
Damage
30,684
39,324
Taken
38,706
13,673
Mitigated
17,358
7,067
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,600
2,189
0
653
7,532
1,824
400
1,975
5,422
11,199
2,169
L
5,656
2,401
0
1,312
7,040
1,927
0
539
6,340
0
29,863
L
Cerberus
3,450
527
230
2,782
8,433
5,184
0
1,649
6,604
18,778
0
L
Artemis
Jaden8163
Artemis
5,730
2,289
10
2,051
9,381
3,199
0
1,423
7,887
0
26,943
W
Amaterasu
Keiko Merri
Amaterasu
4,165
1,349
0
3,510
8,884
4,560
1,991
2,045
6,839
0
33,813
W
Janus
4,288
243
0
1,058
4,747
1,226
668
1,053
3,694
39,024
0
W
8,763
3,254
0
2,445
8,400
3,198
556
1,739
6,661
0
41,845
W
Fenrir
Oofen
Fenrir
8,933
1,277
0
2,672
6,899
2,503
0
1,447
5,452
0
26,599
W
4,535
321
182
5,857
9,776
5,871
539
2,004
7,772
16,049
0
L
Kukulkan
iOwnBirbs
Kukulkan
1,089
550
0
29
6,938
1,539
0
2,902
3,871
6,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,280
Gold Earned
35,123
167
Minions Killed
269
0
Camps Cleared
0
999,378
Distance Traveled
1,066,782
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,044
459
13
1
0
197,428
0
L
Ravana
6,388
581
57
5
0
216,388
0
L
Cerberus
5,323
484
41
4
0
231,138
1
L
Artemis
6,406
582
44
4
0
180,981
1
W
Amaterasu
7,423
675
67
6
0
216,070
0
W
Janus
7,231
657
80
7
0
220,293
2
W
Neith
6,663
606
61
6
0
187,861
1
W
Fenrir
7,593
690
46
4
0
231,874
0
W
Artio
6,213
565
15
1
0
210,684
2
L
Kukulkan
4,119
374
12
1
0
173,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role