Player Matchup

Jing Wei
Jing Wei
EklipzJJ11
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Jormungandr
Jormungandr
Out1awManiac
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
RIP Got Milk
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,396 Elo+

VS

Team Averages
Level 134
1,424 SR
1,522 Elo+
Chaac
Chaac
StolenCornO
Chaac
Level 135
God Stats
2W - 0L
1,448 SR
Queue Stats
45W - 49L
1,551 Elo+
Party 2
Rama
Rama
Tater Sancho
Rama
Level 145
God Stats
4W - 1L
1,492 SR
Queue Stats
45W - 50L
1,540 Elo+
Party 2
Geb
Geb
Vellhelm
Geb
Level 121
God Stats
1W - 0L
1,330 SR
Queue Stats
3W - 4L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EklipzJJ11
Jing Wei
10
3 / 10 / 3
6,983
776
4,217
12,548
3,641
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Out1awManiac
Jormungandr
10
2 / 5 / 1
6,965
774
3,904
10,074
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 9 / 2
5,992
666
1,129
10,766
9,041
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
17 / 1 / 5
9,913
1,101
17,087
11,078
7,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 2 / 12
8,162
907
8,888
5,357
2,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 19
7,220
802
3,261
7,476
5,144
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
24
24
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EklipzJJ11
Jing Wei
3
10
3
0.45
L
Jormungandr
Out1awManiac
Jormungandr
2
5
1
0.5
L
1
9
2
0.22
W
17
1
5
19.5
W
7
2
12
6.5
W
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,250
Damage
29,236
33,388
Taken
23,911
17,869
Mitigated
14,435
2,413
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EklipzJJ11
Jing Wei
4,217
2,344
0
1,546
12,548
3,641
0
1,289
10,887
0
11,350
L
Jormungandr
Out1awManiac
Jormungandr
3,904
843
0
415
10,074
5,187
0
838
8,868
15,965
0
L
1,129
792
70
382
10,766
9,041
0
1,234
9,188
0
4,468
W
17,087
3,510
0
6,567
11,078
7,289
141
1,269
9,809
0
39,585
W
8,888
6,609
0
744
5,357
2,002
2,275
1,914
3,443
0
28,342
W
3,261
490
810
677
7,476
5,144
223
1,157
6,319
7,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,940
Gold Earned
25,295
48
Minions Killed
104
1
Camps Cleared
6
401,987
Distance Traveled
471,408
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,983
776
19
2
1
154,854
0
L
Jormungandr
6,965
774
21
2
0
129,111
0
L
Horus
5,992
666
8
1
0
118,022
0
W
Chaac
9,913
1,101
47
5
2
183,725
1
W
Rama
8,162
907
48
5
4
128,627
3
W
Geb
7,220
802
9
1
0
159,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role