Player Matchup

Bacchus
Bacchus
Jayl
Bacchus
Level 123
God Stats
1W - 0L
1,717 SR
Queue Stats
57W - 26L
1,709 Elo+
Party 2
Susano
Susano
Lootiful
Susano
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,783 Elo+
Party 2
Scylla
Scylla
PlatanoZay
Scylla
Level 123
God Stats
35W - 14L
1,741 SR
Queue Stats
135W - 91L
1,697 Elo+
Party 2
Aphrodite
Aphrodite
SleetyCascade
Aphrodite
Level 122
God Stats
13W - 9L
1,511 SR
Queue Stats
287W - 249L
1,657 Elo+
Party 2
Mulan
Mulan
Wolf Alcatraz
Mulan
Level 22
God Stats
6W - 1L
1,795 SR
Queue Stats
28W - 12L
1,710 Elo+
Party 2
Team Averages
Level 89
1,653 SR
1,711 Elo+

VS

Team Averages
Level 70
1,478 SR
1,439 Elo+
Tsukuyomi
Tsukuyomi
Caoiz
Tsukuyomi
Level 147
God Stats
0W - 1L
1,544 SR
Queue Stats
67W - 83L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Dwall102
Gilgamesh
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 35L
1,320 Elo+
Solo
Fenrir
Fenrir
Nike Spikes
Fenrir
Level 58
God Stats
15W - 25L
1,495 SR
Queue Stats
47W - 59L
1,509 Elo+
Party 1
Neith
Neith
The Miffed
Neith
Level 86
God Stats
17W - 20L
1,353 SR
Queue Stats
42W - 55L
1,431 Elo+
Party 1
Sol
Sol
Twofo1
Sol
Level 10
God Stats
8W - 7L
1,500 SR
Queue Stats
32W - 37L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jayl
Bacchus
19
9 / 3 / 28
12,074
1,207
19,966
15,371
11,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Lootiful
Susano
19
4 / 2 / 20
11,343
1,134
6,945
12,899
5,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
PlatanoZay
Scylla
20
19 / 2 / 20
14,259
1,426
31,868
11,626
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SleetyCascade
Aphrodite
20
12 / 2 / 30
12,845
1,285
26,251
16,162
9,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 3 / 26
11,732
1,173
13,507
18,207
16,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Caoiz
Tsukuyomi
17
5 / 14 / 5
11,285
1,129
15,042
21,844
7,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Dwall102
Gilgamesh
16
2 / 9 / 7
10,953
1,095
11,320
24,267
11,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
16
4 / 7 / 4
10,804
1,080
10,941
18,368
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
16
1 / 10 / 6
10,125
1,013
12,618
20,938
6,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Twofo1
Sol
17
0 / 13 / 9
9,896
990
16,262
20,473
6,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
43
53
Kills
12
12
Deaths
53
124
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Caoiz
Tsukuyomi
5
14
5
0.54
L
Gilgamesh
Dwall102
Gilgamesh
2
9
7
0.61
W
Bacchus
Jayl
Bacchus
9
3
28
7.67
W
Susano
Lootiful
Susano
4
2
20
7
L
Fenrir
4
7
4
0.86
W
Scylla
PlatanoZay
Scylla
19
2
20
14.5
W
Aphrodite
SleetyCascade
Aphrodite
12
2
30
13.5
L
Neith
1
10
6
0.4
L
Sol
Twofo1
Sol
0
13
9
0.35
W
9
3
26
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,537
Damage
66,183
74,265
Taken
105,890
46,436
Mitigated
43,855
22,852
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Caoiz
Tsukuyomi
15,042
2,564
0
494
21,844
7,773
0
15,913
5,399
0
42,791
L
Gilgamesh
Dwall102
Gilgamesh
11,320
2,152
1,423
1,500
24,267
11,164
0
18,041
5,823
3,616
19,480
W
Bacchus
Jayl
Bacchus
19,966
1,739
0
3,252
15,371
11,006
0
2,777
12,436
37,364
0
W
Susano
Lootiful
Susano
6,945
1,635
0
0
12,899
5,256
0
3,744
8,939
0
20,246
L
Fenrir
10,941
1,478
0
523
18,368
11,694
0
12,268
5,753
0
16,236
W
Scylla
PlatanoZay
Scylla
31,868
4,597
0
285
11,626
4,490
0
1,651
9,765
64,682
0
W
Aphrodite
SleetyCascade
Aphrodite
26,251
3,348
7,452
10,306
16,162
9,161
0
5,035
10,994
37,493
0
L
Neith
12,618
4,775
0
2,389
20,938
6,527
0
18,274
2,359
0
49,419
L
Sol
Twofo1
Sol
16,262
5,358
0
2,394
20,473
6,697
0
14,890
5,207
35,206
0
W
13,507
2,316
0
1,557
18,207
16,523
0
4,925
12,970
5,733
21,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,253
Gold Earned
53,063
203
Minions Killed
191
9
Camps Cleared
6
935,744
Distance Traveled
948,053
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,285
1,129
50
5
1
193,119
0
L
Gilgamesh
10,953
1,095
13
1
1
197,640
0
W
Bacchus
12,074
1,207
41
4
0
185,128
0
W
Susano
11,343
1,134
20
2
8
179,250
0
L
Fenrir
10,804
1,080
11
1
1
207,866
0
W
Scylla
14,259
1,426
87
9
0
200,235
0
W
Aphrodite
12,845
1,285
32
3
0
191,703
0
L
Neith
10,125
1,013
71
7
3
187,578
0
L
Sol
9,896
990
46
5
0
161,850
1
W
Mulan
11,732
1,173
23
2
1
179,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role