Player Matchup

Medusa
Medusa
AhjinXL
Medusa
Level 16
God Stats
4W - 0L
1,876 SR
Queue Stats
65W - 11L
1,754 Elo+
Party 1
Vamana
Vamana
Doltishhhhh
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 1L
2,129 Elo+
Party 1
Arachne
Arachne
Fertilebasher
Arachne
Level 129
God Stats
21W - 12L
1,606 SR
Queue Stats
1,072W - 904L
1,858 Elo+
Party 1
Kukulkan
Kukulkan
RatsHugeNuts
Kukulkan
Level 25
God Stats
4W - 0L
1,999 SR
Queue Stats
87W - 3L
2,085 Elo+
Party 1
Thanatos
Thanatos
macchiatoV2
Thanatos
Level 22
God Stats
3W - 0L
1,742 SR
Queue Stats
67W - 5L
1,820 Elo+
Party 1
Team Averages
Level 42
1,745 SR
1,929 Elo+

VS

Team Averages
Level 40
1,504 SR
1,603 Elo+
Gilgamesh
Gilgamesh
FrostyKaulk
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,754 Elo+
Party 2
Loki
Loki
Nut lvl 9000
Loki
Level 101
God Stats
1W - 2L
1,568 SR
Queue Stats
181W - 174L
1,555 Elo+
Party 2
Bacchus
Bacchus
Regueros
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 76L
1,589 Elo+
Party 3
Scylla
Scylla
iSwxrvo
Scylla
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 107L
1,567 Elo+
Solo
Chiron
Chiron
oDeZiiiRe
Chiron
Level 19
God Stats
3W - 5L
1,451 SR
Queue Stats
28W - 30L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AhjinXL
Medusa
20
10 / 3 / 11
13,806
690
18,475
13,356
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
20
8 / 0 / 9
14,244
712
13,978
19,745
20,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
17
13 / 4 / 11
12,382
619
15,068
17,839
12,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
RatsHugeNuts
Kukulkan
20
13 / 0 / 12
14,485
724
34,539
8,430
3,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
macchiatoV2
Thanatos
20
7 / 3 / 12
13,129
656
8,279
12,373
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrostyKaulk
Gilgamesh
12
1 / 14 / 1
7,766
388
6,866
23,874
19,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 12 / 5
8,348
417
6,516
20,763
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Regueros
Bacchus
15
7 / 5 / 2
11,228
561
11,017
26,054
35,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
iSwxrvo
Scylla
12
0 / 12 / 2
7,621
381
2,319
19,545
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
oDeZiiiRe
Chiron
10
0 / 8 / 3
7,035
352
2,554
12,663
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
51
Kills
9
10
Deaths
51
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
AhjinXL
Medusa
10
3
11
5.17
W
Vamana
8
0
9
12.5
W
Arachne
13
4
11
4.63
L
Gilgamesh
FrostyKaulk
Gilgamesh
1
14
1
0.11
L
1
12
5
0.29
W
Kukulkan
RatsHugeNuts
Kukulkan
13
0
12
19
L
Bacchus
Regueros
Bacchus
7
5
2
1.6
L
Scylla
iSwxrvo
Scylla
0
12
2
0.08
W
Thanatos
macchiatoV2
Thanatos
7
3
12
4.33
L
Chiron
oDeZiiiRe
Chiron
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,339
Damage
29,272
71,743
Taken
102,899
48,247
Mitigated
69,628
39,878
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AhjinXL
Medusa
18,475
9,528
0
6,064
13,356
5,654
2,980
2,049
11,307
0
120,916
W
Vamana
13,978
5,817
0
10,155
19,745
20,300
2,111
1,887
16,016
69
105,222
W
Arachne
15,068
10,909
727
7,146
17,839
12,123
3,305
5,100
11,429
0
51,031
L
Gilgamesh
FrostyKaulk
Gilgamesh
6,866
1,666
0
726
23,874
19,394
0
7,642
15,566
0
32,447
L
6,516
974
0
2,045
20,763
5,974
0
7,453
13,208
0
42,592
W
Kukulkan
RatsHugeNuts
Kukulkan
34,539
4,260
0
2,632
8,430
3,941
5,671
2,780
5,650
132,599
0
L
Bacchus
Regueros
Bacchus
11,017
1,337
1,916
1,538
26,054
35,459
0
6,891
19,007
39,104
0
L
Scylla
iSwxrvo
Scylla
2,319
232
0
480
19,545
6,064
0
10,121
9,244
39,096
0
W
Thanatos
macchiatoV2
Thanatos
8,279
2,606
0
13,154
12,373
6,229
79
1,592
9,989
0
104,154
L
Chiron
oDeZiiiRe
Chiron
2,554
1,289
78
1,497
12,663
2,737
0
2,396
10,034
0
18,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,046
Gold Earned
41,998
800
Minions Killed
325
0
Camps Cleared
0
2,011,705
Distance Traveled
1,623,582
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,806
690
175
9
0
353,019
4
W
Vamana
14,244
712
197
10
0
421,509
3
W
Arachne
12,382
619
71
4
0
384,039
3
L
Gilgamesh
7,766
388
63
3
0
304,749
8
L
Loki
8,348
417
79
4
0
333,285
5
W
Kukulkan
14,485
724
211
11
0
400,901
4
L
Bacchus
11,228
561
71
4
0
352,043
1
L
Scylla
7,621
381
73
4
0
342,847
7
W
Thanatos
13,129
656
146
7
0
452,237
3
L
Chiron
7,035
352
39
2
0
290,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role