Player Matchup

Nike
Nike
The_Rookin
Nike
Level 88
God Stats
2W - 0L
1,541 SR
Queue Stats
69W - 64L
1,493 Elo+
Party 1
Anhur
Anhur
jackamoke
Anhur
Level 66
God Stats
5W - 3L
1,633 SR
Queue Stats
30W - 49L
1,402 Elo+
Party 1
Zeus
Zeus
nace24
Zeus
Level 119
God Stats
3W - 5L
1,192 SR
Queue Stats
229W - 214L
1,538 Elo+
Party 1
Team Averages
Level 91
1,455 SR
1,477 Elo+

VS

Team Averages
Level 37
1,433 SR
1,243 Elo+
He Bo
He Bo
KiiNGz_N3KO-
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,270 Elo+
Party 2
Xbalanque
Xbalanque
SC0-RP0
Xbalanque
Level 24
God Stats
0W - 1L
1,248 SR
Queue Stats
4W - 10L
1,174 Elo+
Party 2
Hercules
Hercules
kala5hnk0v_4747
Hercules
Level 17
God Stats
0W - 2L
1,551 SR
Queue Stats
5W - 10L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
7,785
779
6,446
9,193
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
jackamoke
Anhur
12
8 / 1 / 3
8,153
815
5,258
6,340
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
nace24
Zeus
12
10 / 1 / 7
8,655
866
16,194
5,858
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
6,015
602
3,222
10,554
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
SC0-RP0
Xbalanque
11
3 / 8 / 1
7,553
755
5,730
10,973
3,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
10
0 / 3 / 2
6,411
641
1,423
10,007
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
3
4
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Xbalanque
SC0-RP0
Xbalanque
3
8
1
0.44
W
2
2
11
3.75
W
Anhur
jackamoke
Anhur
8
1
3
9.5
L
Hercules
0
3
2
0.33
W
Zeus
nace24
Zeus
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,898
Damage
10,375
21,391
Taken
31,534
9,671
Mitigated
11,743
4,720
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,222
217
86
469
10,554
2,861
0
5,601
4,743
11,106
0
L
Xbalanque
SC0-RP0
Xbalanque
5,730
3,501
234
1,477
10,973
3,047
0
5,725
5,027
0
17,861
W
6,446
0
0
1,021
9,193
5,623
37
2,090
7,103
1,997
22,175
W
Anhur
jackamoke
Anhur
5,258
2,296
0
2,111
6,340
2,015
927
1,195
5,145
0
18,307
L
Hercules
1,423
328
113
2,623
10,007
5,835
0
5,714
4,174
0
8,882
W
Zeus
nace24
Zeus
16,194
1,519
0
1,588
5,858
2,033
1,073
762
5,096
34,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
19,979
120
Minions Killed
57
7
Camps Cleared
2
549,681
Distance Traveled
467,892
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,015
602
24
2
1
143,417
1
L
Xbalanque
7,553
755
23
2
1
142,823
1
W
Nike
7,785
779
30
3
3
203,363
4
W
Anhur
8,153
815
36
4
4
159,738
0
L
Hercules
6,411
641
10
1
0
181,652
1
W
Zeus
8,655
866
54
5
0
186,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role