Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alexismtz0916
Anubis
Level 18
God Stats
11W - 15L
1,477 SR
Queue Stats
29W - 39L
1,392 Elo+
Party 2
Khepri
Khepri
Chaco777
Khepri
Level 99
God Stats
4W - 5L
1,392 SR
Queue Stats
172W - 229L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
The Chudwaffle
Cthulhu
Level 86
God Stats
8W - 5L
1,578 SR
Queue Stats
77W - 88L
1,476 Elo+
Solo
Kali
Kali
dayitozero
Kali
Level 127
God Stats
66W - 63L
1,500 SR
Queue Stats
440W - 521L
1,374 Elo+
Party 2
Team Averages
Level 80
1,489 SR
1,427 Elo+

VS

Team Averages
Level 97
1,455 SR
1,435 Elo+
Ao Kuang
Ao Kuang
Clarbac
Ao Kuang
Level 48
God Stats
2W - 2L
1,451 SR
Queue Stats
115W - 97L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Crisp N Frosty
Cthulhu
Level 141
God Stats
3W - 1L
1,646 SR
Queue Stats
76W - 56L
1,493 Elo+
Party 1
Achilles
Achilles
CurrentlyDerron
Achilles
Level 155
God Stats
0W - 1L
1,528 SR
Queue Stats
59W - 58L
1,417 Elo+
Solo
Cupid
Cupid
ItzYaBoyZxch
Cupid
Level 25
God Stats
3W - 4L
1,431 SR
Queue Stats
35W - 45L
1,372 Elo+
Party 1
Ra
Ra
M1chaelCat
Ra
Level 118
God Stats
0W - 1L
1,220 SR
Queue Stats
32W - 29L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
6 / 1 / 5
7,212
555
6,512
4,530
1,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 0 / 3
7,937
611
5,921
6,446
3,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Chaco777
Khepri
11
2 / 1 / 8
7,264
559
2,063
8,748
8,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 2
6,929
533
4,839
6,567
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 1 / 3
6,938
534
4,468
8,013
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Clarbac
Ao Kuang
11
1 / 3 / 1
6,408
493
4,216
9,715
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 2
5,431
418
4,357
10,459
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
12
0 / 0 / 0
6,455
497
1,897
8,905
5,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 2 / 0
6,454
496
2,312
4,482
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 6 / 0
5,670
436
2,054
7,157
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
3
4
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
5
8.5
W
5
0
3
6.5
W
Khepri
Chaco777
Khepri
2
1
8
6
L
Ao Kuang
Clarbac
Ao Kuang
1
3
1
0.5
L
0
5
2
0.2
L
Achilles
0
0
0
0
L
2
2
0
1
L
0
6
0
0
W
0
1
2
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
14,836
34,304
Taken
40,718
22,567
Mitigated
16,304
13,681
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,512
3,429
0
897
4,530
1,803
1,841
1,319
3,211
0
36,839
W
5,921
331
0
3,912
6,446
3,536
765
3,599
2,847
58,454
0
W
Khepri
Chaco777
Khepri
2,063
217
1,305
1,901
8,748
8,395
407
1,590
7,158
16,165
0
L
Ao Kuang
Clarbac
Ao Kuang
4,216
1,284
0
4,988
9,715
2,305
0
1,574
8,141
33,883
0
L
4,357
429
0
1,418
10,459
5,340
0
3,913
6,471
13,699
0
L
Achilles
1,897
153
81
1,287
8,905
5,664
0
3,105
5,122
0
36,859
L
2,312
1,287
0
1,299
4,482
1,241
0
837
3,645
0
32,236
L
2,054
181
49
1,183
7,157
1,754
0
2,599
4,516
31,260
0
W
4,839
34
116
2,862
6,567
5,041
0
1,870
4,697
36,568
0
W
4,468
1,654
0
2,688
8,013
3,792
0
2,249
5,764
0
43,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,280
Gold Earned
30,418
343
Minions Killed
309
0
Camps Cleared
0
1,198,590
Distance Traveled
1,193,749
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,212
555
56
4
0
236,381
2
W
Anubis
7,937
611
118
9
0
216,311
9
W
Khepri
7,264
559
27
2
0
232,849
3
L
Ao Kuang
6,408
493
82
6
0
266,986
2
L
Cthulhu
5,431
418
16
1
0
235,478
2
L
Achilles
6,455
497
76
6
0
263,588
1
L
Cupid
6,454
496
65
5
0
201,603
3
L
Ra
5,670
436
70
5
0
226,094
4
W
Cthulhu
6,929
533
71
5
0
245,190
7
W
Kali
6,938
534
71
5
0
267,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role