Player Matchup

Geb
Geb
HEXX04
Geb
Level 74
God Stats
4W - 5L
1,589 SR
Queue Stats
39W - 34L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
LLewis22
Cabrakan
Level 37
God Stats
0W - 6L
1,156 SR
Queue Stats
130W - 146L
1,444 Elo+
Solo
Xbalanque
Xbalanque
Notime4shells
Xbalanque
Level 118
God Stats
1W - 2L
1,560 SR
Queue Stats
117W - 118L
1,510 Elo+
Party 2
Hun Batz
Hun Batz
POWERWOLF23
Hun Batz
Level 109
God Stats
0W - 2L
1,751 SR
Queue Stats
92W - 97L
1,464 Elo+
Party 2
Ra
Ra
tigergrissom
Ra
Level 145
God Stats
1W - 3L
1,561 SR
Queue Stats
123W - 114L
1,498 Elo+
Party 2
Team Averages
Level 97
1,523 SR
1,490 Elo+

VS

Team Averages
Level 104
1,555 SR
1,610 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
FalCiee
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,704 Elo+
Party 1
Serqet
Serqet
TogetherForever
Serqet
Level 160
God Stats
1W - 0L
1,631 SR
Queue Stats
66W - 70L
1,654 Elo+
Party 1
Da Ji
Da Ji
Velzhi
Da Ji
Level 121
God Stats
4W - 0L
1,722 SR
Queue Stats
166W - 108L
1,680 Elo+
Party 1
Bellona
Bellona
sardotv
Bellona
Level 50
God Stats
12W - 13L
1,423 SR
Queue Stats
148W - 159L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
HEXX04
Geb
10
0 / 5 / 2
6,766
398
6,009
16,637
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
LLewis22
Cabrakan
14
2 / 5 / 0
8,126
478
7,262
13,448
15,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
Notime4shells
Xbalanque
14
1 / 1 / 0
8,405
494
6,246
8,066
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
POWERWOLF23
Hun Batz
11
1 / 7 / 3
7,158
421
3,961
13,787
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
7,808
459
8,085
11,971
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 2
8,901
524
4,909
6,233
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
FalCiee
Persephone
16
6 / 0 / 6
10,277
605
15,981
7,821
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 10
8,154
480
5,228
15,045
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
Velzhi
Da Ji
16
7 / 0 / 8
9,914
583
11,638
11,304
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
sardotv
Bellona
15
6 / 3 / 7
9,196
541
11,431
14,376
8,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
23
23
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
W
Persephone
FalCiee
Persephone
6
0
6
9
L
Geb
HEXX04
Geb
0
5
2
0.2
L
Cabrakan
LLewis22
Cabrakan
2
5
0
0.4
L
Xbalanque
Notime4shells
Xbalanque
1
1
0
1
L
Hun Batz
POWERWOLF23
Hun Batz
1
7
3
0.36
W
1
2
10
3
W
Da Ji
Velzhi
Da Ji
7
0
8
11
W
Bellona
sardotv
Bellona
6
3
7
3.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,563
Damage
49,187
63,909
Taken
54,779
40,120
Mitigated
25,967
14,791
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,909
1,157
0
2,885
6,233
2,368
552
722
5,481
0
62,485
W
Persephone
FalCiee
Persephone
15,981
733
0
3,011
7,821
2,597
90
4,142
3,483
83,722
0
L
Geb
HEXX04
Geb
6,009
321
178
2,014
16,637
13,875
56
3,487
12,647
12,934
0
L
Cabrakan
LLewis22
Cabrakan
7,262
1,088
0
2,820
13,448
15,155
0
1,797
11,651
44,084
0
L
Xbalanque
Notime4shells
Xbalanque
6,246
2,128
0
3,378
8,066
2,194
0
71
7,995
0
68,284
L
Hun Batz
POWERWOLF23
Hun Batz
3,961
624
0
2,014
13,787
4,305
0
3,323
10,420
0
33,949
W
5,228
813
0
2,133
15,045
7,774
0
6,323
8,394
0
22,446
W
Da Ji
Velzhi
Da Ji
11,638
3,913
0
634
11,304
4,378
0
4,071
7,101
0
69,915
W
Bellona
sardotv
Bellona
11,431
2,694
0
4,224
14,376
8,850
769
5,138
8,800
0
57,386
L
8,085
45
732
3,655
11,971
4,591
415
7,374
4,597
57,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
46,442
419
Minions Killed
485
0
Camps Cleared
0
1,555,538
Distance Traveled
1,688,266
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,901
524
120
7
0
306,381
5
W
Persephone
10,277
605
140
8
0
342,217
2
L
Geb
6,766
398
11
1
0
312,353
1
L
Cabrakan
8,126
478
80
5
0
305,400
1
L
Xbalanque
8,405
494
132
8
0
278,308
1
L
Hun Batz
7,158
421
74
4
0
348,223
3
W
Serqet
8,154
480
32
2
0
348,506
8
W
Da Ji
9,914
583
109
6
0
362,871
2
W
Bellona
9,196
541
84
5
0
328,291
1
L
Ra
7,808
459
122
7
0
311,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role