Player Matchup

Baron Samedi
Baron Samedi
Alchemist69
Baron Samedi
Level 48
God Stats
8W - 4L
1,677 SR
Queue Stats
15W - 15L
1,453 Elo+
Solo
Thor
Thor
MOMMA JUNE 1992
Thor
Level 30
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 3L
1,512 Elo+
Solo
Vamana
Vamana
thewildcard253
Vamana
Level 29
God Stats
5W - 5L
1,813 SR
Queue Stats
182W - 293L
1,457 Elo+
Party 1
Cerberus
Cerberus
xI Christoph Ix
Cerberus
Level 101
God Stats
30W - 44L
1,468 SR
Queue Stats
324W - 482L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xTha FreaKx
Ah Muzen Cab
Level 124
God Stats
15W - 12L
1,611 SR
Queue Stats
750W - 985L
1,477 Elo+
Party 1
Team Averages
Level 66
1,563 SR
1,478 Elo+

VS

Team Averages
Level 49
1,438 SR
1,373 Elo+
Da Ji
Da Ji
Anethual
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,508 Elo+
Party 2
Olorun
Olorun
Kotrum630
Olorun
Level 28
God Stats
3W - 5L
1,272 SR
Queue Stats
41W - 57L
1,399 Elo+
Party 3
Artemis
Artemis
ganidiot
Artemis
Level 16
God Stats
8W - 10L
1,418 SR
Queue Stats
14W - 14L
1,449 Elo+
Party 2
Ao Kuang
Ao Kuang
xXMiaBiistXx
Ao Kuang
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 50L
1,293 Elo+
Party 3
Bacchus
Bacchus
xYodaMaNx
Bacchus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,218 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alchemist69
Baron Samedi
18
4 / 7 / 4
12,564
1,047
14,093
19,647
7,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 15 / 4
11,413
951
14,325
25,923
10,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 9 / 4
11,174
931
4,735
19,474
9,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cerberus
18
3 / 9 / 4
12,427
1,036
11,672
29,994
38,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
xTha FreaKx
Ah Muzen Cab
19
2 / 10 / 10
12,562
1,047
25,525
23,784
8,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anethual
Da Ji
20
24 / 3 / 18
16,620
1,385
44,159
16,744
6,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Kotrum630
Olorun
20
3 / 4 / 25
12,911
1,076
17,312
17,862
7,319
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
ganidiot
Artemis
20
16 / 2 / 24
15,523
1,294
30,217
17,091
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
xXMiaBiistXx
Ao Kuang
20
4 / 4 / 25
12,762
1,064
8,532
12,759
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
xYodaMaNx
Bacchus
20
3 / 0 / 30
12,560
1,047
11,221
11,773
16,707
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
172
13
Kills
50
50
Deaths
13
26
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alchemist69
Baron Samedi
4
7
4
0.86
W
Da Ji
Anethual
Da Ji
24
3
18
11
W
Olorun
Kotrum630
Olorun
3
4
25
3.88
L
2
15
4
0.27
W
Artemis
ganidiot
Artemis
16
2
24
14
L
2
9
4
0.44
L
Cerberus
3
9
4
0.56
L
Ah Muzen Cab
xTha FreaKx
Ah Muzen Cab
2
10
10
0.7
W
Ao Kuang
xXMiaBiistXx
Ao Kuang
4
4
25
4.13
W
Bacchus
xYodaMaNx
Bacchus
3
0
30
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,350
Damage
111,441
118,822
Taken
76,229
74,534
Mitigated
41,261
13,370
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alchemist69
Baron Samedi
14,093
684
2,264
2,078
19,647
7,593
0
4,685
14,950
21,589
0
W
Da Ji
Anethual
Da Ji
44,159
15,421
0
1,363
16,744
6,583
0
5,148
11,596
0
55,996
W
Olorun
Kotrum630
Olorun
17,312
9,300
745
8,407
17,862
7,319
0
6,777
11,085
49,249
0
L
14,325
3,146
53
609
25,923
10,566
0
6,886
18,921
0
28,678
W
Artemis
ganidiot
Artemis
30,217
17,048
0
6,110
17,091
6,093
0
5,824
11,267
0
50,048
L
4,735
1,668
0
1,073
19,474
9,645
0
7,262
11,224
0
20,069
L
Cerberus
11,672
1,244
0
4,609
29,994
38,703
0
11,482
18,040
30,617
0
L
Ah Muzen Cab
xTha FreaKx
Ah Muzen Cab
25,525
10,551
0
2,684
23,784
8,027
0
6,046
17,676
0
57,604
W
Ao Kuang
xXMiaBiistXx
Ao Kuang
8,532
745
0
2,168
12,759
4,559
0
3,616
9,143
18,153
0
W
Bacchus
xYodaMaNx
Bacchus
11,221
1,386
0
0
11,773
16,707
0
4,400
7,373
21,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,140
Gold Earned
70,376
198
Minions Killed
224
3
Camps Cleared
12
983,518
Distance Traveled
1,161,370
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,564
1,047
18
2
0
233,457
1
W
Da Ji
16,620
1,385
37
3
2
248,415
2
W
Olorun
12,911
1,076
68
6
4
213,405
1
L
Thor
11,413
951
27
2
3
202,956
0
W
Artemis
15,523
1,294
71
6
5
242,901
1
L
Vamana
11,174
931
28
2
0
143,834
0
L
Cerberus
12,427
1,036
50
4
0
168,684
0
L
Ah Muzen Cab
12,562
1,047
75
6
0
234,587
0
W
Ao Kuang
12,762
1,064
29
2
1
213,866
0
W
Bacchus
12,560
1,047
19
2
0
242,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role