Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
JDMordie08
Mulan
Level 117
God Stats
11W - 21L
1,202 SR
Queue Stats
201W - 229L
1,437 Elo+
Party 1
Janus
Janus
RealChamaco
Janus
Level 67
God Stats
9W - 14L
1,195 SR
Queue Stats
364W - 411L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
nike12345kn
Hou Yi
Level 69
God Stats
0W - 2L
1,260 SR
Queue Stats
372W - 403L
1,407 Elo+
Party 1
Team Averages
Level 76
1,331 SR
1,438 Elo+

VS

Team Averages
Level 98
1,500 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AmnesiaHorror
Janus
Level 119
God Stats
4W - 1L
1,888 SR
Queue Stats
60W - 53L
1,461 Elo+
Solo
Chiron
Chiron
Babawabbit
Chiron
Level 60
God Stats
1W - 3L
1,311 SR
Queue Stats
281W - 294L
1,443 Elo+
Solo
Amaterasu
Amaterasu
Shady6ix
Amaterasu
Level 64
God Stats
1W - 2L
1,370 SR
Queue Stats
194W - 186L
1,460 Elo+
Solo
Terra
Terra
mildread
Terra
Level 146
God Stats
2W - 0L
1,433 SR
Queue Stats
93W - 108L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 3 / 2
6,423
642
5,974
7,703
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
 
Yemoja
8
2 / 3 / 0
5,066
507
776
6,897
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mulan
7
0 / 3 / 2
4,523
452
1,737
4,936
2,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 3 / 1
3,867
387
630
1,733
323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
9
0 / 2 / 0
5,115
512
1,515
6,340
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
9 / 2 / 0
6,816
682
6,904
7,371
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 1 / 6
6,428
643
5,007
3,875
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Babawabbit
Chiron
11
4 / 0 / 0
6,188
619
3,702
5,484
1,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
Shady6ix
Amaterasu
8
1 / 5 / 3
5,299
530
2,743
6,806
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
mildread
Terra
1
0 / 0 / 0
3,531
353
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
14
14
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
3
2
2.33
L
Yemoja
 
Yemoja
2
3
0
0.67
W
Arachne
 
Arachne
9
2
0
4.5
W
0
1
6
3
W
Chiron
Babawabbit
Chiron
4
0
0
4
L
Mulan
0
3
2
0.33
L
0
3
1
0.17
W
Amaterasu
Shady6ix
Amaterasu
1
5
3
0.5
W
Terra
mildread
Terra
0
0
0
0
L
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,632
Damage
18,356
27,609
Taken
23,536
9,862
Mitigated
8,544
9,813
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,974
1,779
0
5,104
7,703
3,025
372
798
6,857
0
32,544
L
Yemoja
 
Yemoja
776
231
109
1,307
6,897
2,958
0
2,795
3,845
12,430
0
W
Arachne
 
Arachne
6,904
5,353
0
1,996
7,371
2,971
51
509
6,733
0
32,534
W
5,007
557
123
1,607
3,875
942
125
444
3,403
41,808
0
W
Chiron
Babawabbit
Chiron
3,702
896
0
3,084
5,484
1,401
298
166
5,296
0
33,702
L
Mulan
1,737
424
0
966
4,936
2,042
0
456
4,472
0
14,157
L
630
105
0
0
1,733
323
0
591
1,088
4,388
0
W
Amaterasu
Shady6ix
Amaterasu
2,743
1,491
0
805
6,806
3,230
252
169
6,512
0
18,382
W
Terra
mildread
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
1,515
705
0
2,327
6,340
1,514
0
0
6,340
0
28,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,994
Gold Earned
28,262
182
Minions Killed
244
0
Camps Cleared
0
674,853
Distance Traveled
729,342
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,423
642
63
6
0
189,076
1
L
Yemoja
5,066
507
15
2
0
168,408
2
W
Arachne
6,816
682
57
6
0
221,154
3
W
Janus
6,428
643
89
9
0
182,257
4
W
Chiron
6,188
619
60
6
0
153,746
1
L
Mulan
4,523
452
34
3
0
110,418
1
L
Janus
3,867
387
9
1
0
55,002
0
W
Amaterasu
5,299
530
38
4
0
172,185
3
W
Terra
3,531
353
0
0
0
0
0
L
Hou Yi
5,115
512
61
6
0
151,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role