Player Matchup

Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
FT3ME
Terra
Level 55
God Stats
2W - 1L
1,756 SR
Queue Stats
8W - 6L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
SeanLikesMEN294
Danzaburou
Level 103
God Stats
6W - 2L
1,489 SR
Queue Stats
37W - 24L
1,534 Elo+
Party 2
Ravana
Ravana
YaBoiTony
Ravana
Level 103
God Stats
12W - 8L
1,523 SR
Queue Stats
56W - 46L
1,489 Elo+
Party 2
Amaterasu
Amaterasu
cristiano_Ryan
Amaterasu
Level 95
God Stats
8W - 4L
1,692 SR
Queue Stats
271W - 266L
1,611 Elo+
Solo
Team Averages
Level 85
1,592 SR
1,526 Elo+

VS

Team Averages
Level 106
1,569 SR
1,520 Elo+
Atlas
Atlas
In Undertow
Atlas
Level 107
God Stats
6W - 3L
1,777 SR
Queue Stats
370W - 319L
1,536 Elo+
Party 1
Apollo
Apollo
Mumph
Apollo
Level 104
God Stats
5W - 4L
1,603 SR
Queue Stats
337W - 284L
1,540 Elo+
Party 1
Tiamat
Tiamat
Snakevenom5079
Tiamat
Level 83
God Stats
11W - 11L
1,595 SR
Queue Stats
283W - 246L
1,519 Elo+
Party 1
Kali
Kali
TouristicVirus6
Kali
Level 126
God Stats
4W - 5L
1,204 SR
Queue Stats
297W - 298L
1,489 Elo+
Solo
King Arthur
King Arthur
foshizzle7619
King Arthur
Level 109
God Stats
53W - 40L
1,667 SR
Queue Stats
335W - 299L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
2 / 0 / 1
4,514
752
1,957
2,759
672
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
FT3ME
Terra
5
1 / 0 / 4
3,974
662
988
1,948
791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SeanLikesMEN294
Danzaburou
8
3 / 0 / 2
4,789
798
2,973
4,534
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ravana
YaBoiTony
Ravana
7
1 / 1 / 2
4,118
686
1,486
2,813
1,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
cristiano_Ryan
Amaterasu
7
0 / 1 / 0
3,764
627
774
4,279
2,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,258
543
882
3,475
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Mumph
Apollo
6
0 / 3 / 0
3,821
637
2,908
3,414
883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,140
690
827
2,944
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,962
660
121
4,373
1,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
foshizzle7619
King Arthur
7
2 / 0 / 0
4,324
721
3,031
3,455
1,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
2
2
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
1
2.5
W
Terra
FT3ME
Terra
1
0
4
3
L
0
2
0
0
L
Apollo
Mumph
Apollo
0
3
0
0
W
Danzaburou
SeanLikesMEN294
Danzaburou
3
0
2
4
L
0
2
0
0
L
0
1
0
0
W
Ravana
YaBoiTony
Ravana
1
1
2
2
W
Amaterasu
cristiano_Ryan
Amaterasu
0
1
0
0
L
King Arthur
foshizzle7619
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,178
Damage
7,769
16,333
Taken
17,661
5,895
Mitigated
6,435
7,646
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,957
493
0
1,477
2,759
672
0
703
2,012
20,874
0
W
Terra
FT3ME
Terra
988
356
232
878
1,948
791
0
357
1,591
3,992
0
L
882
624
0
752
3,475
1,107
0
242
3,233
4,026
0
L
Apollo
Mumph
Apollo
2,908
1,525
0
651
3,414
883
0
471
2,943
0
18,533
W
Danzaburou
SeanLikesMEN294
Danzaburou
2,973
2,279
0
2,179
4,534
1,126
16
464
4,070
0
19,853
L
827
311
0
854
2,944
1,398
0
2,232
712
19,417
0
L
121
28
147
1,322
4,373
1,068
0
0
4,373
0
15,387
W
Ravana
YaBoiTony
Ravana
1,486
600
136
1,024
2,813
1,009
0
141
2,604
0
20,962
W
Amaterasu
cristiano_Ryan
Amaterasu
774
215
0
1,720
4,279
2,297
0
0
4,042
0
12,033
L
King Arthur
foshizzle7619
King Arthur
3,031
804
0
1,087
3,455
1,979
0
0
3,278
0
17,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,159
Gold Earned
19,505
180
Minions Killed
167
0
Camps Cleared
0
670,832
Distance Traveled
593,968
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,514
752
54
9
0
131,483
0
W
Terra
3,974
662
5
1
0
145,357
2
L
Atlas
3,258
543
8
1
0
90,779
0
L
Apollo
3,821
637
36
6
0
110,196
0
W
Danzaburou
4,789
798
46
8
0
131,253
1
L
Tiamat
4,140
690
41
7
0
132,241
2
L
Kali
3,962
660
42
7
0
130,488
0
W
Ravana
4,118
686
48
8
0
141,622
0
W
Amaterasu
3,764
627
27
5
0
121,117
1
L
King Arthur
4,324
721
40
7
0
130,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role