Player Matchup

Cthulhu
Cthulhu
ChxmpxgneWave
Cthulhu
Level 106
God Stats
10W - 4L
1,862 SR
Queue Stats
358W - 319L
1,551 Elo+
Party 2
Achilles
Achilles
CyTear
Achilles
Level 125
God Stats
2W - 2L
1,590 SR
Queue Stats
267W - 201L
1,543 Elo+
Party 2
Chronos
Chronos
Liquidnitroc
Chronos
Level 106
God Stats
0W - 3L
1,183 SR
Queue Stats
207W - 171L
1,511 Elo+
Party 2
Hachiman
Hachiman
NutysWrld-
Hachiman
Level 18
God Stats
0W - 2L
1,246 SR
Queue Stats
28W - 38L
1,526 Elo+
Party 2
Horus
Horus
The_C_Person
Horus
Level 138
God Stats
3W - 7L
1,519 SR
Queue Stats
531W - 415L
1,648 Elo+
Party 2
Team Averages
Level 99
1,480 SR
1,556 Elo+

VS

Team Averages
Level 86
1,581 SR
1,560 Elo+
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BombaZR
Arachne
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 65L
1,426 Elo+
Solo
Olorun
Olorun
Waves720__
Olorun
Level 16
God Stats
4W - 2L
1,694 SR
Queue Stats
42W - 28L
1,754 Elo+
Party 1
Gilgamesh
Gilgamesh
halmatKURD
Gilgamesh
Level 149
God Stats
5W - 4L
1,638 SR
Queue Stats
141W - 120L
1,569 Elo+
Party 1
Sol
Sol
vII-RusH-IIv
Sol
Level 102
God Stats
10W - 9L
1,573 SR
Queue Stats
105W - 74L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
6 / 5 / 4
10,577
460
13,914
22,231
14,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
CyTear
Achilles
16
6 / 6 / 2
10,186
443
18,174
23,097
18,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Liquidnitroc
Chronos
15
1 / 9 / 4
9,746
424
8,647
16,587
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
NutysWrld-
Hachiman
15
0 / 16 / 2
9,119
396
8,036
21,635
6,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 5 / 6
10,669
464
8,706
26,126
29,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
0 / 2 / 13
12,088
526
4,503
14,864
14,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
BombaZR
Arachne
18
8 / 5 / 14
12,792
556
11,626
19,711
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Waves720__
Olorun
19
10 / 4 / 16
14,089
613
29,327
18,340
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
halmatKURD
Gilgamesh
17
10 / 4 / 16
13,956
607
18,196
27,087
20,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 3 / 12
14,996
652
24,737
21,264
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
17
Kills
41
41
Deaths
18
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
13
3.25
W
Arachne
BombaZR
Arachne
8
5
14
3
L
Cthulhu
6
5
4
1.6
L
Achilles
CyTear
Achilles
6
6
2
1.17
L
Chronos
Liquidnitroc
Chronos
1
9
4
0.33
L
Hachiman
NutysWrld-
Hachiman
0
16
2
0.06
L
4
5
6
1.4
W
Olorun
Waves720__
Olorun
10
4
16
4.5
W
Gilgamesh
halmatKURD
Gilgamesh
10
4
16
4.5
W
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,477
Damage
88,389
109,676
Taken
101,266
73,816
Mitigated
57,874
22,491
Healing
43,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,503
1,850
4,429
6,408
14,864
14,331
1,994
2,977
11,696
0
48,806
W
Arachne
BombaZR
Arachne
11,626
8,163
0
8,451
19,711
6,533
1,969
4,732
14,893
0
72,835
L
Cthulhu
13,914
805
1,215
5,864
22,231
14,047
254
11,350
10,730
59,150
0
L
Achilles
CyTear
Achilles
18,174
2,676
0
2,615
23,097
18,048
0
8,563
14,225
0
69,689
L
Chronos
Liquidnitroc
Chronos
8,647
2,725
0
2,287
16,587
5,962
854
7,082
9,363
65,038
0
L
Hachiman
NutysWrld-
Hachiman
8,036
3,309
0
1,672
21,635
6,152
0
12,151
9,288
0
45,015
L
8,706
4,333
2,049
6,789
26,126
29,607
0
12,315
13,443
0
33,711
W
Olorun
Waves720__
Olorun
29,327
15,651
2,726
7,972
18,340
7,980
6,862
6,993
11,155
96,706
7,708
W
Gilgamesh
halmatKURD
Gilgamesh
18,196
3,999
0
4,986
27,087
20,584
780
6,122
20,849
7,921
52,354
W
24,737
10,542
0
8,913
21,264
8,446
8,160
3,096
17,374
112,800
10,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,297
Gold Earned
67,921
445
Minions Killed
527
0
Camps Cleared
0
2,008,317
Distance Traveled
2,182,584
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,088
526
86
4
0
457,127
0
W
Arachne
12,792
556
89
4
0
505,724
0
L
Cthulhu
10,577
460
108
5
0
404,661
3
L
Achilles
10,186
443
94
4
0
420,986
7
L
Chronos
9,746
424
110
5
0
417,763
2
L
Hachiman
9,119
396
83
4
0
330,025
2
L
Horus
10,669
464
50
2
0
434,882
8
W
Olorun
14,089
613
119
5
0
400,063
11
W
Gilgamesh
13,956
607
67
3
0
414,171
1
W
Sol
14,996
652
166
7
0
405,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role