Player Matchup

Ares
Ares
FettaNoize
Ares
Level 145
God Stats
0W - 2L
1,418 SR
Queue Stats
153W - 139L
1,542 Elo+
Party 2
He Bo
He Bo
Nerd_Gio
He Bo
Level 128
God Stats
2W - 3L
1,523 SR
Queue Stats
295W - 266L
1,518 Elo+
Party 2
Susano
Susano
Sebby12
Susano
Level 62
God Stats
1W - 1L
2,044 SR
Queue Stats
17W - 7L
1,701 Elo+
Party 2
Horus
Horus
VVolf_824
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
life-ovrwhlms-me
Jing Wei
Level 81
God Stats
0W - 1L
1,793 SR
Queue Stats
36W - 27L
1,564 Elo+
Party 2
Team Averages
Level 87
1,656 SR
1,565 Elo+

VS

Team Averages
Level 42
1,565 SR
1,631 Elo+
Ullr
Ullr
GuReasy
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 71L
1,519 Elo+
Party 3
Guan Yu
Guan Yu
ImaJitStill
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,739 Elo+
Party 1
Merlin
Merlin
JimmyPoppins
Merlin
Level 23
God Stats
1W - 0L
1,775 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 1
Odin
Odin
iBrownedOut
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,678 Elo+
Party 1
Nox
Nox
its Uncle Tom
Nox
Level 114
God Stats
3W - 3L
1,552 SR
Queue Stats
105W - 129L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,726
773
8,450
14,969
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Nerd_Gio
He Bo
12
1 / 7 / 4
7,226
723
7,630
8,420
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Sebby12
Susano
15
5 / 5 / 3
7,869
787
15,153
14,601
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
VVolf_824
Horus
14
2 / 7 / 5
7,813
781
7,780
13,947
7,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 8 / 5
7,128
713
7,874
11,613
4,717
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
GuReasy
Ullr
12
2 / 4 / 16
8,025
803
6,263
8,694
3,898
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
ImaJitStill
Guan Yu
16
5 / 3 / 21
9,543
954
10,638
19,963
22,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
20
20 / 3 / 9
11,841
1,184
25,458
10,107
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 19
9,145
915
5,834
15,631
18,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 0 / 29
8,868
887
9,751
7,763
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
126
10
Kills
32
32
Deaths
13
22
Assists
94
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Ullr
GuReasy
Ullr
2
4
16
2.5
W
Guan Yu
ImaJitStill
Guan Yu
5
3
21
5.17
W
Merlin
20
3
9
8.17
L
He Bo
Nerd_Gio
He Bo
1
7
4
0.43
L
Susano
Sebby12
Susano
5
5
3
1.3
L
Horus
VVolf_824
Horus
2
7
5
0.64
W
4
3
19
4.5
W
1
0
29
15.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,887
Damage
57,944
63,550
Taken
62,158
40,379
Mitigated
53,793
12,037
Healing
27,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,450
471
879
1,447
14,969
15,349
0
7,956
7,013
11,121
0
W
Ullr
GuReasy
Ullr
6,263
3,241
1,260
427
8,694
3,898
2,333
691
7,839
0
12,155
W
Guan Yu
ImaJitStill
Guan Yu
10,638
2,246
9,989
9,479
19,963
22,381
40
7,451
12,274
0
15,007
W
Merlin
25,458
1,771
0
0
10,107
4,951
1,567
1,486
8,456
55,905
0
L
He Bo
Nerd_Gio
He Bo
7,630
492
2,500
678
8,420
3,263
0
5,297
3,123
19,874
0
L
Susano
Sebby12
Susano
15,153
3,451
156
1,260
14,601
9,716
0
7,148
7,453
0
24,623
L
Horus
VVolf_824
Horus
7,780
3,664
1,654
2,592
13,947
7,334
0
6,963
6,984
0
12,514
W
5,834
1,973
107
2,184
15,631
18,756
207
5,387
9,989
0
8,128
W
9,751
419
1,962
1,958
7,763
3,807
673
1,065
6,531
16,709
0
L
7,874
7,148
65
806
11,613
4,717
92
7,845
3,768
0
14,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
47,422
77
Minions Killed
111
0
Camps Cleared
0
983,981
Distance Traveled
1,070,807
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,726
773
7
1
0
211,452
1
W
Ullr
8,025
803
9
1
0
201,006
0
W
Guan Yu
9,543
954
5
1
0
242,723
2
W
Merlin
11,841
1,184
72
7
0
178,261
0
L
He Bo
7,226
723
26
3
0
177,331
1
L
Susano
7,869
787
20
2
0
220,361
3
L
Horus
7,813
781
8
1
0
196,282
1
W
Odin
9,145
915
7
1
0
205,282
0
W
Nox
8,868
887
18
2
0
243,535
1
L
Jing Wei
7,128
713
16
2
0
178,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role