Player Matchup

Jing Wei
Jing Wei
BigLogGaming
Jing Wei
Level 127
God Stats
11W - 8L
1,535 SR
Queue Stats
296W - 258L
1,506 Elo+
Party 1
Chaac
Chaac
HowToGetWelfare
Chaac
Level 110
God Stats
1W - 2L
1,552 SR
Queue Stats
122W - 119L
1,505 Elo+
Party 1
Fafnir
Fafnir
VentiCity
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 63L
1,837 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
coominmymouth
Morgan Le Fay
Level 17
God Stats
3W - 2L
1,821 SR
Queue Stats
38W - 12L
1,864 Elo+
Party 2
Ne Zha
Ne Zha
wookiepi
Ne Zha
Level 83
God Stats
20W - 7L
1,812 SR
Queue Stats
603W - 283L
1,830 Elo+
Party 2
Team Averages
Level 73
1,644 SR
1,708 Elo+

VS

Team Averages
Level 73
1,529 SR
1,686 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Irenе
Medusa
Level 17
God Stats
2W - 1L
1,493 SR
Queue Stats
96W - 17L
1,851 Elo+
Party 3
Bakasura
Bakasura
Kaeydan
Bakasura
Level 159
God Stats
12W - 2L
1,688 SR
Queue Stats
430W - 185L
1,802 Elo+
Party 3
Ymir
Ymir
Lovepyre
Ymir
Level 21
God Stats
4W - 1L
1,526 SR
Queue Stats
105W - 61L
1,637 Elo+
Party 4
Ra
Ra
Yugixx02
Ra
Level 40
God Stats
5W - 3L
1,437 SR
Queue Stats
104W - 91L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigLogGaming
Jing Wei
11
2 / 7 / 3
6,918
494
9,570
12,915
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 4 / 1
7,366
526
7,339
12,701
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
VentiCity
Fafnir
10
0 / 2 / 5
6,459
461
2,807
12,804
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
coominmymouth
Morgan Le Fay
10
0 / 5 / 2
6,157
440
7,651
8,134
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
wookiepi
Ne Zha
10
2 / 7 / 2
6,885
492
5,701
11,811
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 11
8,416
601
10,496
7,184
2,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Irenе
Medusa
15
6 / 2 / 6
8,862
633
11,543
9,361
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Kaeydan
Bakasura
16
9 / 1 / 7
9,663
690
12,264
11,236
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
5 / 1 / 5
7,843
560
4,390
10,091
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 2
8,090
578
7,951
10,719
8,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
8
Kills
25
25
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
11
8.5
L
Jing Wei
BigLogGaming
Jing Wei
2
7
3
0.5
L
4
4
1
1.13
W
Medusa
Irenе
Medusa
6
2
6
4.5
W
Bakasura
Kaeydan
Bakasura
9
1
7
12.5
W
Ymir
5
1
5
7.5
L
Fafnir
VentiCity
Fafnir
0
2
5
1.25
W
2
4
2
0.75
L
Morgan Le Fay
coominmymouth
Morgan Le Fay
0
5
2
0.2
L
Ne Zha
wookiepi
Ne Zha
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,068
Damage
46,644
58,365
Taken
48,591
26,681
Mitigated
26,452
14,968
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,496
3,411
0
2,237
7,184
2,566
2,946
2,226
4,742
0
53,418
L
Jing Wei
BigLogGaming
Jing Wei
9,570
6,935
0
3,005
12,915
2,421
0
751
11,819
0
42,800
L
7,339
1,684
0
5,052
12,701
7,655
0
5,441
6,526
0
30,092
W
Medusa
Irenе
Medusa
11,543
5,910
0
3,806
9,361
2,645
0
930
8,431
0
63,818
W
Bakasura
Kaeydan
Bakasura
12,264
8,645
0
2,999
11,236
4,001
0
2,856
8,007
0
66,928
W
Ymir
4,390
791
268
2,777
10,091
8,550
0
2,456
7,348
20,602
0
L
Fafnir
VentiCity
Fafnir
2,807
653
697
2,892
12,804
11,115
0
3,057
9,140
11,176
0
W
7,951
912
411
4,682
10,719
8,690
708
1,197
8,597
56,336
0
L
Morgan Le Fay
coominmymouth
Morgan Le Fay
7,651
567
0
1,198
8,134
2,359
152
570
7,201
41,626
0
L
Ne Zha
wookiepi
Ne Zha
5,701
1,351
0
2,124
11,811
3,131
0
1,858
9,139
0
35,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
42,874
311
Minions Killed
490
0
Camps Cleared
0
1,403,534
Distance Traveled
1,384,180
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,416
601
104
7
0
271,805
6
L
Jing Wei
6,918
494
81
6
0
256,658
2
L
Chaac
7,366
526
59
4
0
285,484
1
W
Medusa
8,862
633
115
8
0
253,967
4
W
Bakasura
9,663
690
117
8
0
339,317
4
W
Ymir
7,843
560
29
2
0
286,984
5
L
Fafnir
6,459
461
12
1
0
297,465
2
W
Ra
8,090
578
125
9
0
232,107
6
L
Morgan Le Fay
6,157
440
97
7
0
270,733
6
L
Ne Zha
6,885
492
62
4
0
293,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role