Player Matchup

Khepri
Khepri
CommonMisfit
Khepri
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 15L
1,565 Elo+
Party 1
Chernobog
Chernobog
LittleAV
Chernobog
Level 65
God Stats
6W - 6L
1,611 SR
Queue Stats
195W - 184L
1,551 Elo+
Party 3
Baron Samedi
Baron Samedi
PapaCleric
Baron Samedi
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 80L
1,579 Elo+
Party 1
Tyr
Tyr
cyberdranzer
Tyr
Level 147
God Stats
3W - 1L
1,598 SR
Queue Stats
254W - 265L
1,444 Elo+
Party 3
Discordia
Discordia
mchoohoos
Discordia
Level 28
God Stats
2W - 3L
1,896 SR
Queue Stats
32W - 35L
1,481 Elo+
Party 3
Team Averages
Level 58
1,621 SR
1,524 Elo+

VS

Team Averages
Level 77
1,482 SR
1,482 Elo+
Bellona
Bellona
Araulius
Bellona
Level 127
God Stats
58W - 38L
1,567 SR
Queue Stats
288W - 262L
1,507 Elo+
Party 2
Sol
Sol
CoolGladiator
Sol
Level 39
God Stats
8W - 7L
1,537 SR
Queue Stats
24W - 28L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
DankBandit
Danzaburou
Level 122
God Stats
1W - 1L
1,559 SR
Queue Stats
254W - 282L
1,517 Elo+
Party 2
Cliodhna
Cliodhna
RainbowCrack
Cliodhna
Level 69
God Stats
1W - 2L
1,239 SR
Queue Stats
151W - 149L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
Wolvzrain
Gilgamesh
Level 29
God Stats
47W - 48L
1,509 SR
Queue Stats
53W - 60L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 3 / 9
9,279
464
5,204
17,388
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
LittleAV
Chernobog
16
7 / 11 / 5
10,774
539
18,292
22,378
6,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PapaCleric
Baron Samedi
15
4 / 7 / 6
9,859
493
9,880
17,219
11,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 3
9,413
471
12,212
19,180
22,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
mchoohoos
Discordia
14
3 / 5 / 0
9,323
466
8,450
12,478
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Araulius
Bellona
18
4 / 6 / 7
11,698
585
17,616
20,966
21,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 1 / 8
11,012
551
8,969
7,694
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DankBandit
Danzaburou
20
20 / 4 / 3
14,626
731
27,828
16,421
7,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
RainbowCrack
Cliodhna
17
3 / 5 / 14
11,151
558
13,049
15,616
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Wolvzrain
Gilgamesh
14
2 / 4 / 10
10,281
514
7,094
20,464
15,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
20
Kills
31
31
Deaths
20
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
Araulius
Bellona
4
6
7
1.25
L
Khepri
2
3
9
2.17
W
2
1
8
6
W
Danzaburou
DankBandit
Danzaburou
20
4
3
5.38
L
Chernobog
LittleAV
Chernobog
7
11
5
0.86
L
Baron Samedi
PapaCleric
Baron Samedi
4
7
6
1
W
Cliodhna
RainbowCrack
Cliodhna
3
5
14
2
W
Gilgamesh
Wolvzrain
Gilgamesh
2
4
10
1.75
L
4
5
3
1.1
L
Discordia
mchoohoos
Discordia
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,038
Damage
74,556
88,643
Taken
81,161
59,811
Mitigated
53,043
25,738
Healing
31,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Araulius
Bellona
17,616
6,140
77
6,241
20,966
21,286
1,634
5,142
14,934
0
75,433
L
Khepri
5,204
1,052
0
5,435
17,388
15,738
210
3,195
14,062
14,251
0
W
8,969
3,586
0
2,967
7,694
2,997
3,804
2,348
4,795
66,773
8,396
W
Danzaburou
DankBandit
Danzaburou
27,828
15,244
0
8,191
16,421
7,328
2,996
3,845
12,482
0
100,245
L
Chernobog
LittleAV
Chernobog
18,292
11,543
0
5,752
22,378
6,896
742
1,245
21,033
0
70,891
L
Baron Samedi
PapaCleric
Baron Samedi
9,880
1,342
659
5,152
17,219
11,065
0
1,329
15,684
51,878
0
W
Cliodhna
RainbowCrack
Cliodhna
13,049
2,527
0
5,318
15,616
5,872
455
3,666
11,670
0
77,836
W
Gilgamesh
Wolvzrain
Gilgamesh
7,094
2,072
2,737
5,960
20,464
15,560
763
8,042
12,041
0
23,278
L
12,212
1,063
0
7,292
19,180
22,387
285
975
17,275
356
42,211
L
Discordia
mchoohoos
Discordia
8,450
1,108
0
1,448
12,478
3,725
352
1,463
10,969
53,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,648
Gold Earned
58,768
385
Minions Killed
570
0
Camps Cleared
0
1,752,804
Distance Traveled
1,987,284
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,698
585
135
7
0
384,736
2
L
Khepri
9,279
464
17
1
0
377,130
4
W
Sol
11,012
551
153
8
0
377,570
2
W
Danzaburou
14,626
731
142
7
0
391,722
0
L
Chernobog
10,774
539
117
6
0
328,027
5
L
Baron Samedi
9,859
493
77
4
0
348,530
6
W
Cliodhna
11,151
558
117
6
0
438,880
0
W
Gilgamesh
10,281
514
23
1
0
394,376
6
L
Tyr
9,413
471
60
3
0
366,897
0
L
Discordia
9,323
466
114
6
0
332,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role