Player Matchup

Medusa
Medusa
hoodling
Medusa
Level 118
God Stats
3W - 0L
1,797 SR
Queue Stats
14W - 5L
1,660 Elo+
Party 1
Zhong Kui
Zhong Kui
planets
Zhong Kui
Level 142
God Stats
2W - 1L
1,662 SR
Queue Stats
42W - 17L
1,643 Elo+
Party 1
Ymir
Ymir
wearejapan
Ymir
Level 24
God Stats
2W - 0L
1,684 SR
Queue Stats
10W - 5L
1,586 Elo+
Party 1
Team Averages
Level 95
1,714 SR
1,630 Elo+

VS

Team Averages
Level 32
1,462 SR
1,233 Elo+
Ymir
Ymir
TheRealRobinMask
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,228 Elo+
Party 2
Medusa
Medusa
gflake
Medusa
Level 43
God Stats
24W - 36L
1,387 SR
Queue Stats
68W - 140L
1,245 Elo+
Party 2
Olorun
Olorun
nightrider6623
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
hoodling
Medusa
14
4 / 0 / 4
8,904
742
9,414
5,703
2,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
planets
Zhong Kui
13
3 / 1 / 4
8,812
734
8,075
8,152
5,931
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 3
8,622
719
473
6,059
8,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,961
580
2,464
10,726
6,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
gflake
Medusa
11
1 / 3 / 0
7,440
620
3,967
5,168
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 1
7,212
601
5,235
6,110
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Medusa
gflake
Medusa
1
3
0
0.33
W
Medusa
hoodling
Medusa
4
0
4
6
L
0
2
1
0.25
W
Zhong Kui
planets
Zhong Kui
3
1
4
5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,962
Damage
11,666
19,914
Taken
22,004
17,485
Mitigated
10,974
3,747
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,464
69
0
480
10,726
6,687
0
2,520
8,206
10,400
0
L
Medusa
gflake
Medusa
3,967
1,486
347
437
5,168
2,124
0
2,819
2,349
0
23,210
W
Medusa
hoodling
Medusa
9,414
3,020
0
663
5,703
2,653
2,114
3,068
2,635
0
38,383
L
5,235
2,385
230
1,479
6,110
2,163
0
3,655
2,455
28,408
0
W
Zhong Kui
planets
Zhong Kui
8,075
651
0
2,133
8,152
5,931
465
3,491
4,661
41,263
0
W
473
0
0
951
6,059
8,901
185
1,718
4,341
2,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
21,613
147
Minions Killed
140
7
Camps Cleared
3
692,398
Distance Traveled
656,940
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,961
580
26
2
1
215,255
0
L
Medusa
7,440
620
56
5
1
227,802
0
W
Medusa
8,904
742
48
4
1
242,503
2
L
Olorun
7,212
601
58
5
1
213,883
2
W
Zhong Kui
8,812
734
98
8
6
227,844
3
W
Ymir
8,622
719
1
0
0
222,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role