Player Matchup

Osiris
Osiris
AfroAfri
Osiris
Level 124
God Stats
3W - 3L
1,551 SR
Queue Stats
64W - 40L
1,641 Elo+
Party 2
Baron Samedi
Baron Samedi
CScrim
Baron Samedi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,268 Elo+
Party 2
Fenrir
Fenrir
Hivozi
Fenrir
Level 107
God Stats
18W - 6L
1,602 SR
Queue Stats
33W - 17L
1,657 Elo+
Party 2
Team Averages
Level 82
1,551 SR
1,522 Elo+

VS

Team Averages
Level 68
1,545 SR
1,525 Elo+
Danzaburou
Danzaburou
Hungry450
Danzaburou
Level 16
God Stats
3W - 1L
1,615 SR
Queue Stats
26W - 19L
1,537 Elo+
Party 1
Yemoja
Yemoja
ReelPotatohours
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thetimmon69
Morgan Le Fay
Level 131
God Stats
11W - 13L
1,519 SR
Queue Stats
115W - 111L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AfroAfri
Osiris
12
0 / 2 / 13
7,649
695
8,413
8,106
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
CScrim
Baron Samedi
13
3 / 0 / 8
8,217
747
4,121
6,148
2,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Hivozi
Fenrir
13
10 / 1 / 3
9,372
852
10,872
8,072
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hungry450
Danzaburou
9
1 / 8 / 1
6,817
620
3,527
11,520
3,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
6,366
579
2,823
7,757
4,238
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
thetimmon69
Morgan Le Fay
11
2 / 3 / 0
7,123
648
6,064
7,435
3,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
3
3
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
AfroAfri
Osiris
0
2
13
3.25
W
Baron Samedi
CScrim
Baron Samedi
3
0
8
7
W
Fenrir
Hivozi
Fenrir
10
1
3
11.5
L
Danzaburou
Hungry450
Danzaburou
1
8
1
0.19
L
0
2
1
0.25
L
Morgan Le Fay
thetimmon69
Morgan Le Fay
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
12,414
22,326
Taken
26,712
13,971
Mitigated
11,318
8,600
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AfroAfri
Osiris
8,413
50
324
1,148
8,106
6,950
72
2,281
5,825
0
17,639
W
Baron Samedi
CScrim
Baron Samedi
4,121
382
1,076
2,973
6,148
2,678
815
4,100
2,048
29,079
0
W
Fenrir
Hivozi
Fenrir
10,872
3,549
0
3,079
8,072
4,343
2,073
3,074
4,998
0
21,053
L
Danzaburou
Hungry450
Danzaburou
3,527
910
0
1,653
11,520
3,468
0
1,085
9,779
0
14,322
L
2,823
296
592
557
7,757
4,238
0
2,043
5,335
7,690
0
L
Morgan Le Fay
thetimmon69
Morgan Le Fay
6,064
797
0
944
7,435
3,612
0
1,291
5,719
34,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
20,306
102
Minions Killed
97
7
Camps Cleared
3
632,991
Distance Traveled
573,343
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,649
695
17
2
1
206,734
0
W
Baron Samedi
8,217
747
53
5
1
197,653
0
W
Fenrir
9,372
852
32
3
5
228,604
2
L
Danzaburou
6,817
620
33
3
1
182,952
1
L
Yemoja
6,366
579
9
1
0
183,475
1
L
Morgan Le Fay
7,123
648
55
5
2
206,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role