Player Matchup

Cthulhu
Cthulhu
AfroGod001
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Ayo-FBI-OpenUp
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 103L
1,228 Elo+
Party 2
Pele
Pele
EliMotivated
Pele
Level 79
God Stats
0W - 3L
1,565 SR
Queue Stats
19W - 31L
1,198 Elo+
Party 2
Zeus
Zeus
TheBrokenSeraph
Zeus
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
12W - 32L
945 Elo+
Party 2
Hel
Hel
spiritbird01
Hel
Level 16
God Stats
0W - 3L
1,187 SR
Queue Stats
1W - 14L
959 Elo+
Party 2
Team Averages
Level 31
1,410 SR
1,166 Elo+

VS

Team Averages
Level 115
1,429 SR
1,345 Elo+
Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BOOMERANG-PR
Chang'e
Level 147
God Stats
7W - 10L
1,332 SR
Queue Stats
215W - 247L
1,433 Elo+
Party 1
Artemis
Artemis
HappyFawn127191
Artemis
Level 68
God Stats
7W - 3L
1,599 SR
Queue Stats
57W - 48L
1,297 Elo+
Solo
Bastet
Bastet
Ralickpr
Bastet
Level 83
God Stats
5W - 2L
1,339 SR
Queue Stats
18W - 28L
1,250 Elo+
Party 1
Artio
Artio
Xand693er47
Artio
Level 137
God Stats
1W - 0L
1,374 SR
Queue Stats
1W - 1L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AfroGod001
Cthulhu
7
0 / 4 / 1
4,786
435
3,034
7,192
3,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 5 / 2
5,439
494
3,134
10,614
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 0
6,147
559
4,146
8,502
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 8 / 0
4,803
437
3,588
8,694
2,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 7 / 0
4,816
438
1,707
7,487
2,322
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 2 / 1
6,308
573
4,871
12,511
8,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
BOOMERANG-PR
Chang'e
13
4 / 0 / 5
7,554
687
5,455
7,815
2,463
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
6 / 1 / 4
6,531
594
9,482
5,526
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Ralickpr
Bastet
9
6 / 2 / 7
6,495
590
10,314
6,004
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 1 / 6
6,910
628
3,671
9,846
6,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
27
27
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
1
2.25
L
Cthulhu
AfroGod001
Cthulhu
0
4
1
0.13
L
2
5
2
0.6
W
Chang'e
BOOMERANG-PR
Chang'e
4
0
5
6.5
L
3
3
0
1
W
6
1
4
8
W
Bastet
Ralickpr
Bastet
6
2
7
4.75
L
0
8
0
0
W
7
1
6
10
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,609
Damage
33,793
42,489
Taken
41,702
14,833
Mitigated
20,645
8,119
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,871
1,941
155
5,473
12,511
8,414
1,078
2,439
9,649
0
27,991
L
Cthulhu
AfroGod001
Cthulhu
3,034
577
0
584
7,192
3,547
0
1,213
5,979
13,217
0
L
3,134
868
174
2,511
10,614
4,658
0
2,277
8,337
10,186
0
W
Chang'e
BOOMERANG-PR
Chang'e
5,455
1,698
996
3,479
7,815
2,463
1,149
939
6,876
51,932
0
L
4,146
1,394
0
2,136
8,502
2,223
0
1,493
7,009
0
29,589
W
9,482
4,108
663
2,384
5,526
1,740
1,409
1,740
3,639
0
36,132
W
Bastet
Ralickpr
Bastet
10,314
3,286
0
1,533
6,004
1,849
0
2,019
3,896
0
23,133
L
3,588
1,204
0
1,929
8,694
2,083
0
1,158
7,536
20,245
0
W
3,671
542
261
3,034
9,846
6,179
522
3,382
6,179
15,457
0
L
1,707
273
308
477
7,487
2,322
198
2,985
4,502
12,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
33,798
168
Minions Killed
252
0
Camps Cleared
0
953,415
Distance Traveled
1,051,951
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,308
573
39
4
0
191,495
0
L
Cthulhu
4,786
435
19
2
0
184,463
0
L
Yemoja
5,439
494
14
1
0
184,027
0
W
Chang'e
7,554
687
100
9
0
200,619
1
L
Pele
6,147
559
58
5
0
217,396
1
W
Artemis
6,531
594
57
5
0
186,498
3
W
Bastet
6,495
590
28
3
0
243,807
0
L
Zeus
4,803
437
57
5
0
174,217
2
W
Artio
6,910
628
28
3
0
229,532
0
L
Hel
4,816
438
20
2
0
193,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role