Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CosmicUffie
Nu Wa
Level 126
God Stats
66W - 53L
1,593 SR
Queue Stats
106W - 84L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
FuriousFellow69
Tsukuyomi
Level 114
God Stats
23W - 19L
1,608 SR
Queue Stats
211W - 227L
1,490 Elo+
Party 3
Cernunnos
Cernunnos
HiipowerHybrid
Cernunnos
Level 147
God Stats
1W - 5L
1,449 SR
Queue Stats
362W - 387L
1,486 Elo+
Party 3
Nike
Nike
Slaterade
Nike
Level 62
God Stats
5W - 12L
1,295 SR
Queue Stats
294W - 264L
1,465 Elo+
Party 1
Team Averages
Level 111
1,489 SR
1,487 Elo+

VS

Team Averages
Level 114
1,575 SR
1,494 Elo+
Neith
Neith
AGG117SeaBee
Neith
Level 106
God Stats
1W - 0L
1,598 SR
Queue Stats
119W - 99L
1,511 Elo+
Solo
Achilles
Achilles
ArkAngel33
Achilles
Level 107
God Stats
8W - 5L
1,398 SR
Queue Stats
149W - 137L
1,487 Elo+
Party 2
Atlas
Atlas
GMANREEDD
Atlas
Level 102
God Stats
1W - 2L
1,715 SR
Queue Stats
165W - 154L
1,498 Elo+
Party 2
Scylla
Scylla
Unforsaken_King_
Scylla
Level 146
God Stats
4W - 3L
1,580 SR
Queue Stats
907W - 912L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
raiderlalo
Ao Kuang
Level 108
God Stats
4W - 3L
1,585 SR
Queue Stats
138W - 119L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 3 / 6
9,730
487
5,425
13,612
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 5 / 1
9,878
494
16,894
9,980
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
FuriousFellow69
Tsukuyomi
18
6 / 2 / 2
10,737
537
12,233
13,045
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
HiipowerHybrid
Cernunnos
15
6 / 5 / 6
9,583
479
14,902
16,916
5,570
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
2
0 / 0 / 0
4,112
206
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
9,885
494
12,801
15,598
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
ArkAngel33
Achilles
16
3 / 4 / 3
10,247
512
5,848
16,862
19,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
GMANREEDD
Atlas
15
3 / 5 / 9
9,782
489
9,879
23,116
19,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 1 / 4
12,363
618
8,227
8,065
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
raiderlalo
Ao Kuang
19
2 / 0 / 6
10,909
545
3,783
16,439
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
17
Kills
15
15
Deaths
17
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
6
1.67
W
1
7
6
0.57
W
Achilles
ArkAngel33
Achilles
3
4
3
1.13
L
3
5
1
0.7
L
Tsukuyomi
FuriousFellow69
Tsukuyomi
6
2
2
3.5
W
Atlas
GMANREEDD
Atlas
3
5
9
1.5
L
Cernunnos
HiipowerHybrid
Cernunnos
6
5
6
1.8
L
Nike
0
0
0
0
W
6
1
4
8
W
Ao Kuang
raiderlalo
Ao Kuang
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,454
Damage
40,538
53,553
Taken
80,080
30,390
Mitigated
53,085
13,323
Healing
28,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,425
571
0
1,828
13,612
15,580
0
5,521
8,091
34,360
0
W
12,801
5,793
1,045
5,029
15,598
5,867
1,722
5,065
10,321
0
71,631
W
Achilles
ArkAngel33
Achilles
5,848
1,111
0
4,290
16,862
19,220
3,233
2,408
14,193
1,360
45,578
L
16,894
5,025
192
1,541
9,980
3,788
454
6,096
3,884
62,875
0
L
Tsukuyomi
FuriousFellow69
Tsukuyomi
12,233
1,592
0
5,389
13,045
5,452
114
3,252
9,793
0
75,431
W
Atlas
GMANREEDD
Atlas
9,879
3,792
1,385
4,413
23,116
19,633
772
4,644
18,240
27,283
0
L
Cernunnos
HiipowerHybrid
Cernunnos
14,902
7,570
0
4,373
16,916
5,570
3,092
7,507
9,409
0
55,414
L
Nike
0
0
0
0
0
0
0
0
0
0
0
W
8,227
229
0
1,047
8,065
2,533
0
4,618
3,095
103,067
0
W
Ao Kuang
raiderlalo
Ao Kuang
3,783
746
0
11,312
16,439
5,832
1,993
4,213
11,912
83,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
53,186
398
Minions Killed
545
0
Camps Cleared
0
1,449,108
Distance Traveled
1,769,739
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,730
487
55
3
0
391,370
13
W
Neith
9,885
494
116
6
0
302,242
1
W
Achilles
10,247
512
72
4
0
299,662
0
L
Nu Wa
9,878
494
126
6
0
313,756
6
L
Tsukuyomi
10,737
537
135
7
0
421,708
0
W
Atlas
9,782
489
31
2
0
369,752
4
L
Cernunnos
9,583
479
82
4
0
322,274
2
L
Nike
4,112
206
0
0
0
0
0
W
Scylla
12,363
618
196
10
0
374,929
0
W
Ao Kuang
10,909
545
130
7
0
423,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role