Player Matchup

Serqet
Serqet
SKLFSpeedy16
Serqet
Level 128
God Stats
1W - 3L
1,261 SR
Queue Stats
199W - 190L
1,506 Elo+
Party 2
Ravana
Ravana
TYB-JEX
Ravana
Level 148
God Stats
51W - 44L
1,529 SR
Queue Stats
259W - 266L
1,534 Elo+
Party 2
Yemoja
Yemoja
iUnknownHound
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Terra
Terra
macjac211
Terra
Level 152
God Stats
4W - 9L
1,433 SR
Queue Stats
285W - 295L
1,532 Elo+
Party 2
Sol
Sol
moses_turner85
Sol
Level 127
God Stats
3W - 2L
1,520 SR
Queue Stats
249W - 251L
1,586 Elo+
Party 2
Team Averages
Level 132
1,449 SR
1,532 Elo+

VS

Team Averages
Level 140
1,579 SR
1,592 Elo+
Cu Chulainn
Cu Chulainn
Blue Atom1527
Cu Chulainn
Level 114
God Stats
20W - 15L
1,613 SR
Queue Stats
166W - 134L
1,641 Elo+
Party 1
Bastet
Bastet
EsteemedLlama84
Bastet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 73L
1,554 Elo+
Party 1
Zeus
Zeus
Say-Noda-Drugs
Zeus
Level 149
God Stats
43W - 20L
1,715 SR
Queue Stats
240W - 213L
1,602 Elo+
Solo
Geb
Geb
oP Lionhart
Geb
Level 156
God Stats
7W - 5L
1,658 SR
Queue Stats
105W - 95L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
opkillerbee
Danzaburou
Level 152
God Stats
3W - 3L
1,409 SR
Queue Stats
150W - 128L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 8 / 4
6,886
492
4,387
12,363
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
TYB-JEX
Ravana
13
1 / 4 / 2
7,640
546
4,547
8,266
4,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 0
6,216
444
4,711
9,735
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
macjac211
Terra
11
1 / 4 / 2
6,518
466
5,005
12,691
4,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 5 / 1
8,115
580
4,659
10,574
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blue Atom1527
Cu Chulainn
14
5 / 1 / 5
8,879
634
5,587
7,608
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 2 / 7
8,834
631
6,531
8,328
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 2 / 7
9,118
651
10,652
8,500
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 1 / 13
8,322
594
6,048
9,386
7,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
opkillerbee
Danzaburou
14
7 / 2 / 6
9,546
682
11,348
8,103
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
25
25
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blue Atom1527
Cu Chulainn
5
1
5
7.5
W
5
2
7
4.25
L
Serqet
1
8
4
0.38
W
6
2
7
4.75
L
Ravana
TYB-JEX
Ravana
1
4
2
0.5
L
1
4
0
0.25
L
Terra
macjac211
Terra
1
4
2
0.5
L
4
5
1
0.9
W
2
1
13
8.5
W
Danzaburou
opkillerbee
Danzaburou
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
40,166
53,629
Taken
41,925
20,851
Mitigated
21,240
18,805
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blue Atom1527
Cu Chulainn
5,587
1,183
0
2,514
7,608
4,729
1,179
223
7,279
0
44,951
W
6,531
1,644
0
3,846
8,328
2,909
1,048
2,931
5,397
0
50,442
L
Serqet
4,387
699
0
2,568
12,363
3,173
0
4,189
7,838
0
29,946
W
10,652
969
182
1,722
8,500
2,658
517
2,436
6,064
54,706
0
L
Ravana
TYB-JEX
Ravana
4,547
581
0
3,110
8,266
4,422
912
1,265
6,712
0
51,159
L
4,711
1,393
1,974
1,520
9,735
5,506
0
2,376
7,290
19,443
0
L
Terra
macjac211
Terra
5,005
699
713
4,531
12,691
4,859
0
3,658
8,923
33,414
0
L
4,659
931
0
4,389
10,574
2,891
0
4,613
5,654
44,442
0
W
6,048
895
393
1,083
9,386
7,879
290
4,394
4,992
25,761
0
W
Danzaburou
opkillerbee
Danzaburou
11,348
5,132
0
3,178
8,103
3,065
3,846
4,391
3,712
0
62,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
44,699
382
Minions Killed
422
0
Camps Cleared
0
1,313,783
Distance Traveled
1,399,373
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,879
634
88
6
0
292,711
3
W
Bastet
8,834
631
79
6
0
309,703
3
L
Serqet
6,886
492
68
5
0
277,516
0
W
Zeus
9,118
651
112
8
0
272,207
5
L
Ravana
7,640
546
112
8
0
252,977
3
L
Yemoja
6,216
444
36
3
0
242,928
3
L
Terra
6,518
466
73
5
0
276,011
2
L
Sol
8,115
580
93
7
0
264,351
4
W
Geb
8,322
594
38
3
0
277,033
6
W
Danzaburou
9,546
682
105
8
0
247,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role