Player Matchup

Yemoja
Yemoja
Caeyen
Yemoja
Level 14
God Stats
4W - 4L
1,718 SR
Queue Stats
8W - 15L
1,376 Elo+
Party 3
Heimdallr
Heimdallr
QueenMurphy
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,348 Elo+
Party 2
Hel
Hel
Rixiot
Hel
Level 45
God Stats
10W - 13L
1,462 SR
Queue Stats
15W - 25L
1,416 Elo+
Party 3
Hercules
Hercules
SCRAP ATlass
Hercules
Level 142
God Stats
7W - 4L
1,530 SR
Queue Stats
164W - 175L
1,430 Elo+
Party 2
Hachiman
Hachiman
Voltirin
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,378 Elo+
Party 3
Team Averages
Level 47
1,542 SR
1,390 Elo+

VS

Team Averages
Level 27
1,480 SR
1,377 Elo+
Thor
Thor
PlantGodJT
Thor
Level 13
God Stats
22W - 19L
1,527 SR
Queue Stats
24W - 25L
1,439 Elo+
Party 1
Horus
Horus
Trinystr
Horus
Level 59
God Stats
7W - 3L
1,237 SR
Queue Stats
64W - 74L
1,439 Elo+
Party 1
Chaac
Chaac
ictineo
Chaac
Level 42
God Stats
10W - 2L
1,823 SR
Queue Stats
61W - 66L
1,431 Elo+
Party 1
Zeus
Zeus
ikampad
Zeus
Level 15
God Stats
20W - 17L
1,520 SR
Queue Stats
31W - 36L
1,409 Elo+
Party 1
Neith
Neith
lucklyleee
Neith
Level 4
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Caeyen
Yemoja
20
0 / 4 / 15
14,733
1,052
11,401
28,988
49,646
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
QueenMurphy
Heimdallr
20
3 / 11 / 7
12,811
915
10,228
23,535
11,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
Rixiot
Hel
20
7 / 8 / 11
14,693
1,050
28,636
30,458
21,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SCRAP ATlass
Hercules
20
6 / 7 / 11
14,161
1,012
24,095
32,840
28,446
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Voltirin
Hachiman
20
4 / 8 / 11
14,271
1,019
23,084
23,673
10,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 10
12,848
918
11,379
10,264
5,296
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Trinystr
Horus
20
4 / 1 / 25
15,019
1,073
14,076
24,695
43,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
ictineo
Chaac
20
13 / 7 / 16
16,258
1,161
38,644
32,092
33,971
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
ikampad
Zeus
20
8 / 4 / 21
14,795
1,057
37,621
17,332
8,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
20
9 / 3 / 20
15,597
1,114
32,066
21,663
11,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
130
20
Kills
38
38
Deaths
20
55
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Caeyen
Yemoja
0
4
15
1.88
W
4
5
10
1.8
L
Heimdallr
QueenMurphy
Heimdallr
3
11
7
0.59
L
Hel
Rixiot
Hel
7
8
11
1.56
L
Hercules
SCRAP ATlass
Hercules
6
7
11
1.64
W
Horus
Trinystr
Horus
4
1
25
16.5
L
Hachiman
Voltirin
Hachiman
4
8
11
1.19
W
Chaac
ictineo
Chaac
13
7
16
3
W
Zeus
ikampad
Zeus
8
4
21
4.63
W
Neith
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,444
Damage
133,786
139,494
Taken
106,046
121,641
Mitigated
102,264
39,534
Healing
43,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Caeyen
Yemoja
11,401
2,657
5,128
2,244
28,988
49,646
0
8,286
20,054
33,292
0
W
11,379
1,898
0
20
10,264
5,296
0
5,325
4,939
0
15,738
L
Heimdallr
QueenMurphy
Heimdallr
10,228
5,859
0
0
23,535
11,686
0
6,705
16,591
0
35,544
L
Hel
Rixiot
Hel
28,636
230
15,221
10,696
30,458
21,561
0
10,735
19,388
56,164
0
L
Hercules
SCRAP ATlass
Hercules
24,095
8,869
0
6,245
32,840
28,446
0
10,870
21,699
0
32,723
W
Horus
Trinystr
Horus
14,076
3,911
8,936
9,089
24,695
43,369
0
8,118
16,577
6,991
15,319
L
Hachiman
Voltirin
Hachiman
23,084
18,478
0
0
23,673
10,302
0
5,200
18,257
0
45,713
W
Chaac
ictineo
Chaac
38,644
8,428
0
10,486
32,092
33,971
0
11,535
20,557
689
64,444
W
Zeus
ikampad
Zeus
37,621
4,625
1,246
2,762
17,332
8,398
0
7,384
9,948
64,851
0
W
Neith
32,066
21,462
0
10,573
21,663
11,230
0
7,675
13,988
0
63,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,669
Gold Earned
74,517
224
Minions Killed
244
9
Camps Cleared
3
1,244,080
Distance Traveled
1,481,828
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,733
1,052
39
3
1
230,857
1
W
Thor
12,848
918
6
0
0
268,890
1
L
Heimdallr
12,811
915
67
5
0
214,189
3
L
Hel
14,693
1,050
73
5
3
307,684
0
L
Hercules
14,161
1,012
13
1
1
262,963
1
W
Horus
15,019
1,073
19
1
0
337,617
1
L
Hachiman
14,271
1,019
32
2
4
228,387
0
W
Chaac
16,258
1,161
68
5
2
321,176
0
W
Zeus
14,795
1,057
67
5
0
277,024
0
W
Neith
15,597
1,114
84
6
1
277,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role