Player Matchup

Bastet
Bastet
DanielleVera
Bastet
Level 157
God Stats
7W - 1L
1,649 SR
Queue Stats
213W - 187L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FirmerBeef05
Morgan Le Fay
Level 26
God Stats
7W - 8L
1,290 SR
Queue Stats
56W - 42L
1,462 Elo+
Party 1
Geb
Geb
OMommyHarder
Geb
Level 142
God Stats
3W - 3L
1,518 SR
Queue Stats
99W - 87L
1,475 Elo+
Party 1
Mulan
Mulan
johnellis127
Mulan
Level 96
God Stats
26W - 16L
1,566 SR
Queue Stats
121W - 113L
1,457 Elo+
Party 1
Izanami
Izanami
scikotickiller0
Izanami
Level 14
God Stats
8W - 10L
1,460 SR
Queue Stats
9W - 12L
1,395 Elo+
Party 1
Team Averages
Level 87
1,497 SR
1,446 Elo+

VS

Team Averages
Level 54
1,491 SR
1,431 Elo+
Agni
Agni
 
Agni
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
LSG JASON JUST
Charybdis
Level 24
God Stats
2W - 3L
1,470 SR
Queue Stats
45W - 35L
1,444 Elo+
Party 2
Geb
Geb
Mitchym0nster
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 148L
1,411 Elo+
Solo
Bellona
Bellona
okucci
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,371 Elo+
Party 2
Neith
Neith
oooGemii
Neith
Level 25
God Stats
26W - 19L
1,487 SR
Queue Stats
50W - 43L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
14 / 3 / 10
12,069
1,097
21,034
14,945
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
FirmerBeef05
Morgan Le Fay
19
8 / 0 / 21
11,992
1,090
18,227
13,958
6,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 23
11,623
1,057
9,432
11,212
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 1 / 18
12,201
1,109
18,544
15,586
16,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
2 / 1 / 20
10,728
975
16,532
10,453
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

240

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 6 / 3
10,544
959
23,921
13,784
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
LSG JASON JUST
Charybdis
16
3 / 4 / 1
10,570
961
15,213
15,811
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 12 / 5
9,808
892
11,073
24,607
15,559
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
okucci
Bellona
16
0 / 7 / 3
9,220
838
5,680
21,430
11,512
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
oooGemii
Neith
16
0 / 7 / 2
9,312
847
5,585
12,373
3,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
20
36
Kills
6
6
Deaths
36
92
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
6
3
0.75
W
Bastet
14
3
10
6.33
W
Morgan Le Fay
FirmerBeef05
Morgan Le Fay
8
0
21
18.5
L
Charybdis
LSG JASON JUST
Charybdis
3
4
1
0.88
L
0
12
5
0.21
W
2
1
23
13.5
W
10
1
18
19
L
Bellona
okucci
Bellona
0
7
3
0.21
L
Neith
oooGemii
Neith
0
7
2
0.14
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,769
Damage
61,472
66,154
Taken
88,005
48,142
Mitigated
40,471
9,528
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
23,921
1,469
0
597
13,784
4,354
0
4,451
8,741
46,129
0
W
Bastet
21,034
4,685
0
2,994
14,945
6,952
0
8,198
6,747
0
32,278
W
Morgan Le Fay
FirmerBeef05
Morgan Le Fay
18,227
2,652
0
2,534
13,958
6,159
0
7,324
6,634
32,496
0
L
Charybdis
LSG JASON JUST
Charybdis
15,213
8,232
0
2,350
15,811
5,076
0
5,767
9,222
0
42,655
L
11,073
1,477
0
235
24,607
15,559
0
5,503
18,056
20,954
0
W
9,432
774
0
967
11,212
13,667
0
5,116
5,983
16,001
0
W
18,544
1,722
0
3,033
15,586
16,674
0
7,998
7,588
0
28,721
L
Bellona
okucci
Bellona
5,680
2,882
0
751
21,430
11,512
0
7,320
13,133
0
20,783
L
Neith
oooGemii
Neith
5,585
2,606
0
1,065
12,373
3,970
0
3,314
8,675
0
23,710
W
16,532
13,064
0
0
10,453
4,690
0
6,358
4,095
0
42,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,613
Gold Earned
49,454
195
Minions Killed
226
3
Camps Cleared
3
994,953
Distance Traveled
976,516
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,544
959
73
7
2
220,513
0
W
Bastet
12,069
1,097
32
3
1
219,217
0
W
Morgan Le Fay
11,992
1,090
47
4
1
212,290
0
L
Charybdis
10,570
961
64
6
1
187,040
0
L
Geb
9,808
892
15
1
0
187,994
0
W
Geb
11,623
1,057
12
1
1
189,254
0
W
Mulan
12,201
1,109
31
3
0
197,193
0
L
Bellona
9,220
838
31
3
0
202,843
1
L
Neith
9,312
847
43
4
0
178,126
0
W
Izanami
10,728
975
73
7
0
176,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role