Player Matchup

Pele
Pele
Nekeyzt
Pele
Level 38
God Stats
0W - 2L
1,284 SR
Queue Stats
9W - 33L
1,073 Elo+
Party 2
Geb
Geb
RaDPS
Geb
Level 115
God Stats
4W - 15L
1,445 SR
Queue Stats
90W - 111L
1,470 Elo+
Solo
Nox
Nox
UndoingCeasar
Nox
Level 16
God Stats
1W - 2L
1,443 SR
Queue Stats
1W - 8L
1,416 Elo+
Party 2
Team Averages
Level 56
1,391 SR
1,320 Elo+

VS

Team Averages
Level 82
1,802 SR
1,797 Elo+
Sun Wukong
Sun Wukong
Hibbiki
Sun Wukong
Level 84
God Stats
2W - 0L
1,903 SR
Queue Stats
32W - 63L
1,315 Elo+
Solo
Hera
Hera
TooBusyDying
Hera
Level 137
God Stats
8W - 1L
1,689 SR
Queue Stats
641W - 62L
2,086 Elo+
Party 1
Hou Yi
Hou Yi
Toobusynotdying
Hou Yi
Level 25
God Stats
5W - 1L
1,813 SR
Queue Stats
137W - 13L
1,991 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Nekeyzt
Pele
9
1 / 7 / 1
6,008
601
3,890
11,452
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
RaDPS
Geb
9
0 / 5 / 2
6,290
629
4,455
12,498
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 2 / 1
6,162
616
3,926
6,834
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hibbiki
Sun Wukong
8
0 / 1 / 5
6,494
649
2,924
8,993
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 0 / 5
9,097
910
14,033
2,631
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 8
8,301
830
10,066
7,888
2,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
14
14
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Hibbiki
Sun Wukong
0
1
5
2.5
L
Pele
Nekeyzt
Pele
1
7
1
0.21
L
Geb
RaDPS
Geb
0
5
2
0.2
W
9
0
5
11.5
W
5
1
8
9
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,271
Damage
27,023
30,784
Taken
19,512
13,726
Mitigated
9,288
3,324
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Hibbiki
Sun Wukong
2,924
667
0
1,367
8,993
5,754
123
4,220
4,773
0
6,677
L
Pele
Nekeyzt
Pele
3,890
500
0
421
11,452
3,514
0
5,780
5,325
0
11,224
L
Geb
RaDPS
Geb
4,455
343
0
1,140
12,498
7,908
0
4,241
7,691
12,877
0
W
14,033
2,544
0
1,322
2,631
834
442
572
2,059
38,841
0
W
10,066
6,568
0
3,364
7,888
2,700
1,385
4,259
3,629
0
39,555
L
3,926
201
0
1,763
6,834
2,304
0
3,215
3,339
21,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,460
Gold Earned
23,892
77
Minions Killed
129
0
Camps Cleared
8
570,354
Distance Traveled
541,996
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,494
649
6
1
0
176,668
1
L
Pele
6,008
601
21
2
0
198,983
0
L
Geb
6,290
629
19
2
0
188,307
0
W
Hera
9,097
910
64
6
2
195,497
1
W
Hou Yi
8,301
830
59
6
6
169,831
3
L
Nox
6,162
616
37
4
0
183,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role