Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BlackPanthera81
Apollo
Level 149
God Stats
1W - 1L
1,535 SR
Queue Stats
176W - 146L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ConcreteBaron
Tsukuyomi
Level 128
God Stats
1W - 2L
1,670 SR
Queue Stats
137W - 113L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
Spewer55
Zhong Kui
Level 143
God Stats
1W - 3L
1,355 SR
Queue Stats
127W - 117L
1,606 Elo+
Party 2
Hercules
Hercules
THElC3MAN
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,457 Elo+
Party 2
Team Averages
Level 123
1,512 SR
1,524 Elo+

VS

Team Averages
Level 89
1,834 SR
1,708 Elo+
Cerberus
Cerberus
Avulsion2141
Cerberus
Level 100
God Stats
5W - 2L
1,526 SR
Queue Stats
200W - 186L
1,536 Elo+
Solo
Bellona
Bellona
BeaunerGarage
Bellona
Level 29
God Stats
1W - 0L
1,591 SR
Queue Stats
10W - 10L
1,522 Elo+
Solo
He Bo
He Bo
FellateToes
He Bo
Level 18
God Stats
1W - 0L
1,857 SR
Queue Stats
5W - 0L
1,840 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HladnoFant
Kumbhakarna
Level 154
God Stats
1W - 0L
2,146 SR
Queue Stats
62W - 12L
1,850 Elo+
Party 1
Medusa
Medusa
TheHoly1
Medusa
Level 144
God Stats
1W - 1L
2,050 SR
Queue Stats
71W - 15L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 4 / 4
6,831
854
4,867
11,106
6,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 4
6,616
827
9,973
8,728
2,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
ConcreteBaron
Tsukuyomi
12
1 / 6 / 3
6,576
822
6,485
9,589
2,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Spewer55
Zhong Kui
14
3 / 5 / 3
7,652
957
12,969
11,687
7,601
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
THElC3MAN
Hercules
9
0 / 7 / 3
5,822
728
1,680
13,173
6,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avulsion2141
Cerberus
13
2 / 3 / 18
8,098
1,012
7,372
12,536
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
5 / 2 / 14
8,084
1,011
6,875
10,359
9,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 2 / 8
8,219
1,027
7,240
5,004
1,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
HladnoFant
Kumbhakarna
14
2 / 1 / 23
8,467
1,058
3,768
12,098
12,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
TheHoly1
Medusa
17
12 / 1 / 13
9,584
1,198
25,379
10,077
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
7
Kills
26
26
Deaths
9
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
4
1
W
Cerberus
Avulsion2141
Cerberus
2
3
18
3.67
W
Bellona
5
2
14
6
L
1
4
4
0.75
L
Tsukuyomi
ConcreteBaron
Tsukuyomi
1
6
3
0.42
W
5
2
8
4.5
W
Kumbhakarna
HladnoFant
Kumbhakarna
2
1
23
13.5
L
Zhong Kui
Spewer55
Zhong Kui
3
5
3
0.9
L
Hercules
THElC3MAN
Hercules
0
7
3
0.21
W
Medusa
TheHoly1
Medusa
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,974
Damage
50,634
54,283
Taken
50,074
25,920
Mitigated
37,059
14,654
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,867
340
1,374
2,583
11,106
6,368
0
3,824
7,282
0
8,347
W
Cerberus
Avulsion2141
Cerberus
7,372
98
1,023
3,557
12,536
8,365
528
2,275
10,261
11,969
0
W
Bellona
6,875
2,377
1,882
2,791
10,359
9,494
802
2,109
8,250
0
10,517
L
9,973
4,455
235
2,907
8,728
2,134
0
3,876
4,852
0
15,434
L
Tsukuyomi
ConcreteBaron
Tsukuyomi
6,485
2,110
0
1,345
9,589
2,884
0
3,163
6,426
0
17,756
W
7,240
744
0
928
5,004
1,896
793
1,144
3,860
17,020
0
W
Kumbhakarna
HladnoFant
Kumbhakarna
3,768
275
3,191
3,510
12,098
12,296
216
4,383
7,715
8,188
0
L
Zhong Kui
Spewer55
Zhong Kui
12,969
1,156
1,141
2,982
11,687
7,601
33
4,856
6,831
23,076
0
L
Hercules
THElC3MAN
Hercules
1,680
412
0
2,087
13,173
6,933
0
2,661
10,512
0
2,408
W
Medusa
TheHoly1
Medusa
25,379
12,672
0
3,306
10,077
5,008
2,855
3,058
7,019
0
47,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
42,452
68
Minions Killed
98
0
Camps Cleared
0
735,829
Distance Traveled
827,343
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,831
854
6
1
0
166,211
2
W
Cerberus
8,098
1,012
16
2
0
165,714
0
W
Bellona
8,084
1,011
7
1
0
181,892
0
L
Apollo
6,616
827
15
2
0
150,825
0
L
Tsukuyomi
6,576
822
17
2
0
149,760
0
W
He Bo
8,219
1,027
22
3
0
132,323
1
W
Kumbhakarna
8,467
1,058
3
0
0
193,669
0
L
Zhong Kui
7,652
957
30
4
0
138,210
0
L
Hercules
5,822
728
0
0
0
130,823
0
W
Medusa
9,584
1,198
50
6
0
153,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role