Player Matchup

Neith
Neith
Miels0
Neith
Level 109
God Stats
9W - 8L
1,492 SR
Queue Stats
221W - 199L
1,593 Elo+
Party 3
Anubis
Anubis
Sildargi
Anubis
Level 23
God Stats
3W - 1L
1,574 SR
Queue Stats
4W - 2L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
Uttag
Sylvanus
Level 92
God Stats
16W - 8L
1,672 SR
Queue Stats
172W - 171L
1,591 Elo+
Party 3
Bastet
Bastet
eggrelated
Bastet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
586W - 584L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
shumboii
Amaterasu
Level 25
God Stats
4W - 0L
1,800 SR
Queue Stats
55W - 49L
1,570 Elo+
Party 1
Team Averages
Level 74
1,608 SR
1,573 Elo+

VS

Team Averages
Level 95
1,532 SR
1,570 Elo+
Sol
Sol
BestWaifuuu-
Sol
Level 155
God Stats
10W - 19L
1,613 SR
Queue Stats
245W - 218L
1,649 Elo+
Party 4
Thoth
Thoth
HealSloot-TORN
Thoth
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 52L
1,498 Elo+
Party 2
Hercules
Hercules
Josh-is-Lost
Hercules
Level 160
God Stats
19W - 19L
1,630 SR
Queue Stats
415W - 376L
1,649 Elo+
Party 4
Xbalanque
Xbalanque
Torrkoal
Xbalanque
Level 40
God Stats
23W - 12L
1,677 SR
Queue Stats
100W - 67L
1,649 Elo+
Party 4
Ne Zha
Ne Zha
Zoirgenne
Ne Zha
Level 104
God Stats
1W - 5L
1,243 SR
Queue Stats
81W - 98L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Miels0
Neith
11
4 / 0 / 0
6,319
632
3,715
5,297
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Sildargi
Anubis
10
1 / 0 / 2
6,074
607
2,904
3,688
1,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Uttag
Sylvanus
7
0 / 4 / 3
4,454
445
3,505
7,002
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
eggrelated
Bastet
10
2 / 0 / 3
6,000
600
3,273
5,420
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
shumboii
Amaterasu
9
2 / 1 / 1
5,684
568
3,345
10,020
4,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,278
628
5,854
5,610
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 0
5,114
511
2,962
4,037
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Josh-is-Lost
Hercules
7
1 / 1 / 2
4,776
478
2,149
6,555
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Torrkoal
Xbalanque
9
1 / 1 / 1
5,523
552
4,425
5,338
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Zoirgenne
Ne Zha
7
0 / 4 / 0
4,424
442
1,983
5,991
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
5
5
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
1
2
0
0.5
L
Hercules
Josh-is-Lost
Hercules
1
1
2
2
W
Neith
Miels0
Neith
4
0
0
4
W
Anubis
Sildargi
Anubis
1
0
2
2
L
Xbalanque
Torrkoal
Xbalanque
1
1
1
1.5
W
Sylvanus
Uttag
Sylvanus
0
4
3
0.38
L
Ne Zha
Zoirgenne
Ne Zha
0
4
0
0
W
Bastet
eggrelated
Bastet
2
0
3
3.5
W
Amaterasu
shumboii
Amaterasu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,742
Damage
17,373
31,427
Taken
27,531
14,034
Mitigated
6,965
16,416
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,854
2,106
0
2,996
5,610
1,899
830
530
5,080
35,299
4,982
L
2,962
0
0
930
4,037
787
0
1,609
2,428
22,532
0
L
Hercules
Josh-is-Lost
Hercules
2,149
823
0
1,435
6,555
1,934
0
2,113
4,442
0
11,978
W
Neith
Miels0
Neith
3,715
1,993
0
1,763
5,297
1,754
0
0
5,297
0
39,658
W
Anubis
Sildargi
Anubis
2,904
309
0
2,109
3,688
1,671
294
1,355
2,205
30,729
0
L
Xbalanque
Torrkoal
Xbalanque
4,425
800
0
1,245
5,338
982
0
725
4,613
0
30,193
W
Sylvanus
Uttag
Sylvanus
3,505
1,109
1,224
2,427
7,002
4,552
34
1,512
5,446
11,368
3,984
L
Ne Zha
Zoirgenne
Ne Zha
1,983
409
0
1,516
5,991
1,363
0
845
5,146
0
15,047
W
Bastet
eggrelated
Bastet
3,273
705
0
3,330
5,420
1,539
0
510
4,870
0
32,909
W
Amaterasu
shumboii
Amaterasu
3,345
654
756
4,807
10,020
4,518
0
4,477
5,467
0
27,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
26,115
311
Minions Killed
269
0
Camps Cleared
0
992,713
Distance Traveled
949,337
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,278
628
80
8
0
186,262
3
L
Thoth
5,114
511
57
6
0
180,439
5
L
Hercules
4,776
478
22
2
0
214,940
2
W
Neith
6,319
632
83
8
0
178,831
3
W
Anubis
6,074
607
76
8
0
175,104
2
L
Xbalanque
5,523
552
76
8
0
186,302
3
W
Sylvanus
4,454
445
25
3
0
200,496
3
L
Ne Zha
4,424
442
34
3
0
181,394
2
W
Bastet
6,000
600
66
7
0
220,860
1
W
Amaterasu
5,684
568
61
6
0
217,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role