Player Matchup

Serqet
Serqet
El Jewcabruh
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,468 Elo+
Party 1
Vamana
Vamana
Jaye-1400
Vamana
Level 47
God Stats
0W - 6L
1,354 SR
Queue Stats
68W - 82L
1,408 Elo+
Solo
Sol
Sol
Merridu
Sol
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 7L
1,349 Elo+
Party 1
Hachiman
Hachiman
Space_Cowboy190
Hachiman
Level 7
God Stats
0W - 3L
1,291 SR
Queue Stats
2W - 6L
1,378 Elo+
Party 1
Hun Batz
Hun Batz
andresss15
Hun Batz
Level 46
God Stats
0W - 2L
1,258 SR
Queue Stats
50W - 49L
1,407 Elo+
Solo
Team Averages
Level 43
1,381 SR
1,402 Elo+

VS

Team Averages
Level 43
1,365 SR
1,402 Elo+
Hades
Hades
AyoVeezyTTV
Hades
Level 48
God Stats
4W - 4L
1,413 SR
Queue Stats
123W - 143L
1,397 Elo+
Party 2
Zeus
Zeus
DaddysCaddy625
Zeus
Level 38
God Stats
41W - 39L
1,453 SR
Queue Stats
205W - 239L
1,406 Elo+
Party 2
Bacchus
Bacchus
JIX_perkZ
Bacchus
Level 40
God Stats
4W - 14L
1,113 SR
Queue Stats
264W - 326L
1,391 Elo+
Solo
Bakasura
Bakasura
PreviousStorm35
Bakasura
Level 86
God Stats
17W - 29L
1,344 SR
Queue Stats
63W - 95L
1,371 Elo+
Party 3
Gilgamesh
Gilgamesh
Tux8806
Gilgamesh
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 3 / 2
10,129
921
5,577
8,381
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Jaye-1400
Vamana
17
1 / 8 / 5
10,092
917
9,230
19,702
9,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
16
0 / 6 / 4
9,441
858
10,775
11,693
3,664
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
16
0 / 8 / 4
9,199
836
7,461
10,980
3,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
andresss15
Hun Batz
17
4 / 10 / 4
11,345
1,031
19,079
20,207
7,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

96

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 21
11,290
1,026
15,021
13,237
5,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
20 / 1 / 11
13,857
1,260
21,663
8,814
3,106
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JIX_perkZ
Bacchus
18
6 / 2 / 24
11,732
1,067
10,960
10,746
7,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
17
1 / 3 / 22
10,391
945
10,449
14,274
6,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Tux8806
Gilgamesh
18
3 / 1 / 19
11,143
1,013
6,978
11,142
8,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
132
8
Kills
35
35
Deaths
8
19
Assists
97
Player
Kills
Deaths
Assists
KDA
W
5
1
21
15.5
W
20
1
11
25.5
L
Serqet
3
3
2
1.33
W
Bacchus
JIX_perkZ
Bacchus
6
2
24
9
L
Vamana
Jaye-1400
Vamana
1
8
5
0.44
L
Sol
0
6
4
0.33
W
Bakasura
1
3
22
4
L
Hachiman
0
8
4
0.25
W
Gilgamesh
Tux8806
Gilgamesh
3
1
19
12.5
L
Hun Batz
andresss15
Hun Batz
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,122
Damage
65,071
70,963
Taken
58,213
29,018
Mitigated
31,697
3,573
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,021
1,637
466
4,717
13,237
5,979
0
1,930
11,099
31,487
0
W
21,663
3,971
456
1,439
8,814
3,106
0
2,659
6,121
32,001
0
L
Serqet
5,577
243
0
220
8,381
4,172
0
5,131
3,250
0
27,051
W
Bacchus
JIX_perkZ
Bacchus
10,960
1,500
0
797
10,746
7,665
0
2,848
7,828
20,062
0
L
Vamana
Jaye-1400
Vamana
9,230
1,458
0
1,819
19,702
9,850
0
14,709
4,696
6,429
18,946
L
Sol
10,775
2,406
0
1,484
11,693
3,664
0
7,692
3,874
34,044
0
W
Bakasura
10,449
7,967
0
3,700
14,274
6,488
0
2,643
11,543
0
28,503
L
Hachiman
7,461
4,502
0
0
10,980
3,999
0
6,825
4,155
0
16,443
W
Gilgamesh
Tux8806
Gilgamesh
6,978
856
1,633
1,305
11,142
8,459
0
2,725
8,126
1,446
18,982
L
Hun Batz
andresss15
Hun Batz
19,079
5,273
0
50
20,207
7,333
0
13,771
5,971
0
38,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,206
Gold Earned
58,413
181
Minions Killed
177
7
Camps Cleared
9
1,026,203
Distance Traveled
1,079,091
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,290
1,026
41
4
0
206,385
0
W
Zeus
13,857
1,260
35
3
0
202,805
0
L
Serqet
10,129
921
44
4
1
232,194
1
W
Bacchus
11,732
1,067
8
1
2
233,457
0
L
Vamana
10,092
917
27
2
0
217,532
0
L
Sol
9,441
858
53
5
0
179,018
0
W
Bakasura
10,391
945
60
5
7
214,430
0
L
Hachiman
9,199
836
17
2
1
186,515
0
W
Gilgamesh
11,143
1,013
33
3
0
222,014
2
L
Hun Batz
11,345
1,031
40
4
5
210,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role