Player Matchup

Sol
Sol
BowserSheriff
Sol
Level 100
God Stats
4W - 5L
1,440 SR
Queue Stats
232W - 213L
1,516 Elo+
Party 2
Nike
Nike
CHEWBAAKAA
Nike
Level 104
God Stats
16W - 13L
1,599 SR
Queue Stats
314W - 304L
1,478 Elo+
Party 2
Izanami
Izanami
FANTON77
Izanami
Level 44
God Stats
1W - 2L
1,569 SR
Queue Stats
1W - 4L
1,693 Elo+
Solo
Team Averages
Level 83
1,536 SR
1,562 Elo+

VS

Team Averages
Level 106
1,247 SR
1,501 Elo+
Sol
Sol
FallNsplat
Sol
Level 123
God Stats
1W - 1L
1,258 SR
Queue Stats
66W - 79L
1,439 Elo+
Solo
Cupid
Cupid
Galleto3
Cupid
Level 127
God Stats
2W - 4L
1,347 SR
Queue Stats
183W - 184L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
mif87
Cthulhu
Level 69
God Stats
1W - 3L
1,135 SR
Queue Stats
34W - 47L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,178
598
9,589
8,272
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 2
7,707
642
4,480
9,865
6,473
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
FANTON77
Izanami
12
0 / 5 / 4
7,287
607
3,917
8,314
2,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,083
674
5,855
7,052
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Galleto3
Cupid
14
6 / 1 / 4
9,091
758
9,466
6,533
2,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
mif87
Cthulhu
13
3 / 1 / 7
8,317
693
7,981
10,981
11,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
10
10
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
2
3
2
1
L
Izanami
FANTON77
Izanami
0
5
4
0.4
W
1
3
8
1.67
W
Cupid
Galleto3
Cupid
6
1
4
8
W
Cthulhu
mif87
Cthulhu
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,986
Damage
23,302
26,451
Taken
24,566
12,009
Mitigated
16,709
2,232
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,589
1,712
0
1,512
8,272
2,796
0
4,010
3,945
26,721
1,732
L
4,480
101
0
0
9,865
6,473
0
5,066
4,356
0
14,084
L
Izanami
FANTON77
Izanami
3,917
1,367
0
720
8,314
2,740
0
4,343
3,813
0
28,306
W
5,855
783
0
1,341
7,052
2,365
851
3,517
3,535
28,727
0
W
Cupid
Galleto3
Cupid
9,466
4,728
864
1,961
6,533
2,706
2,160
1,995
4,538
0
31,807
W
Cthulhu
mif87
Cthulhu
7,981
517
85
3,114
10,981
11,638
140
4,169
6,812
20,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,172
Gold Earned
25,491
119
Minions Killed
156
5
Camps Cleared
7
613,992
Distance Traveled
685,394
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,178
598
40
3
1
229,532
5
L
Nike
7,707
642
23
2
3
198,464
0
L
Izanami
7,287
607
56
5
1
185,996
0
W
Sol
8,083
674
55
5
2
219,463
1
W
Cupid
9,091
758
79
7
2
222,916
0
W
Cthulhu
8,317
693
22
2
3
243,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role