Player Matchup

Ares
Ares
Dolphin chub
Ares
Level 106
God Stats
5W - 2L
1,442 SR
Queue Stats
226W - 239L
1,504 Elo+
Solo
Merlin
Merlin
RJ84
Merlin
Level 107
God Stats
1W - 0L
1,524 SR
Queue Stats
16W - 10L
1,552 Elo+
Solo
Discordia
Discordia
Spent_sequence
Discordia
Level 123
God Stats
2W - 1L
1,837 SR
Queue Stats
12W - 10L
1,594 Elo+
Solo
Horus
Horus
seward32
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 3
Kumbhakarna
Kumbhakarna
storffboy
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 3
Team Averages
Level 113
1,561 SR
1,437 Elo+

VS

Team Averages
Level 125
1,447 SR
1,484 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BeheadedMouse
Gilgamesh
Level 149
God Stats
0W - 2L
1,291 SR
Queue Stats
433W - 446L
1,478 Elo+
Party 2
Ra
Ra
Captn Boggs
Ra
Level 114
God Stats
1W - 3L
1,354 SR
Queue Stats
116W - 124L
1,439 Elo+
Party 2
Neith
Neith
SmokyNexuz18
Neith
Level 126
God Stats
0W - 4L
1,412 SR
Queue Stats
154W - 164L
1,490 Elo+
Party 1
Osiris
Osiris
komanderxtw2
Osiris
Level 107
God Stats
1W - 3L
1,681 SR
Queue Stats
133W - 140L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 27
12,124
674
15,254
30,817
43,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
RJ84
Merlin
20
13 / 3 / 18
14,074
782
35,332
18,024
11,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Spent_sequence
Discordia
20
8 / 1 / 24
13,173
732
28,003
13,107
7,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
seward32
Horus
19
3 / 3 / 28
12,053
670
15,553
28,818
35,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
storffboy
Kumbhakarna
20
7 / 3 / 23
12,693
705
13,117
28,565
40,458
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
7 / 4 / 4
13,920
773
29,591
16,977
7,258
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
BeheadedMouse
Gilgamesh
18
1 / 9 / 4
11,333
630
14,567
39,669
26,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 9 / 3
9,916
551
10,367
13,958
5,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 7 / 8
11,968
665
18,234
16,154
5,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
18
2 / 7 / 7
10,902
606
17,276
26,403
31,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
40
36
Kills
14
15
Deaths
36
120
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
7
4
4
2.25
L
Gilgamesh
BeheadedMouse
Gilgamesh
1
9
4
0.33
L
1
9
3
0.28
W
5
5
27
3.7
W
Merlin
RJ84
Merlin
13
3
18
7.33
L
3
7
8
1
W
Discordia
Spent_sequence
Discordia
8
1
24
20
L
Osiris
2
7
7
0.79
W
Horus
seward32
Horus
3
3
28
5.67
W
Kumbhakarna
storffboy
Kumbhakarna
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,259
Damage
90,035
119,331
Taken
113,161
137,831
Mitigated
77,108
57,977
Healing
38,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
29,591
535
2,852
4,785
16,977
7,258
1,185
13,554
3,423
63,877
0
L
Gilgamesh
BeheadedMouse
Gilgamesh
14,567
1,993
3,018
10,724
39,669
26,527
0
32,640
7,029
183
24,429
L
10,367
756
5,512
1,978
13,958
5,548
0
10,718
3,240
18,797
0
W
15,254
1,031
1,902
1,406
30,817
43,155
961
13,314
17,503
21,746
0
W
Merlin
RJ84
Merlin
35,332
2,427
4,397
4,536
18,024
11,382
1,597
5,331
12,693
71,493
0
L
18,234
4,490
1,369
3,081
16,154
5,859
0
13,794
2,360
0
32,962
W
Discordia
Spent_sequence
Discordia
28,003
2,146
7,013
2,464
13,107
7,383
1,854
4,148
8,959
52,267
0
L
Osiris
17,276
2,110
1,037
3,854
26,403
31,916
0
21,000
5,403
8,114
18,861
W
Horus
seward32
Horus
15,553
8,753
17,510
12,746
28,818
35,453
474
12,656
16,162
0
26,089
W
Kumbhakarna
storffboy
Kumbhakarna
13,117
1,422
3,028
2,975
28,565
40,458
814
9,741
18,824
23,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,117
Gold Earned
58,039
174
Minions Killed
166
0
Camps Cleared
0
1,693,305
Distance Traveled
1,487,593
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,920
773
67
4
0
299,847
3
L
Gilgamesh
11,333
630
28
2
0
319,917
0
L
Ra
9,916
551
19
1
0
295,999
0
W
Ares
12,124
674
8
0
0
315,041
1
W
Merlin
14,074
782
73
4
0
317,934
0
L
Neith
11,968
665
28
2
0
269,716
5
W
Discordia
13,173
732
59
3
0
342,319
0
L
Osiris
10,902
606
24
1
0
302,114
1
W
Horus
12,053
670
20
1
0
373,811
8
W
Kumbhakarna
12,693
705
14
1
0
344,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role