Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
PapaThiqq
Bacchus
Level 80
God Stats
7W - 6L
1,534 SR
Queue Stats
354W - 383L
1,451 Elo+
Party 2
Neith
Neith
XxWaWiSxX
Neith
Level 100
God Stats
26W - 22L
1,531 SR
Queue Stats
494W - 534L
1,436 Elo+
Solo
Ganesha
Ganesha
coffeeDeity
Ganesha
Level 116
God Stats
45W - 34L
1,537 SR
Queue Stats
386W - 470L
1,422 Elo+
Party 2
Izanami
Izanami
jjay341
Izanami
Level 89
God Stats
23W - 16L
1,530 SR
Queue Stats
225W - 302L
1,418 Elo+
Party 2
Team Averages
Level 108
1,526 SR
1,445 Elo+

VS

Team Averages
Level 90
1,358 SR
1,431 Elo+
Agni
Agni
KymmenoLykos
Agni
Level 129
God Stats
7W - 8L
1,377 SR
Queue Stats
189W - 193L
1,436 Elo+
Solo
King Arthur
King Arthur
ScrubHunter32
King Arthur
Level 72
God Stats
0W - 3L
1,227 SR
Queue Stats
191W - 368L
1,390 Elo+
Party 1
Atlas
Atlas
Tigers357
Atlas
Level 97
God Stats
1W - 4L
1,116 SR
Queue Stats
302W - 491L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
Vexserker
Jing Wei
Level 66
God Stats
4W - 10L
1,288 SR
Queue Stats
77W - 84L
1,454 Elo+
Solo
Bastet
Bastet
Wolfdefender223
Bastet
Level 88
God Stats
2W - 2L
1,782 SR
Queue Stats
252W - 417L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 2 / 5
6,490
590
6,140
8,891
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
PapaThiqq
Bacchus
12
5 / 0 / 1
7,332
667
4,155
5,240
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
XxWaWiSxX
Neith
13
8 / 0 / 0
7,649
695
7,574
5,079
1,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
coffeeDeity
Ganesha
12
0 / 0 / 9
6,844
622
3,392
3,140
1,232
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
jjay341
Izanami
10
2 / 1 / 6
6,324
575
4,830
5,407
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,137
558
3,406
5,303
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ScrubHunter32
King Arthur
9
0 / 5 / 0
5,492
499
2,342
8,736
4,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
Tigers357
Atlas
7
0 / 3 / 3
5,202
473
2,291
8,519
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Vexserker
Jing Wei
10
1 / 1 / 2
5,974
543
3,907
6,108
1,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 0
5,001
455
2,061
7,750
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
3
3
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
5
2.75
L
2
4
0
0.5
W
Bacchus
PapaThiqq
Bacchus
5
0
1
5.5
L
King Arthur
ScrubHunter32
King Arthur
0
5
0
0
L
Atlas
Tigers357
Atlas
0
3
3
0.5
L
Jing Wei
Vexserker
Jing Wei
1
1
2
2
L
0
5
0
0
W
Neith
XxWaWiSxX
Neith
8
0
0
8
W
Ganesha
coffeeDeity
Ganesha
0
0
9
4.5
W
Izanami
jjay341
Izanami
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,091
Damage
14,007
27,757
Taken
36,416
14,924
Mitigated
12,846
9,134
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,140
475
384
1,021
8,891
7,681
0
1,767
6,966
20,858
0
L
3,406
250
0
867
5,303
1,288
0
3,612
1,691
30,304
0
W
Bacchus
PapaThiqq
Bacchus
4,155
568
0
2,358
5,240
2,822
0
1,431
3,703
37,549
0
L
King Arthur
ScrubHunter32
King Arthur
2,342
447
0
1,185
8,736
4,082
0
0
8,736
0
23,718
L
Atlas
Tigers357
Atlas
2,291
898
166
1,904
8,519
4,136
0
3,539
4,980
11,702
0
L
Jing Wei
Vexserker
Jing Wei
3,907
3,004
0
2,045
6,108
1,372
0
3,447
2,661
0
30,119
L
2,061
444
0
2,138
7,750
1,968
0
3,089
4,661
0
22,241
W
Neith
XxWaWiSxX
Neith
7,574
3,957
0
1,746
5,079
1,727
201
19
5,024
0
42,819
W
Ganesha
coffeeDeity
Ganesha
3,392
329
0
1,560
3,140
1,232
0
686
2,336
33,926
0
W
Izanami
jjay341
Izanami
4,830
3,349
0
2,065
5,407
1,462
888
1,514
3,811
0
42,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,639
Gold Earned
27,806
361
Minions Killed
251
0
Camps Cleared
0
1,133,875
Distance Traveled
1,100,620
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,490
590
35
3
0
219,686
0
L
Agni
6,137
558
61
6
0
207,418
3
W
Bacchus
7,332
667
93
8
0
263,326
3
L
King Arthur
5,492
499
54
5
0
208,279
0
L
Atlas
5,202
473
14
1
0
220,899
1
L
Jing Wei
5,974
543
76
7
0
222,314
2
L
Bastet
5,001
455
46
4
0
241,710
2
W
Neith
7,649
695
80
7
0
205,897
2
W
Ganesha
6,844
622
61
6
0
244,085
5
W
Izanami
6,324
575
92
8
0
200,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role