Player Matchup

Sol
Sol
CivilianBeast21
Sol
Level 28
God Stats
0W - 2L
1,412 SR
Queue Stats
11W - 28L
1,208 Elo+
Party 3
Nu Wa
Nu Wa
CuddlyBunnie09
Nu Wa
Level 151
God Stats
5W - 10L
1,366 SR
Queue Stats
11W - 15L
1,262 Elo+
Party 2
Da Ji
Da Ji
FadingVelocity2
Da Ji
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 55L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
Fullmetal99k
Gilgamesh
Level 22
God Stats
2W - 1L
1,729 SR
Queue Stats
15W - 18L
1,263 Elo+
Party 2
Neith
Neith
rural_king30
Neith
Level 68
God Stats
2W - 15L
1,279 SR
Queue Stats
139W - 187L
1,287 Elo+
Party 3
Team Averages
Level 75
1,457 SR
1,267 Elo+

VS

Team Averages
Level 96
1,407 SR
1,336 Elo+
Vulcan
Vulcan
ItsSup3rchick3
Vulcan
Level 85
God Stats
5W - 6L
1,357 SR
Queue Stats
99W - 123L
1,342 Elo+
Party 1
Mulan
Mulan
JayAspen32
Mulan
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
320W - 391L
1,343 Elo+
Party 1
Cabrakan
Cabrakan
Ruslan7820
Cabrakan
Level 117
God Stats
64W - 46L
1,463 SR
Queue Stats
305W - 326L
1,307 Elo+
Solo
Ne Zha
Ne Zha
cptin planet
Ne Zha
Level 87
God Stats
30W - 35L
1,412 SR
Queue Stats
512W - 572L
1,383 Elo+
Solo
Cernunnos
Cernunnos
yhsyhonatan
Cernunnos
Level 69
God Stats
11W - 16L
1,301 SR
Queue Stats
110W - 163L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
5,837
449
2,832
8,220
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 5
6,398
492
7,895
8,751
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 6 / 1
7,315
563
6,385
11,714
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Fullmetal99k
Gilgamesh
10
1 / 10 / 0
6,357
489
6,300
11,200
5,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 4 / 1
7,625
587
5,884
8,512
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,205
477
4,824
4,186
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
13
9 / 1 / 2
8,268
636
9,499
10,538
9,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
Ruslan7820
Cabrakan
13
7 / 3 / 1
8,230
633
8,939
12,286
6,908
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
13
6 / 0 / 5
7,939
611
4,195
8,436
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
yhsyhonatan
Cernunnos
12
5 / 3 / 0
7,133
549
5,742
9,326
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
28
29
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
0
5
5
0.5
L
3
6
1
0.58
L
Gilgamesh
Fullmetal99k
Gilgamesh
1
10
0
0.1
W
1
1
1
1.5
W
Mulan
9
1
2
10
W
Cabrakan
Ruslan7820
Cabrakan
7
3
1
2.5
W
Ne Zha
6
0
5
8.5
L
4
4
1
1.13
W
Cernunnos
yhsyhonatan
Cernunnos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,296
Damage
33,199
48,397
Taken
44,772
16,784
Mitigated
23,702
11,170
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,832
964
0
2,907
8,220
1,789
554
2,473
5,629
24,045
0
L
7,895
1,537
0
1,610
8,751
2,835
204
5,663
3,088
32,083
0
L
6,385
2,628
0
3,119
11,714
4,020
0
3,684
8,030
0
31,810
L
Gilgamesh
Fullmetal99k
Gilgamesh
6,300
3,028
0
317
11,200
5,937
490
1,892
9,268
0
25,058
W
4,824
2,274
68
1,212
4,186
1,152
307
1,337
2,773
23,459
0
W
Mulan
9,499
2,409
196
4,216
10,538
9,937
352
543
9,919
13,356
25,767
W
Cabrakan
Ruslan7820
Cabrakan
8,939
1,325
22
5,419
12,286
6,908
166
4,936
6,829
46,739
0
W
Ne Zha
4,195
961
0
4,802
8,436
2,964
1,107
577
7,745
0
33,491
L
5,884
2,672
0
3,217
8,512
2,203
880
1,665
6,757
0
43,962
W
Cernunnos
yhsyhonatan
Cernunnos
5,742
3,031
0
2,925
9,326
2,741
749
2,491
6,779
0
39,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
37,775
292
Minions Killed
351
0
Camps Cleared
0
1,094,542
Distance Traveled
1,115,291
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,837
449
43
3
0
215,228
1
L
Nu Wa
6,398
492
54
4
0
214,085
0
L
Da Ji
7,315
563
67
5
0
242,583
0
L
Gilgamesh
6,357
489
43
3
0
211,073
0
W
Vulcan
6,205
477
58
4
0
207,761
2
W
Mulan
8,268
636
65
5
0
228,754
1
W
Cabrakan
8,230
633
95
7
0
217,635
0
W
Ne Zha
7,939
611
70
5
0
260,813
2
L
Neith
7,625
587
85
7
0
211,573
0
W
Cernunnos
7,133
549
63
5
0
200,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role