Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DirtyJoeJoker
Khepri
Level 65
God Stats
4W - 1L
1,488 SR
Queue Stats
165W - 182L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
Kenverse
Baron Samedi
Level 27
God Stats
15W - 20L
1,411 SR
Queue Stats
23W - 35L
1,355 Elo+
Party 1
Hou Yi
Hou Yi
Murphdingo
Hou Yi
Level 80
God Stats
9W - 0L
1,155 SR
Queue Stats
230W - 269L
1,373 Elo+
Party 1
Camazotz
Camazotz
THe MaRTiAn6672
Camazotz
Level 89
God Stats
9W - 6L
1,542 SR
Queue Stats
181W - 237L
1,441 Elo+
Party 2
Team Averages
Level 77
1,419 SR
1,413 Elo+

VS

Team Averages
Level 49
1,507 SR
1,383 Elo+
Pele
Pele
 
Pele
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Neptune Nix
Nu Wa
Level 68
God Stats
10W - 12L
1,475 SR
Queue Stats
160W - 233L
1,354 Elo+
Party 3
Khepri
Khepri
bruni107toss11
Khepri
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 61L
1,316 Elo+
Solo
Bellona
Bellona
kittypurr09
Bellona
Level 12
God Stats
5W - 5L
1,548 SR
Queue Stats
5W - 8L
1,343 Elo+
Party 3
Medusa
Medusa
slayer2264
Medusa
Level 69
God Stats
3W - 3L
1,512 SR
Queue Stats
206W - 244L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
12 / 0 / 2
8,204
631
10,263
10,501
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 11
6,913
532
4,086
9,157
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Kenverse
Baron Samedi
12
5 / 2 / 4
7,048
542
5,422
5,986
2,542
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Murphdingo
Hou Yi
13
8 / 2 / 1
7,586
584
9,642
11,047
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
12
3 / 1 / 5
7,260
558
7,248
9,613
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 7 / 0
6,289
484
6,920
12,528
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 2
6,617
509
7,327
7,521
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 1
5,213
401
1,513
7,197
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
kittypurr09
Bellona
9
0 / 7 / 1
5,541
426
4,379
9,696
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
slayer2264
Medusa
10
2 / 5 / 1
6,254
481
7,166
9,671
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
30
Kills
5
5
Deaths
30
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
0
2
13
L
Pele
 
Pele
2
7
0
0.29
W
2
0
11
7.5
W
Baron Samedi
Kenverse
Baron Samedi
5
2
4
3.5
W
Hou Yi
Murphdingo
Hou Yi
8
2
1
4.25
L
1
5
2
0.4
W
Camazotz
3
1
5
5.5
L
0
6
1
0.08
L
Bellona
kittypurr09
Bellona
0
7
1
0.07
L
Medusa
slayer2264
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,661
Damage
27,305
46,304
Taken
46,613
22,474
Mitigated
18,165
16,465
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,263
6,683
0
4,337
10,501
4,763
1,764
1,903
8,598
0
39,497
L
Pele
 
Pele
6,920
3,048
0
3,327
12,528
3,087
0
1,988
9,460
0
33,625
W
4,086
1,044
403
1,470
9,157
7,896
560
926
8,231
16,608
0
W
Baron Samedi
Kenverse
Baron Samedi
5,422
548
463
1,339
5,986
2,542
436
3,056
2,930
30,706
0
W
Hou Yi
Murphdingo
Hou Yi
9,642
5,094
0
3,817
11,047
3,235
609
1,648
9,399
0
50,677
L
7,327
1,624
62
564
7,521
2,170
972
2,483
4,469
36,593
0
W
Camazotz
7,248
2,479
0
4,636
9,613
4,038
653
2,344
7,269
0
30,188
L
1,513
136
0
509
7,197
4,319
0
1,511
5,574
10,972
0
L
Bellona
kittypurr09
Bellona
4,379
1,142
0
267
9,696
6,475
0
2,184
6,562
2,508
16,767
L
Medusa
slayer2264
Medusa
7,166
4,049
0
2,183
9,671
2,114
275
1,342
8,097
0
32,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
29,914
319
Minions Killed
227
0
Camps Cleared
0
1,239,984
Distance Traveled
1,186,640
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,204
631
95
7
0
302,255
0
L
Pele
6,289
484
55
4
0
268,249
0
W
Khepri
6,913
532
26
2
0
252,488
1
W
Baron Samedi
7,048
542
54
4
0
228,114
0
W
Hou Yi
7,586
584
83
6
0
211,426
0
L
Nu Wa
6,617
509
58
4
0
205,125
1
W
Camazotz
7,260
558
61
5
0
245,701
0
L
Khepri
5,213
401
18
1
0
238,010
0
L
Bellona
5,541
426
36
3
0
252,987
0
L
Medusa
6,254
481
60
5
0
222,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role