Player Matchup

Kuzenbo
Kuzenbo
Ahwi
Kuzenbo
Level 107
God Stats
1W - 1L
1,717 SR
Queue Stats
193W - 130L
1,573 Elo+
Party 3
Amaterasu
Amaterasu
BigDaddyDankz
Amaterasu
Level 147
God Stats
4W - 9L
1,355 SR
Queue Stats
801W - 856L
1,491 Elo+
Solo
Cernunnos
Cernunnos
GarrettDoesWork
Cernunnos
Level 89
God Stats
12W - 12L
1,511 SR
Queue Stats
610W - 634L
1,507 Elo+
Party 3
Hera
Hera
Vëxįşŧēŋŧįąļ
Hera
Level 147
God Stats
7W - 10L
1,415 SR
Queue Stats
538W - 442L
1,539 Elo+
Party 3
Bellona
Bellona
itzzrenz
Bellona
Level 158
God Stats
4W - 11L
1,394 SR
Queue Stats
497W - 522L
1,522 Elo+
Party 3
Team Averages
Level 130
1,478 SR
1,527 Elo+

VS

Team Averages
Level 82
1,535 SR
1,501 Elo+
Xing Tian
Xing Tian
Asheer
Xing Tian
Level 62
God Stats
9W - 4L
1,586 SR
Queue Stats
292W - 262L
1,556 Elo+
Party 1
Fenrir
Fenrir
Genjijoe
Fenrir
Level 145
God Stats
4W - 5L
1,512 SR
Queue Stats
188W - 174L
1,503 Elo+
Party 1
Hera
Hera
JodySkimp
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,471 Elo+
Party 2
Scylla
Scylla
Nightlite
Scylla
Level 95
God Stats
3W - 5L
1,512 SR
Queue Stats
287W - 280L
1,534 Elo+
Party 1
Merlin
Merlin
RaptureGoddess
Merlin
Level 83
God Stats
8W - 5L
1,563 SR
Queue Stats
465W - 509L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ahwi
Kuzenbo
15
0 / 5 / 7
8,684
789
6,813
15,948
25,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
BigDaddyDankz
Amaterasu
16
7 / 3 / 4
10,160
924
13,122
24,073
23,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
GarrettDoesWork
Cernunnos
15
4 / 6 / 3
9,213
838
10,751
12,819
5,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 7 / 9
8,694
790
11,051
8,075
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
itzzrenz
Bellona
14
1 / 5 / 4
8,164
742
4,413
14,785
18,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Asheer
Xing Tian
17
5 / 2 / 20
10,202
927
10,363
16,507
19,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Genjijoe
Fenrir
17
10 / 3 / 13
10,109
919
19,216
14,395
11,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
16
3 / 3 / 18
9,498
863
11,555
7,730
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Nightlite
Scylla
17
5 / 2 / 16
9,518
865
11,070
7,249
3,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 3 / 16
8,852
805
6,727
8,018
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
109
13
Kills
26
26
Deaths
13
27
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Ahwi
Kuzenbo
0
5
7
0.7
W
Xing Tian
Asheer
Xing Tian
5
2
20
7.5
L
Amaterasu
BigDaddyDankz
Amaterasu
7
3
4
3
L
Cernunnos
GarrettDoesWork
Cernunnos
4
6
3
0.92
W
Fenrir
Genjijoe
Fenrir
10
3
13
5.5
W
Hera
3
3
18
4
W
Scylla
Nightlite
Scylla
5
2
16
6.5
W
3
3
16
3.67
L
1
7
9
0.79
L
Bellona
itzzrenz
Bellona
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,150
Damage
58,931
75,700
Taken
53,899
77,414
Mitigated
40,318
27,912
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Ahwi
Kuzenbo
6,813
2,179
1,750
2,802
15,948
25,496
36
8,023
7,428
13,137
0
W
Xing Tian
Asheer
Xing Tian
10,363
893
905
3,018
16,507
19,707
181
4,701
11,419
19,061
0
L
Amaterasu
BigDaddyDankz
Amaterasu
13,122
3,792
1,172
13,778
24,073
23,251
406
11,072
12,256
0
19,678
L
Cernunnos
GarrettDoesWork
Cernunnos
10,751
4,025
562
3,261
12,819
5,523
951
7,881
4,482
0
25,972
W
Fenrir
Genjijoe
Fenrir
19,216
6,151
855
4,959
14,395
11,182
812
4,728
9,214
858
21,927
W
Hera
11,555
4,158
1,380
1,493
7,730
3,150
876
2,450
5,120
28,903
0
W
Scylla
Nightlite
Scylla
11,070
971
1,208
1,021
7,249
3,067
1,096
3,084
4,037
27,254
0
W
6,727
791
2,250
3,099
8,018
3,212
782
2,901
4,955
16,398
0
L
11,051
909
628
585
8,075
4,452
350
2,945
4,873
23,899
0
L
Bellona
itzzrenz
Bellona
4,413
1,256
736
2,638
14,785
18,692
163
8,915
5,357
0
12,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
48,179
108
Minions Killed
123
0
Camps Cleared
0
1,016,328
Distance Traveled
994,556
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,684
789
21
2
0
211,269
1
W
Xing Tian
10,202
927
15
1
0
244,813
0
L
Amaterasu
10,160
924
16
1
0
238,492
0
L
Cernunnos
9,213
838
30
3
0
175,923
0
W
Fenrir
10,109
919
15
1
0
232,549
0
W
Hera
9,498
863
38
3
0
148,771
1
W
Scylla
9,518
865
39
4
0
198,432
3
W
Merlin
8,852
805
16
1
0
169,991
2
L
Hera
8,694
790
25
2
0
188,869
0
L
Bellona
8,164
742
16
1
0
201,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role