Player Matchup

Ymir
Ymir
ITzxNinjax
Ymir
Level 13
God Stats
2W - 0L
1,505 SR
Queue Stats
22W - 17L
1,436 Elo+
Party 1
Zeus
Zeus
XRG_HELLSIGHT
Zeus
Level 101
God Stats
2W - 4L
1,191 SR
Queue Stats
113W - 107L
1,489 Elo+
Party 1
Loki
Loki
XRG_InimicalGod
Loki
Level 108
God Stats
1W - 2L
1,193 SR
Queue Stats
139W - 113L
1,520 Elo+
Party 1
Team Averages
Level 74
1,296 SR
1,482 Elo+

VS

Team Averages
Level 65
1,662 SR
1,508 Elo+
Nox
Nox
Juliancape
Nox
Level 121
God Stats
14W - 7L
1,801 SR
Queue Stats
54W - 41L
1,601 Elo+
Party 2
Atlas
Atlas
kalfmeir
Atlas
Level 45
God Stats
2W - 4L
1,514 SR
Queue Stats
27W - 45L
1,365 Elo+
Solo
Cupid
Cupid
santiagopk
Cupid
Level 29
God Stats
11W - 7L
1,673 SR
Queue Stats
65W - 50L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
8,091
674
5,081
7,986
9,649
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 2 / 8
9,073
756
17,738
5,806
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 3
9,214
768
9,142
9,832
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,457
621
6,521
9,878
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
kalfmeir
Atlas
11
1 / 3 / 2
7,433
619
5,042
15,803
7,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
12
2 / 5 / 0
7,740
645
7,391
10,245
3,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
1
4
2
0.5
W
4
2
8
4
W
7
2
3
4.25
L
Atlas
kalfmeir
Atlas
1
3
2
0.67
L
Cupid
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
18,954
23,624
Taken
35,926
15,865
Mitigated
14,332
616
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,081
417
0
0
7,986
9,649
146
3,001
4,832
10,250
0
L
6,521
385
0
1,809
9,878
3,203
0
6,064
3,445
23,763
0
W
17,738
1,839
0
0
5,806
1,850
854
2,874
2,781
45,055
0
W
9,142
2,101
0
616
9,832
4,366
307
5,339
4,227
0
28,640
L
Atlas
kalfmeir
Atlas
5,042
1,441
406
4,571
15,803
7,931
0
10,737
4,719
14,898
0
L
Cupid
7,391
3,693
396
2,272
10,245
3,198
0
6,427
3,530
0
29,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
22,630
137
Minions Killed
111
5
Camps Cleared
6
699,094
Distance Traveled
675,843
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,091
674
12
1
0
224,446
1
L
Nox
7,457
621
45
4
4
225,432
5
W
Zeus
9,073
756
81
7
3
228,620
3
W
Loki
9,214
768
44
4
2
246,028
3
L
Atlas
7,433
619
11
1
0
242,372
1
L
Cupid
7,740
645
55
5
2
208,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role