Player Matchup

Izanami
Izanami
 
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Angeloc9262
Cthulhu
Level 56
God Stats
1W - 5L
1,253 SR
Queue Stats
100W - 112L
1,382 Elo+
Party 3
Guan Yu
Guan Yu
DMTLSD757
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DeeSavagee-_-
Ao Kuang
Level 105
God Stats
0W - 2L
1,675 SR
Queue Stats
58W - 50L
1,528 Elo+
Party 1
Anubis
Anubis
ScrufflesMcWig
Anubis
Level 66
God Stats
5W - 5L
1,476 SR
Queue Stats
55W - 66L
1,369 Elo+
Party 3
Team Averages
Level 54
1,481 SR
1,456 Elo+

VS

Team Averages
Level 67
1,605 SR
1,379 Elo+
Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
CanadianMops
Chang'e
Level 47
God Stats
7W - 1L
1,714 SR
Queue Stats
89W - 106L
1,414 Elo+
Party 2
Bellona
Bellona
TehStego
Bellona
Level 66
God Stats
3W - 0L
1,674 SR
Queue Stats
82W - 122L
1,372 Elo+
Party 2
Jing Wei
Jing Wei
Unknown_Silence8
Jing Wei
Level 94
God Stats
4W - 2L
1,520 SR
Queue Stats
117W - 148L
1,361 Elo+
Party 2
Loki
Loki
ptv4eva
Loki
Level 44
God Stats
4W - 2L
1,618 SR
Queue Stats
61W - 95L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 1
6,339
396
5,149
8,262
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Angeloc9262
Cthulhu
10
1 / 5 / 6
7,515
470
3,815
11,183
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
DMTLSD757
Guan Yu
9
0 / 9 / 4
6,434
402
1,301
11,422
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Ao Kuang
DeeSavagee-_-
Ao Kuang
14
9 / 3 / 3
9,209
576
12,598
15,118
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
5 / 4 / 2
7,635
477
8,611
11,716
4,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 3 / 12
7,735
483
3,902
15,181
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
CanadianMops
Chang'e
14
6 / 3 / 7
8,324
520
13,378
9,564
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TehStego
Bellona
14
9 / 2 / 5
9,603
600
10,308
8,793
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 3
8,707
544
9,306
13,346
4,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
ptv4eva
Loki
12
0 / 6 / 3
7,267
454
1,151
9,318
2,779
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
15
Kills
24
24
Deaths
16
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Artio
 
Artio
3
3
12
3
L
Cthulhu
Angeloc9262
Cthulhu
1
5
6
0.8
W
Chang'e
CanadianMops
Chang'e
6
3
7
3.17
L
Guan Yu
DMTLSD757
Guan Yu
0
9
4
0.22
L
Ao Kuang
DeeSavagee-_-
Ao Kuang
9
3
3
3.5
L
5
4
2
1.5
W
Bellona
TehStego
Bellona
9
2
5
5.75
W
6
2
3
3.75
W
Loki
ptv4eva
Loki
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
38,045
57,701
Taken
56,202
28,036
Mitigated
29,053
15,310
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,149
3,243
0
1,852
8,262
1,614
0
1,712
6,458
0
37,252
W
Artio
 
Artio
3,902
754
479
4,044
15,181
12,317
78
7,851
7,330
9,609
0
L
Cthulhu
Angeloc9262
Cthulhu
3,815
556
0
1,715
11,183
9,919
0
4,355
6,665
17,783
0
W
Chang'e
CanadianMops
Chang'e
13,378
1,218
2,597
3,820
9,564
2,849
197
5,411
4,122
47,375
0
L
Guan Yu
DMTLSD757
Guan Yu
1,301
232
59
1,120
11,422
6,445
0
1,650
9,716
0
20,139
L
Ao Kuang
DeeSavagee-_-
Ao Kuang
12,598
3,353
0
5,993
15,118
5,272
0
4,434
10,472
52,316
0
L
8,611
491
534
4,037
11,716
4,786
178
6,878
4,582
34,471
0
W
Bellona
TehStego
Bellona
10,308
1,951
0
1,160
8,793
6,707
461
3,899
4,633
9,914
34,449
W
9,306
6,753
0
4,059
13,346
4,401
3,200
4,684
8,662
0
58,863
W
Loki
ptv4eva
Loki
1,151
109
274
785
9,318
2,779
115
3,179
6,139
0
46,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
41,636
285
Minions Killed
381
0
Camps Cleared
0
1,378,618
Distance Traveled
1,494,922
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,339
396
69
4
0
249,059
3
W
Artio
7,735
483
13
1
0
289,878
3
L
Cthulhu
7,515
470
28
2
0
263,128
4
W
Chang'e
8,324
520
76
5
0
289,277
2
L
Guan Yu
6,434
402
43
3
0
286,272
0
L
Ao Kuang
9,209
576
82
5
0
320,789
1
L
Anubis
7,635
477
63
4
0
259,370
3
W
Bellona
9,603
600
95
6
0
328,881
2
W
Jing Wei
8,707
544
108
7
0
277,600
0
W
Loki
7,267
454
89
6
0
309,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role