Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Karasu I Nox
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Ribz1803
Cthulhu
Level 60
God Stats
17W - 22L
1,389 SR
Queue Stats
28W - 41L
1,312 Elo+
Party 2
Eset
Eset
WALRUS KING15
Eset
Level 105
God Stats
2W - 0L
1,620 SR
Queue Stats
79W - 82L
1,350 Elo+
Party 2
Cernunnos
Cernunnos
franklin 153269
Cernunnos
Level 46
God Stats
9W - 7L
1,411 SR
Queue Stats
24W - 28L
1,361 Elo+
Party 2
Team Averages
Level 78
1,484 SR
1,383 Elo+

VS

Team Averages
Level 53
1,327 SR
1,325 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CaminatorZ99
Nox
Level 67
God Stats
3W - 5L
1,282 SR
Queue Stats
239W - 279L
1,403 Elo+
Solo
Arachne
Arachne
Gambiinnoo
Arachne
Level 41
God Stats
2W - 9L
1,279 SR
Queue Stats
66W - 77L
1,317 Elo+
Party 1
Cernunnos
Cernunnos
chrisEG2387
Cernunnos
Level 79
God Stats
1W - 3L
1,410 SR
Queue Stats
213W - 229L
1,331 Elo+
Solo
Ymir
Ymir
xPJCx 187Karma
Ymir
Level 27
God Stats
1W - 8L
1,165 SR
Queue Stats
22W - 25L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 1 / 3
9,316
582
7,256
8,800
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 3
7,570
473
6,450
9,033
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Ribz1803
Cthulhu
13
3 / 1 / 5
8,288
518
7,986
6,813
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 1 / 3
9,386
587
10,259
5,699
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
franklin 153269
Cernunnos
12
2 / 2 / 0
7,646
478
4,374
5,718
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 4 / 2
6,908
432
2,235
10,107
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 2 / 1
6,432
402
1,949
6,710
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Gambiinnoo
Arachne
10
3 / 6 / 0
6,795
425
5,307
10,900
3,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
chrisEG2387
Cernunnos
13
2 / 3 / 2
7,535
471
8,239
11,344
3,111
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
6,655
416
3,085
12,555
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
6
6
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
3
8.5
L
Amaterasu
 
Amaterasu
0
4
2
0.25
L
0
2
1
0.25
L
Arachne
Gambiinnoo
Arachne
3
6
0
0.5
W
0
1
3
1.5
W
Cthulhu
Ribz1803
Cthulhu
3
1
5
5.5
W
5
1
3
6.5
L
Cernunnos
chrisEG2387
Cernunnos
2
3
2
1
W
Cernunnos
franklin 153269
Cernunnos
2
2
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,325
Damage
20,815
36,063
Taken
51,616
17,750
Mitigated
22,063
10,651
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,256
1,457
0
3,416
8,800
4,141
960
149
8,651
0
56,698
L
Amaterasu
 
Amaterasu
2,235
1,106
0
2,318
10,107
6,703
0
5,060
4,542
0
29,167
L
1,949
62
0
662
6,710
2,201
0
3,582
2,834
31,715
0
L
Arachne
Gambiinnoo
Arachne
5,307
4,421
189
1,741
10,900
3,285
243
5,463
5,073
0
23,332
W
6,450
702
0
1,684
9,033
6,899
678
1,904
7,129
29,925
0
W
Cthulhu
Ribz1803
Cthulhu
7,986
131
0
2,228
6,813
2,927
1,087
952
5,861
39,218
0
W
10,259
460
748
1,389
5,699
2,279
2,078
1,168
4,531
65,382
0
L
Cernunnos
chrisEG2387
Cernunnos
8,239
2,745
430
4,430
11,344
3,111
0
4,154
7,106
0
53,563
W
Cernunnos
franklin 153269
Cernunnos
4,374
2,178
0
1,186
5,718
1,504
1,907
861
4,857
0
41,471
L
3,085
1,347
303
1,621
12,555
6,763
0
5,233
7,208
19,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,206
Gold Earned
34,325
459
Minions Killed
254
0
Camps Cleared
0
1,541,053
Distance Traveled
1,501,635
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,316
582
112
7
0
326,239
1
L
Amaterasu
6,908
432
57
4
0
319,236
1
L
Nox
6,432
402
42
3
0
274,823
0
L
Arachne
6,795
425
35
2
0
326,062
3
W
Ymir
7,570
473
50
3
0
294,184
6
W
Cthulhu
8,288
518
74
5
0
352,413
1
W
Eset
9,386
587
140
9
0
270,607
1
L
Cernunnos
7,535
471
86
5
0
296,548
4
W
Cernunnos
7,646
478
83
5
0
297,610
2
L
Ymir
6,655
416
34
2
0
284,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role