Player Matchup

Kukulkan
Kukulkan
MlKE_HOCK_HERTZ
Kukulkan
Level 29
God Stats
1W - 1L
1,516 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 2
Ymir
Ymir
SUPGHEUSOKEFEDOX
Ymir
Level 8
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Truecookie18
Chaac
Level 82
God Stats
0W - 1L
1,554 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 2
Team Averages
Level 40
1,445 SR
1,503 Elo+

VS

Team Averages
Level 63
1,550 SR
1,420 Elo+
Gilgamesh
Gilgamesh
Sivi70980
Gilgamesh
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,418 Elo+
Party 1
Medusa
Medusa
bebopgeek
Medusa
Level 109
God Stats
13W - 8L
1,566 SR
Queue Stats
34W - 46L
1,423 Elo+
Party 1
Sol
Sol
micrex
Sol
Level 19
God Stats
10W - 10L
1,584 SR
Queue Stats
30W - 42L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 3 / 1
8,348
596
7,171
7,301
3,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 1
9,042
646
1,990
10,453
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 3 / 1
8,827
631
12,614
17,632
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sivi70980
Gilgamesh
13
1 / 1 / 8
9,095
650
6,610
10,474
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
bebopgeek
Medusa
13
3 / 1 / 6
9,550
682
8,568
9,639
2,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
micrex
Sol
15
5 / 1 / 4
10,246
732
14,419
7,883
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
9
9
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
1
0.5
L
0
3
1
0.17
W
Gilgamesh
Sivi70980
Gilgamesh
1
1
8
5
L
2
3
1
0.83
W
Medusa
bebopgeek
Medusa
3
1
6
6
W
Sol
micrex
Sol
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,775
Damage
29,597
35,386
Taken
27,996
27,142
Mitigated
12,061
11,075
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,171
207
259
1,996
7,301
3,599
0
2,857
4,444
31,142
0
L
1,990
163
0
1,184
10,453
10,409
0
4,420
5,754
6,774
0
W
Gilgamesh
Sivi70980
Gilgamesh
6,610
1,425
251
2,979
10,474
6,215
200
4,935
5,313
1,891
10,040
L
12,614
1,483
248
7,388
17,632
13,134
0
8,056
9,291
0
40,980
W
Medusa
bebopgeek
Medusa
8,568
3,781
0
2,915
9,639
2,837
1,076
971
8,374
0
41,353
W
Sol
micrex
Sol
14,419
4,047
0
3,128
7,883
3,009
1,754
3,436
4,127
47,301
2,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
28,891
148
Minions Killed
154
6
Camps Cleared
5
737,443
Distance Traveled
833,083
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,348
596
80
6
1
230,541
4
L
Ymir
9,042
646
12
1
0
245,165
0
W
Gilgamesh
9,095
650
11
1
0
286,638
10
L
Chaac
8,827
631
56
4
5
261,737
0
W
Medusa
9,550
682
55
4
1
284,765
1
W
Sol
10,246
732
88
6
4
261,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role