Player Matchup

Ymir
Ymir
ColonelBonez
Ymir
Level 85
God Stats
1W - 1L
1,291 SR
Queue Stats
85W - 77L
1,465 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Eronka
Tsukuyomi
Level 16
God Stats
1W - 0L
1,645 SR
Queue Stats
3W - 4L
1,229 Elo+
Party 4
He Bo
He Bo
Kman11
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,448 Elo+
Party 2
Bastet
Bastet
Shikeera
Bastet
Level 21
God Stats
2W - 0L
1,729 SR
Queue Stats
16W - 24L
1,434 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
inomorethanu
Morgan Le Fay
Level 28
God Stats
2W - 11L
1,726 SR
Queue Stats
232W - 277L
1,420 Elo+
Solo
Team Averages
Level 47
1,578 SR
1,399 Elo+

VS

Team Averages
Level 39
1,570 SR
1,377 Elo+
Fenrir
Fenrir
I Am Zoho
Fenrir
Level 15
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 7L
1,317 Elo+
Party 3
Janus
Janus
Purplebud61
Janus
Level 98
God Stats
2W - 4L
1,562 SR
Queue Stats
57W - 50L
1,516 Elo+
Party 1
Tyr
Tyr
SMITE_Banned_9
Tyr
Level 29
God Stats
1W - 4L
1,548 SR
Queue Stats
56W - 83L
1,441 Elo+
Solo
Chiron
Chiron
ValkyjresAscent
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,217 Elo+
Party 3
Agni
Agni
polarizes
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 19
11,842
789
11,232
23,038
33,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Eronka
Tsukuyomi
18
8 / 4 / 12
11,342
756
16,850
12,646
6,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Kman11
He Bo
18
7 / 2 / 11
11,348
757
14,377
7,707
3,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Shikeera
Bastet
17
2 / 2 / 19
10,430
695
6,181
11,664
6,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
inomorethanu
Morgan Le Fay
20
8 / 4 / 17
12,064
804
25,194
10,526
6,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I Am Zoho
Fenrir
16
2 / 3 / 8
9,677
645
6,541
22,363
18,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 9 / 8
10,472
698
14,439
13,913
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 3 / 5
11,245
750
7,689
18,458
14,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 7 / 3
8,973
598
7,264
12,214
4,371
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
17
3 / 8 / 5
10,490
699
10,381
12,888
4,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
30
Kills
14
14
Deaths
30
78
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
Tsukuyomi
Eronka
Tsukuyomi
8
4
12
3.5
L
Fenrir
I Am Zoho
Fenrir
2
3
8
2
W
He Bo
Kman11
He Bo
7
2
11
6.25
L
2
9
8
0.67
L
5
3
5
2.5
W
Bastet
Shikeera
Bastet
2
2
19
5.75
L
2
7
3
0.5
W
Morgan Le Fay
inomorethanu
Morgan Le Fay
8
4
17
4.13
L
Agni
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,834
Damage
46,314
65,581
Taken
79,836
57,944
Mitigated
47,207
24,951
Healing
24,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,232
1,999
4,011
7,194
23,038
33,858
656
9,181
13,857
33,145
0
W
Tsukuyomi
Eronka
Tsukuyomi
16,850
5,299
0
2,771
12,646
6,991
740
5,368
7,278
0
24,490
L
Fenrir
I Am Zoho
Fenrir
6,541
322
995
8,755
22,363
18,360
0
12,521
9,732
0
11,541
W
He Bo
Kman11
He Bo
14,377
381
2,304
1,573
7,707
3,826
1,597
2,509
5,198
23,381
0
L
14,439
451
1,766
1,579
13,913
4,898
612
11,025
2,842
37,128
0
L
7,689
260
1,281
5,893
18,458
14,796
240
8,020
10,331
0
23,993
W
Bastet
Shikeera
Bastet
6,181
1,614
2,613
3,248
11,664
6,978
1,915
4,240
7,424
0
16,459
L
7,264
4,771
1,049
1,905
12,214
4,371
260
9,970
2,235
0
13,185
W
Morgan Le Fay
inomorethanu
Morgan Le Fay
25,194
2,591
647
590
10,526
6,291
582
3,522
7,004
50,443
0
L
Agni
10,381
1,207
699
1,011
12,888
4,782
450
9,267
3,498
19,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
50,857
148
Minions Killed
152
0
Camps Cleared
0
1,449,480
Distance Traveled
1,286,138
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,842
789
30
2
0
289,820
0
W
Tsukuyomi
11,342
756
9
1
0
276,036
0
L
Fenrir
9,677
645
18
1
0
273,585
0
W
He Bo
11,348
757
28
2
0
295,436
1
L
Janus
10,472
698
46
3
0
215,637
0
L
Tyr
11,245
750
35
2
0
311,643
1
W
Bastet
10,430
695
15
1
0
317,703
0
L
Chiron
8,973
598
24
2
0
252,513
2
W
Morgan Le Fay
12,064
804
66
4
0
270,485
1
L
Agni
10,490
699
29
2
0
232,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role