Player Matchup

Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BigOleHead16
Janus
Level 118
God Stats
19W - 21L
1,571 SR
Queue Stats
661W - 578L
1,598 Elo+
Party 3
Neith
Neith
Brice5563
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,855 Elo+
Party 3
Kuzenbo
Kuzenbo
Goryonpc
Kuzenbo
Level 74
God Stats
5W - 2L
1,634 SR
Queue Stats
171W - 173L
1,591 Elo+
Party 3
Mulan
Mulan
itsinfamyy
Mulan
Level 137
God Stats
7W - 8L
1,641 SR
Queue Stats
703W - 624L
1,589 Elo+
Party 1
Team Averages
Level 103
1,569 SR
1,626 Elo+

VS

Team Averages
Level 128
1,568 SR
1,570 Elo+
Bastet
Bastet
Dark CBK
Bastet
Level 120
God Stats
7W - 9L
1,651 SR
Queue Stats
140W - 124L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
Lucid Blinx
Kuzenbo
Level 149
God Stats
7W - 3L
1,575 SR
Queue Stats
234W - 212L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
ShadowLotus7272
Jing Wei
Level 142
God Stats
7W - 4L
1,602 SR
Queue Stats
584W - 533L
1,543 Elo+
Solo
Tiamat
Tiamat
SheLoveBrae
Tiamat
Level 104
God Stats
17W - 21L
1,564 SR
Queue Stats
119W - 115L
1,593 Elo+
Party 2
Erlang Shen
Erlang Shen
Wurlis
Erlang Shen
Level 125
God Stats
0W - 1L
1,447 SR
Queue Stats
86W - 80L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 3 / 3
6,831
569
6,137
6,996
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 3
6,963
580
4,880
5,589
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Brice5563
Neith
11
2 / 1 / 4
6,535
545
4,272
3,744
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Goryonpc
Kuzenbo
10
2 / 2 / 6
6,216
518
4,039
7,027
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
13
3 / 0 / 4
7,427
619
9,709
8,117
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dark CBK
Bastet
12
3 / 3 / 3
6,675
556
5,001
8,731
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Lucid Blinx
Kuzenbo
8
0 / 4 / 3
5,372
448
3,111
13,512
8,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
11
0 / 2 / 2
6,211
518
2,933
5,168
1,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
4 / 1 / 0
6,762
564
5,232
5,573
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Wurlis
Erlang Shen
11
1 / 3 / 0
6,158
513
4,703
10,011
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
8
8
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
3
3
1.5
W
3
2
3
2.25
W
Neith
Brice5563
Neith
2
1
4
4
L
Bastet
Dark CBK
Bastet
3
3
3
1.5
W
Kuzenbo
Goryonpc
Kuzenbo
2
2
6
2.5
L
Kuzenbo
Lucid Blinx
Kuzenbo
0
4
3
0.38
L
Jing Wei
0
2
2
0.5
L
Tiamat
4
1
0
4
L
Erlang Shen
Wurlis
Erlang Shen
1
3
0
0.33
W
Mulan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
20,980
31,473
Taken
42,995
17,021
Mitigated
22,469
10,624
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,137
1,755
0
2,196
6,996
3,074
0
1,415
5,519
0
38,045
W
4,880
351
0
1,107
5,589
1,755
0
2,907
2,424
49,550
0
W
Neith
Brice5563
Neith
4,272
1,395
0
1,094
3,744
1,444
0
980
2,754
0
39,947
L
Bastet
Dark CBK
Bastet
5,001
1,165
0
3,213
8,731
2,425
0
1,816
6,768
0
35,415
W
Kuzenbo
Goryonpc
Kuzenbo
4,039
2,173
0
1,274
7,027
5,264
0
2,341
4,566
11,949
0
L
Kuzenbo
Lucid Blinx
Kuzenbo
3,111
1,594
55
4,332
13,512
8,772
0
3,947
9,343
16,193
0
L
Jing Wei
2,933
2,061
0
1,789
5,168
1,595
0
1,350
3,814
0
40,571
L
Tiamat
5,232
377
0
2,647
5,573
2,678
0
1,399
4,093
38,685
0
L
Erlang Shen
Wurlis
Erlang Shen
4,703
2,208
281
4,944
10,011
6,999
0
295
9,270
0
29,033
W
Mulan
9,709
1,668
287
4,666
8,117
5,484
0
244
7,867
445
36,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
31,178
380
Minions Killed
351
0
Camps Cleared
0
1,167,020
Distance Traveled
1,165,141
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,831
569
73
6
0
232,670
0
W
Janus
6,963
580
110
9
0
240,742
4
W
Neith
6,535
545
87
7
0
215,849
2
L
Bastet
6,675
556
81
7
0
259,402
1
W
Kuzenbo
6,216
518
20
2
0
234,935
3
L
Kuzenbo
5,372
448
25
2
0
218,072
1
L
Jing Wei
6,211
518
95
8
0
216,907
5
L
Tiamat
6,762
564
84
7
0
227,492
4
L
Erlang Shen
6,158
513
66
6
0
243,268
1
W
Mulan
7,427
619
90
8
0
242,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role