Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Bmarsh93
Discordia
Level 127
God Stats
2W - 0L
1,723 SR
Queue Stats
76W - 75L
1,463 Elo+
Party 1
Vamana
Vamana
MaximumPompano
Vamana
Level 158
God Stats
3W - 2L
1,475 SR
Queue Stats
238W - 234L
1,490 Elo+
Party 1
Achilles
Achilles
domelessdabs
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,434 Elo+
Party 1
Khepri
Khepri
metherealtree
Khepri
Level 138
God Stats
5W - 3L
1,562 SR
Queue Stats
88W - 77L
1,524 Elo+
Party 1
Team Averages
Level 112
1,552 SR
1,482 Elo+

VS

Team Averages
Level 60
1,569 SR
1,486 Elo+
Heimdallr
Heimdallr
HezTec
Heimdallr
Level 44
God Stats
3W - 1L
1,615 SR
Queue Stats
21W - 24L
1,463 Elo+
Party 2
Persephone
Persephone
JcG3ORG1A
Persephone
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,515 Elo+
Party 2
Nox
Nox
Midget5680
Nox
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
40W - 37L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shortstop2018
Cu Chulainn
Level 148
God Stats
3W - 5L
1,524 SR
Queue Stats
243W - 224L
1,574 Elo+
Party 2
Raijin
Raijin
Veretth
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
6 / 1 / 16
10,239
931
7,738
14,407
25,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Bmarsh93
Discordia
15
7 / 2 / 7
9,352
850
9,486
8,542
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
13 / 2 / 15
11,532
1,048
23,172
17,949
20,615
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
domelessdabs
Achilles
15
2 / 1 / 17
8,866
806
5,696
10,624
17,308
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 1 / 19
9,060
824
8,954
12,700
16,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HezTec
Heimdallr
12
0 / 6 / 6
7,317
665
11,632
11,379
5,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Persephone
JcG3ORG1A
Persephone
12
0 / 6 / 2
7,251
659
8,069
9,250
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 4
8,754
796
7,154
9,349
4,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Shortstop2018
Cu Chulainn
14
1 / 6 / 2
8,330
757
8,055
20,318
21,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Veretth
Raijin
15
4 / 6 / 2
9,382
853
7,728
11,496
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
30
Kills
7
7
Deaths
30
74
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
1
16
14
W
Discordia
Bmarsh93
Discordia
7
2
7
5.25
L
Heimdallr
HezTec
Heimdallr
0
6
6
0.5
L
Persephone
JcG3ORG1A
Persephone
0
6
2
0.17
W
13
2
15
10.25
L
2
6
4
0.67
L
Cu Chulainn
Shortstop2018
Cu Chulainn
1
6
2
0.33
L
Raijin
Veretth
Raijin
4
6
2
0.83
W
Achilles
domelessdabs
Achilles
2
1
17
10.5
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,046
Damage
42,638
64,222
Taken
61,792
84,694
Mitigated
38,943
24,821
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,738
1,888
2,018
3,236
14,407
25,521
663
5,519
8,580
15,218
0
W
Discordia
Bmarsh93
Discordia
9,486
1,253
1,127
768
8,542
4,612
1,179
3,500
4,875
24,906
0
L
Heimdallr
HezTec
Heimdallr
11,632
5,323
56
1,268
11,379
5,012
0
4,642
6,644
0
20,778
L
Persephone
JcG3ORG1A
Persephone
8,069
557
138
1,236
9,250
3,461
0
4,399
4,812
14,972
0
W
23,172
14,106
3,951
7,341
17,949
20,615
2,405
5,196
12,534
0
41,016
L
7,154
1,209
2,237
847
9,349
4,062
0
3,796
5,508
18,544
0
L
Cu Chulainn
Shortstop2018
Cu Chulainn
8,055
1,098
2,028
4,030
20,318
21,626
45
9,363
10,477
0
18,159
L
Raijin
Veretth
Raijin
7,728
769
1,024
1,309
11,496
4,782
0
3,974
7,398
19,496
0
W
Achilles
domelessdabs
Achilles
5,696
650
645
1,535
10,624
17,308
1,238
3,561
6,921
0
12,123
W
8,954
632
2,602
1,598
12,700
16,638
359
4,075
8,361
17,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
41,034
103
Minions Killed
110
0
Camps Cleared
0
1,226,967
Distance Traveled
961,065
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,239
931
17
2
0
257,692
3
W
Discordia
9,352
850
18
2
0
221,397
0
L
Heimdallr
7,317
665
17
2
0
181,623
1
L
Persephone
7,251
659
15
1
0
213,349
0
W
Vamana
11,532
1,048
33
3
0
236,596
0
L
Nox
8,754
796
32
3
0
181,070
1
L
Cu Chulainn
8,330
757
23
2
0
209,879
0
L
Raijin
9,382
853
23
2
0
175,144
2
W
Achilles
8,866
806
11
1
0
252,343
0
W
Khepri
9,060
824
24
2
0
258,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role