Player Matchup

Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BigMaxi
Hercules
Level 108
God Stats
6W - 1L
1,574 SR
Queue Stats
238W - 208L
1,592 Elo+
Party 1
Medusa
Medusa
HeatRapid
Medusa
Level 127
God Stats
11W - 4L
1,699 SR
Queue Stats
355W - 324L
1,597 Elo+
Party 1
Poseidon
Poseidon
Yadamongmen
Poseidon
Level 107
God Stats
9W - 9L
1,564 SR
Queue Stats
476W - 430L
1,563 Elo+
Solo
Ymir
Ymir
perdweeb
Ymir
Level 156
God Stats
4W - 2L
1,585 SR
Queue Stats
21W - 24L
1,542 Elo+
Solo
Team Averages
Level 113
1,585 SR
1,559 Elo+

VS

Team Averages
Level 113
1,480 SR
1,544 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BlueShoeSteve
Arachne
Level 128
God Stats
2W - 6L
1,226 SR
Queue Stats
608W - 570L
1,534 Elo+
Solo
Xbalanque
Xbalanque
PhysicianAke
Xbalanque
Level 122
God Stats
6W - 9L
1,519 SR
Queue Stats
262W - 218L
1,560 Elo+
Solo
Apollo
Apollo
SKUIIHACK
Apollo
Level 69
God Stats
4W - 4L
1,553 SR
Queue Stats
304W - 311L
1,571 Elo+
Solo
Sobek
Sobek
cυκıναяø
Sobek
Level 122
God Stats
21W - 18L
1,601 SR
Queue Stats
308W - 288L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 0 / 3
6,798
567
4,546
6,193
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
BigMaxi
Hercules
13
2 / 0 / 1
7,258
605
5,642
9,081
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
HeatRapid
Medusa
9
2 / 2 / 3
6,000
500
3,627
7,706
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Yadamongmen
Poseidon
13
4 / 2 / 1
7,557
630
7,321
7,100
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
3 / 4 / 3
6,731
561
4,305
10,699
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 2 / 2
6,441
537
4,909
5,744
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
9
2 / 3 / 3
5,819
485
4,986
9,307
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
PhysicianAke
Xbalanque
10
4 / 3 / 0
6,247
521
7,302
6,400
1,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
SKUIIHACK
Apollo
11
0 / 1 / 0
6,469
539
3,513
4,971
2,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 4 / 5
5,218
435
4,803
11,128
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
8
8
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
3
3.5
L
Scylla
 
Scylla
2
2
2
1.5
W
Hercules
BigMaxi
Hercules
2
0
1
2.5
L
Arachne
2
3
3
1.17
W
Medusa
HeatRapid
Medusa
2
2
3
1.75
L
Xbalanque
PhysicianAke
Xbalanque
4
3
0
1.33
L
Apollo
SKUIIHACK
Apollo
0
1
0
0
W
Poseidon
Yadamongmen
Poseidon
4
2
1
2.25
L
0
4
5
0.63
W
Ymir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,441
Damage
25,513
40,779
Taken
37,550
21,344
Mitigated
15,592
10,604
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,546
2,489
0
483
6,193
2,006
0
1,439
4,595
0
48,542
L
Scylla
 
Scylla
4,909
1,037
0
494
5,744
1,749
0
2,065
3,679
37,800
0
W
Hercules
BigMaxi
Hercules
5,642
1,804
0
4,564
9,081
6,210
0
1,026
7,300
10,370
35,632
L
Arachne
4,986
3,285
0
2,546
9,307
3,276
0
2,729
6,500
0
26,669
W
Medusa
HeatRapid
Medusa
3,627
1,468
0
1,979
7,706
2,122
0
930
6,628
0
29,547
L
Xbalanque
PhysicianAke
Xbalanque
7,302
2,902
0
0
6,400
1,973
0
3,244
3,156
0
39,086
L
Apollo
SKUIIHACK
Apollo
3,513
1,770
0
2,212
4,971
2,070
0
563
4,116
0
36,663
W
Poseidon
Yadamongmen
Poseidon
7,321
1,140
0
1,744
7,100
2,167
63
2,397
4,405
53,069
0
L
4,803
531
225
3,015
11,128
6,524
0
4,303
6,735
10,515
0
W
Ymir
4,305
1,092
0
1,834
10,699
8,839
0
2,738
7,490
20,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
30,194
405
Minions Killed
290
0
Camps Cleared
0
1,224,675
Distance Traveled
1,171,810
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,798
567
102
9
0
280,703
4
L
Scylla
6,441
537
82
7
0
219,353
1
W
Hercules
7,258
605
107
9
0
222,286
3
L
Arachne
5,819
485
43
4
0
272,007
3
W
Medusa
6,000
500
50
4
0
245,020
3
L
Xbalanque
6,247
521
70
6
0
240,413
6
L
Apollo
6,469
539
83
7
0
196,590
3
W
Poseidon
7,557
630
114
10
0
248,667
5
L
Sobek
5,218
435
12
1
0
243,447
11
W
Ymir
6,731
561
32
3
0
227,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role