Player Matchup

Nu Wa
Nu Wa
EpicDarkUmbreon
Nu Wa
Level 86
God Stats
0W - 2L
1,322 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 3
Set
Set
RoyBurns
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zadrave
Tsukuyomi
Level 18
God Stats
1W - 2L
1,378 SR
Queue Stats
11W - 15L
1,392 Elo+
Party 3
Horus
Horus
Zard006
Horus
Level 24
God Stats
16W - 26L
1,437 SR
Queue Stats
33W - 39L
1,418 Elo+
Party 3
Freya
Freya
xTheWhiteRangerx
Freya
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
155W - 133L
1,565 Elo+
Solo
Team Averages
Level 53
1,470 SR
1,389 Elo+

VS

Team Averages
Level 59
1,497 SR
1,408 Elo+
Cthulhu
Cthulhu
Sinthodrone
Cthulhu
Level 34
God Stats
2W - 3L
1,597 SR
Queue Stats
7W - 18L
1,210 Elo+
Party 2
Arachne
Arachne
Yeetshire
Arachne
Level 50
God Stats
2W - 1L
1,553 SR
Queue Stats
13W - 19L
1,181 Elo+
Party 2
Charybdis
Charybdis
blankbarren
Charybdis
Level 45
God Stats
3W - 6L
1,183 SR
Queue Stats
16W - 21L
1,310 Elo+
Party 2
Atlas
Atlas
grandmasknees
Atlas
Level 126
God Stats
6W - 4L
1,526 SR
Queue Stats
301W - 270L
1,614 Elo+
Party 1
Izanami
Izanami
justinherbert
Izanami
Level 39
God Stats
3W - 0L
1,626 SR
Queue Stats
29W - 19L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,769
398
3,305
6,866
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 9 / 0
6,658
392
4,330
15,271
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
Zadrave
Tsukuyomi
12
3 / 4 / 0
7,583
446
4,839
10,404
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Zard006
Horus
11
0 / 3 / 3
7,027
413
2,845
11,513
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 2
7,129
419
6,627
10,300
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sinthodrone
Cthulhu
12
0 / 2 / 3
7,651
450
5,172
8,683
5,239
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Yeetshire
Arachne
14
3 / 1 / 3
8,932
525
3,874
11,313
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
blankbarren
Charybdis
11
0 / 2 / 1
7,477
440
2,043
9,869
2,547
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 0 / 6
11,062
651
12,899
11,030
12,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
20
10 / 0 / 1
12,327
725
13,316
9,141
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
22
22
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
9
0
0
W
Cthulhu
Sinthodrone
Cthulhu
0
2
3
0.75
W
Arachne
Yeetshire
Arachne
3
1
3
4.5
L
Tsukuyomi
Zadrave
Tsukuyomi
3
4
0
0.75
L
Horus
Zard006
Horus
0
3
3
0.5
W
Charybdis
blankbarren
Charybdis
0
2
1
0.25
W
9
0
6
12
W
Izanami
10
0
1
10.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,946
Damage
37,304
54,354
Taken
50,036
23,440
Mitigated
28,691
17,100
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,305
582
0
750
6,866
1,594
0
293
6,573
36,870
0
L
4,330
1,901
0
3,486
15,271
5,638
351
8,327
6,158
0
27,559
W
Cthulhu
Sinthodrone
Cthulhu
5,172
149
539
929
8,683
5,239
334
2,577
6,106
26,219
0
W
Arachne
Yeetshire
Arachne
3,874
2,191
0
5,096
11,313
4,549
1,252
1,526
9,751
0
55,764
L
Tsukuyomi
Zadrave
Tsukuyomi
4,839
1,161
0
2,764
10,404
3,297
312
2,209
8,005
0
44,862
L
Horus
Zard006
Horus
2,845
1,339
1,674
4,435
11,513
9,925
425
3,509
7,953
0
13,178
W
Charybdis
blankbarren
Charybdis
2,043
928
226
2,624
9,869
2,547
1,096
2,693
7,176
0
40,194
W
12,899
3,643
45
4,339
11,030
12,755
470
1,447
8,782
61,147
0
W
Izanami
13,316
9,128
0
6,322
9,141
3,601
985
2,335
6,806
0
135,506
L
6,627
1,924
0
3,991
10,300
2,986
552
2,655
7,594
52,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
47,449
366
Minions Killed
547
0
Camps Cleared
0
1,574,676
Distance Traveled
1,613,479
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,769
398
75
4
0
315,680
6
L
Set
6,658
392
71
4
0
260,578
2
W
Cthulhu
7,651
450
46
3
0
300,486
1
W
Arachne
8,932
525
89
5
0
366,477
3
L
Tsukuyomi
7,583
446
84
5
0
367,545
0
L
Horus
7,027
413
30
2
0
322,093
4
W
Charybdis
7,477
440
75
4
0
312,240
3
W
Atlas
11,062
651
112
7
0
300,003
0
W
Izanami
12,327
725
225
13
0
334,273
6
L
Freya
7,129
419
106
6
0
308,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role