Player Matchup

Sol
Sol
FENRIRS BLOOD
Sol
Level 109
God Stats
16W - 19L
1,473 SR
Queue Stats
213W - 267L
1,434 Elo+
Party 1
Tyr
Tyr
IronMizfit
Tyr
Level 148
God Stats
1W - 3L
1,306 SR
Queue Stats
84W - 116L
1,443 Elo+
Party 1
Cerberus
Cerberus
LifeOnTheWake
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,334 Elo+
Party 1
Team Averages
Level 94
1,427 SR
1,404 Elo+

VS

Team Averages
Level 54
1,402 SR
1,333 Elo+
Khepri
Khepri
MJStar8424
Khepri
Level 36
God Stats
0W - 2L
1,718 SR
Queue Stats
8W - 9L
1,452 Elo+
Solo
Thanatos
Thanatos
ultra charly145
Thanatos
Level 85
God Stats
4W - 14L
1,309 SR
Queue Stats
168W - 202L
1,288 Elo+
Party 2
Discordia
Discordia
ultra fergel
Discordia
Level 40
God Stats
0W - 4L
1,179 SR
Queue Stats
150W - 232L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 6
8,978
898
14,169
4,846
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
8 / 3 / 7
8,152
815
9,411
10,645
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
LifeOnTheWake
Cerberus
10
1 / 0 / 16
8,070
807
5,031
10,531
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MJStar8424
Khepri
9
1 / 6 / 2
6,963
696
2,695
15,622
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
10
2 / 6 / 1
6,924
692
6,611
10,982
3,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Discordia
ultra fergel
Discordia
9
0 / 6 / 3
6,186
619
4,923
5,786
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
3
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
8
3
7
3.83
W
Cerberus
LifeOnTheWake
Cerberus
1
0
16
9
L
Khepri
MJStar8424
Khepri
1
6
2
0.33
L
Thanatos
2
6
1
0.42
L
Discordia
ultra fergel
Discordia
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
14,229
26,022
Taken
32,390
21,531
Mitigated
14,864
9,071
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,169
5,194
524
3,288
4,846
2,088
2,303
2,783
2,063
40,541
4,181
W
9,411
1,014
0
1,647
10,645
8,530
192
2,219
8,426
1,751
14,411
W
Cerberus
LifeOnTheWake
Cerberus
5,031
878
711
2,901
10,531
10,913
77
2,852
7,679
13,424
0
L
Khepri
MJStar8424
Khepri
2,695
442
0
2,315
15,622
9,825
0
10,553
4,867
10,304
0
L
Thanatos
6,611
1,903
0
3,365
10,982
3,296
0
6,462
4,266
0
19,622
L
Discordia
ultra fergel
Discordia
4,923
464
0
0
5,786
1,743
0
2,174
3,464
15,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
20,073
110
Minions Killed
66
7
Camps Cleared
2
537,617
Distance Traveled
486,716
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,978
898
83
8
5
173,349
2
W
Tyr
8,152
815
14
1
2
172,800
1
W
Cerberus
8,070
807
13
1
0
191,468
0
L
Khepri
6,963
696
9
1
0
159,135
3
L
Thanatos
6,924
692
34
3
0
182,408
3
L
Discordia
6,186
619
23
2
2
145,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role