Player Matchup

Discordia
Discordia
 
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
LuRizo
Ne Zha
Level 126
God Stats
9W - 8L
1,617 SR
Queue Stats
209W - 181L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Lv1 Articuno
Danzaburou
Level 159
God Stats
2W - 2L
1,628 SR
Queue Stats
121W - 128L
1,466 Elo+
Solo
Team Averages
Level 131
1,549 SR
1,504 Elo+

VS

Team Averages
Level 95
1,562 SR
1,480 Elo+
Artio
Artio
FREDAND
Artio
Level 124
God Stats
3W - 1L
1,396 SR
Queue Stats
129W - 117L
1,542 Elo+
Solo
Cthulhu
Cthulhu
LewdHAIL
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
coopa1thousand
Danzaburou
Level 115
God Stats
2W - 1L
1,705 SR
Queue Stats
135W - 92L
1,471 Elo+
Party 3
Fenrir
Fenrir
danderions
Fenrir
Level 85
God Stats
1W - 0L
1,370 SR
Queue Stats
46W - 60L
1,433 Elo+
Party 1
Chiron
Chiron
stupidhippy96
Chiron
Level 106
God Stats
3W - 1L
1,841 SR
Queue Stats
158W - 132L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 6 / 4
7,846
785
13,297
8,743
2,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
 
Fafnir
13
1 / 5 / 4
7,805
781
5,848
19,037
17,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
 
Anhur
13
1 / 7 / 6
7,705
771
6,872
9,881
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
LuRizo
Ne Zha
14
5 / 6 / 3
8,582
858
11,452
11,012
4,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Lv1 Articuno
Danzaburou
13
2 / 4 / 5
8,260
826
7,871
9,303
3,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FREDAND
Artio
14
3 / 3 / 19
8,722
872
7,185
14,955
14,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
LewdHAIL
Cthulhu
16
5 / 3 / 16
9,632
963
8,732
14,613
17,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
coopa1thousand
Danzaburou
16
6 / 2 / 17
9,320
932
12,067
8,656
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
danderions
Fenrir
16
7 / 3 / 17
9,496
950
9,740
11,733
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 1 / 14
9,324
932
10,387
9,887
3,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
11
Kills
28
28
Deaths
12
22
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
4
0.67
L
Fafnir
 
Fafnir
1
5
4
0.6
L
Anhur
 
Anhur
1
7
6
0.57
W
Artio
FREDAND
Artio
3
3
19
4.17
W
Cthulhu
LewdHAIL
Cthulhu
5
3
16
4.33
L
Ne Zha
LuRizo
Ne Zha
5
6
3
1.08
L
Danzaburou
Lv1 Articuno
Danzaburou
2
4
5
1.13
W
Danzaburou
coopa1thousand
Danzaburou
6
2
17
7.25
W
Fenrir
danderions
Fenrir
7
3
17
5.17
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,340
Damage
48,111
57,976
Taken
59,844
31,452
Mitigated
48,455
15,118
Healing
26,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,297
511
445
1,103
8,743
2,895
417
3,081
5,181
20,480
0
L
Fafnir
 
Fafnir
5,848
1,776
441
5,430
19,037
17,079
316
3,817
14,379
11,518
0
L
Anhur
 
Anhur
6,872
2,722
1,312
1,005
9,881
3,057
1,008
1,591
7,893
0
9,989
W
Artio
FREDAND
Artio
7,185
323
2,586
4,928
14,955
14,115
458
4,935
10,020
14,350
0
W
Cthulhu
LewdHAIL
Cthulhu
8,732
533
2,920
2,722
14,613
17,621
496
3,718
10,895
15,843
0
L
Ne Zha
LuRizo
Ne Zha
11,452
1,950
385
2,476
11,012
4,919
329
3,010
7,394
0
21,778
L
Danzaburou
Lv1 Articuno
Danzaburou
7,871
1,620
947
1,574
9,303
3,502
529
2,784
6,285
0
22,017
W
Danzaburou
coopa1thousand
Danzaburou
12,067
4,687
981
1,766
8,656
4,245
2,049
3,019
5,637
0
26,124
W
Fenrir
danderions
Fenrir
9,740
1,490
1,395
1,970
11,733
8,797
615
2,734
8,999
0
12,308
W
10,387
4,123
3,603
3,437
9,887
3,677
2,175
4,739
5,148
0
23,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
46,494
89
Minions Killed
105
0
Camps Cleared
0
779,114
Distance Traveled
939,474
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,846
785
13
1
0
163,308
0
L
Fafnir
7,805
781
11
1
0
162,493
0
L
Anhur
7,705
771
14
1
0
136,473
0
W
Artio
8,722
872
17
2
0
187,331
0
W
Cthulhu
9,632
963
30
3
0
180,175
0
L
Ne Zha
8,582
858
20
2
0
168,903
2
L
Danzaburou
8,260
826
31
3
0
147,937
0
W
Danzaburou
9,320
932
21
2
0
170,536
0
W
Fenrir
9,496
950
6
1
0
209,268
0
W
Chiron
9,324
932
31
3
0
192,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role