Player Matchup

Geb
Geb
ClockworkCrusade
Geb
Level 57
God Stats
6W - 5L
1,642 SR
Queue Stats
36W - 32L
1,549 Elo+
Party 1
Medusa
Medusa
Kibrald
Medusa
Level 68
God Stats
7W - 4L
1,738 SR
Queue Stats
99W - 73L
1,583 Elo+
Party 1
Zhong Kui
Zhong Kui
NeoConker
Zhong Kui
Level 60
God Stats
9W - 4L
1,674 SR
Queue Stats
61W - 40L
1,603 Elo+
Party 1
Zeus
Zeus
Nightflare111
Zeus
Level 88
God Stats
17W - 15L
1,670 SR
Queue Stats
144W - 111L
1,580 Elo+
Party 1
Horus
Horus
Therealdbg
Horus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,748 Elo+
Party 1
Team Averages
Level 60
1,645 SR
1,613 Elo+

VS

Team Averages
Level 91
1,539 SR
1,489 Elo+
Mercury
Mercury
BlindingSpeedy
Mercury
Level 28
God Stats
1W - 3L
1,467 SR
Queue Stats
9W - 15L
1,487 Elo+
Solo
Chronos
Chronos
FiftyNut
Chronos
Level 128
God Stats
1W - 3L
1,464 SR
Queue Stats
191W - 209L
1,446 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ob-so-leet
Ah Muzen Cab
Level 125
God Stats
22W - 18L
1,684 SR
Queue Stats
458W - 443L
1,551 Elo+
Party 2
Horus
Horus
SeidEFX
Horus
Level 148
God Stats
3W - 3L
1,630 SR
Queue Stats
252W - 224L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
chewybaracka
Kukulkan
Level 25
God Stats
28W - 51L
1,452 SR
Queue Stats
61W - 83L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 18
11,306
707
4,939
22,486
31,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Kibrald
Medusa
20
6 / 2 / 9
12,414
776
12,270
13,003
7,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
NeoConker
Zhong Kui
17
2 / 1 / 16
11,001
688
17,453
14,705
10,955
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
12 / 0 / 9
14,215
888
24,171
8,019
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
17
5 / 0 / 12
11,317
707
5,415
11,688
14,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 0
10,250
641
8,916
16,237
4,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
FiftyNut
Chronos
15
0 / 5 / 0
9,088
568
9,068
11,267
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Ob-so-leet
Ah Muzen Cab
18
1 / 5 / 0
10,371
648
13,208
16,751
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
SeidEFX
Horus
15
0 / 8 / 2
9,053
566
6,128
19,344
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
chewybaracka
Kukulkan
16
0 / 2 / 0
9,307
582
9,382
11,441
3,949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
5
26
Kills
3
3
Deaths
27
64
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
1
0
18
10
L
Chronos
FiftyNut
Chronos
0
5
0
0
W
Medusa
Kibrald
Medusa
6
2
9
5.25
W
Zhong Kui
NeoConker
Zhong Kui
2
1
16
10
W
12
0
9
16.5
L
Ah Muzen Cab
Ob-so-leet
Ah Muzen Cab
1
5
0
0.2
L
Horus
SeidEFX
Horus
0
8
2
0.13
W
Horus
5
0
12
11
L
Kukulkan
chewybaracka
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,248
Damage
46,702
69,901
Taken
75,040
67,966
Mitigated
32,057
25,020
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,916
4,735
0
2,406
16,237
4,876
0
9,241
6,996
0
32,410
W
4,939
436
572
3,120
22,486
31,511
1,316
6,277
15,841
14,067
0
L
Chronos
FiftyNut
Chronos
9,068
715
0
132
11,267
3,286
1,304
8,387
2,832
32,834
0
W
Medusa
Kibrald
Medusa
12,270
4,394
0
1,652
13,003
7,267
2,159
3,825
8,888
0
64,133
W
Zhong Kui
NeoConker
Zhong Kui
17,453
1,131
0
6,238
14,705
10,955
2,483
2,974
11,351
53,312
0
W
24,171
1,961
0
3,336
8,019
4,101
1,888
23
7,911
76,936
0
L
Ah Muzen Cab
Ob-so-leet
Ah Muzen Cab
13,208
6,383
0
5,226
16,751
7,046
2,298
8,817
7,844
0
52,109
L
Horus
SeidEFX
Horus
6,128
2,414
1,063
2,260
19,344
12,900
0
12,202
7,058
0
10,424
W
Horus
5,415
2,496
3,859
6,243
11,688
14,132
976
4,982
6,334
0
11,667
L
Kukulkan
chewybaracka
Kukulkan
9,382
416
75
1,573
11,441
3,949
0
8,201
3,186
45,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,253
Gold Earned
48,069
414
Minions Killed
331
11
Camps Cleared
6
1,594,602
Distance Traveled
1,316,025
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,250
641
59
4
3
272,287
1
W
Geb
11,306
707
21
1
0
339,431
1
L
Chronos
9,088
568
74
5
1
231,476
1
W
Medusa
12,414
776
138
9
2
314,444
2
W
Zhong Kui
11,001
688
100
6
2
303,174
3
W
Zeus
14,215
888
146
9
7
318,302
4
L
Ah Muzen Cab
10,371
648
96
6
0
276,342
0
L
Horus
9,053
566
14
1
0
240,781
2
W
Horus
11,317
707
9
1
0
319,251
3
L
Kukulkan
9,307
582
88
6
2
295,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role