Player Matchup

Janus
Janus
Frost Angel
Janus
Level 55
God Stats
10W - 14L
1,396 SR
Queue Stats
155W - 223L
1,308 Elo+
Party 2
Horus
Horus
Petal Burst
Horus
Level 152
God Stats
6W - 6L
1,409 SR
Queue Stats
201W - 227L
1,360 Elo+
Party 2
Loki
Loki
ZS8C
Loki
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 17L
1,375 Elo+
Party 2
Team Averages
Level 77
1,435 SR
1,348 Elo+

VS

Team Averages
Level 28
1,248 SR
1,124 Elo+
Sobek
Sobek
UhnStable
Sobek
Level 49
God Stats
4W - 10L
1,262 SR
Queue Stats
23W - 67L
1,121 Elo+
Party 1
Zeus
Zeus
WeII-Hung
Zeus
Level 18
God Stats
0W - 2L
1,226 SR
Queue Stats
21W - 60L
1,128 Elo+
Party 1
Bastet
Bastet
temp-649395
Bastet
Level 18
God Stats
2W - 5L
1,257 SR
Queue Stats
22W - 65L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 7
14,299
650
17,299
18,406
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 2 / 11
14,244
647
21,343
34,359
35,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
ZS8C
Loki
17
6 / 5 / 9
14,254
648
17,679
17,898
7,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
UhnStable
Sobek
16
3 / 2 / 9
12,615
573
16,994
25,535
26,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
16
3 / 9 / 6
13,183
599
11,249
19,240
6,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
7 / 8 / 4
13,804
627
23,122
21,819
7,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
19
Kills
13
13
Deaths
19
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
6
7
1.75
W
6
2
11
5.75
L
Sobek
UhnStable
Sobek
3
2
9
3.75
L
Zeus
3
9
6
0.67
W
Loki
ZS8C
Loki
6
5
9
2.1
L
Bastet
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,321
Damage
51,365
70,663
Taken
66,594
48,121
Mitigated
40,329
28,815
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,299
1,115
164
1,240
18,406
5,462
595
9,754
8,652
54,345
0
W
21,343
10,466
6,842
18,271
34,359
35,616
1,752
13,233
21,126
0
45,656
L
Sobek
UhnStable
Sobek
16,994
1,096
0
6,297
25,535
26,952
0
5,848
18,630
40,027
0
L
Zeus
11,249
1,879
730
4,954
19,240
6,131
56
5,605
13,153
50,614
0
W
Loki
ZS8C
Loki
17,679
5,180
708
1,590
17,898
7,043
572
5,823
12,075
0
58,684
L
Bastet
23,122
4,514
8
3,989
21,819
7,246
0
6,278
14,956
0
51,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,797
Gold Earned
39,602
249
Minions Killed
188
12
Camps Cleared
5
1,186,531
Distance Traveled
1,080,429
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,299
650
109
5
3
372,055
3
W
Horus
14,244
647
73
3
3
440,676
0
L
Sobek
12,615
573
40
2
1
397,541
2
L
Zeus
13,183
599
88
4
2
311,881
1
W
Loki
14,254
648
67
3
6
373,800
0
L
Bastet
13,804
627
60
3
2
371,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role