Player Matchup

Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BumpyCartoon99
Erlang Shen
Level 135
God Stats
3W - 1L
1,833 SR
Queue Stats
284W - 292L
1,347 Elo+
Party 1
Charybdis
Charybdis
Hempatitis C
Charybdis
Level 25
God Stats
2W - 3L
1,521 SR
Queue Stats
53W - 63L
1,293 Elo+
Party 1
Sun Wukong
Sun Wukong
Themanhair45
Sun Wukong
Level 144
God Stats
5W - 10L
1,345 SR
Queue Stats
505W - 522L
1,346 Elo+
Party 1
Achilles
Achilles
noophh
Achilles
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 117L
1,315 Elo+
Solo
Team Averages
Level 86
1,540 SR
1,360 Elo+

VS

Team Averages
Level 75
1,460 SR
1,408 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CHAMO 23 DN8
Eset
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 34L
1,447 Elo+
Solo
Hades
Hades
PeanutbutrFlacon
Hades
Level 66
God Stats
1W - 1L
1,298 SR
Queue Stats
50W - 53L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
PunJunKenobi
Ao Kuang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 5 / 5
9,020
644
9,399
16,628
15,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
BumpyCartoon99
Erlang Shen
17
2 / 2 / 12
10,212
729
14,215
24,825
23,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Hempatitis C
Charybdis
17
2 / 4 / 10
9,921
709
14,163
10,491
5,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Themanhair45
Sun Wukong
17
5 / 2 / 6
10,031
717
9,526
15,579
19,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
noophh
Achilles
15
2 / 7 / 8
9,868
705
11,074
17,440
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
6 / 3 / 11
10,725
766
18,121
9,063
3,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
 
Xing Tian
16
1 / 2 / 15
9,409
672
10,526
22,196
24,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 7
9,543
682
10,824
11,113
4,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 7
9,618
687
12,246
12,770
6,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
PunJunKenobi
Ao Kuang
18
8 / 4 / 11
10,856
775
13,360
17,488
17,311
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
71
15
Kills
20
20
Deaths
15
41
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
5
5
1.3
W
Nu Wa
 
Nu Wa
6
3
11
3.83
W
Xing Tian
 
Xing Tian
1
2
15
4.25
L
Erlang Shen
BumpyCartoon99
Erlang Shen
2
2
12
4
W
2
3
7
1.83
L
Charybdis
Hempatitis C
Charybdis
2
4
10
1.75
W
3
3
7
2.17
W
Ao Kuang
PunJunKenobi
Ao Kuang
8
4
11
3.38
L
Sun Wukong
Themanhair45
Sun Wukong
5
2
6
4
L
Achilles
noophh
Achilles
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,377
Damage
65,077
84,963
Taken
72,630
76,305
Mitigated
55,900
39,057
Healing
30,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,399
2,556
2,278
6,439
16,628
15,284
739
12,663
3,965
0
17,943
W
Nu Wa
 
Nu Wa
18,121
7,098
1,534
1,883
9,063
3,463
2,119
0
9,063
39,042
0
W
Xing Tian
 
Xing Tian
10,526
1,724
20
7,417
22,196
24,048
307
0
22,196
24,042
0
L
Erlang Shen
BumpyCartoon99
Erlang Shen
14,215
4,462
2,000
12,941
24,825
23,337
279
19,666
5,159
0
28,964
W
10,824
3,326
2,107
2,761
11,113
4,084
749
0
11,113
22,204
0
L
Charybdis
Hempatitis C
Charybdis
14,163
6,683
1,305
1,514
10,491
5,011
1,312
8,163
2,328
0
30,522
W
12,246
624
3,033
5,771
12,770
6,994
392
0
12,770
25,974
0
W
Ao Kuang
PunJunKenobi
Ao Kuang
13,360
4,944
730
5,548
17,488
17,311
1,959
0
17,488
19,904
0
L
Sun Wukong
Themanhair45
Sun Wukong
9,526
857
2,663
5,651
15,579
19,243
140
11,636
3,943
0
36,915
L
Achilles
noophh
Achilles
11,074
2,468
1,630
2,636
17,440
13,430
844
12,949
4,491
0
25,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,052
Gold Earned
50,151
123
Minions Killed
123
0
Camps Cleared
0
1,210,274
Distance Traveled
1,141,303
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,020
644
10
1
0
192,434
1
W
Nu Wa
10,725
766
48
3
0
212,611
1
W
Xing Tian
9,409
672
11
1
0
260,916
0
L
Erlang Shen
10,212
729
20
1
0
275,667
0
W
Eset
9,543
682
16
1
0
232,270
0
L
Charybdis
9,921
709
33
2
0
178,038
1
W
Hades
9,618
687
36
3
0
182,314
0
W
Ao Kuang
10,856
775
12
1
0
253,192
3
L
Sun Wukong
10,031
717
28
2
0
318,368
0
L
Achilles
9,868
705
32
2
0
245,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role