Player Matchup

Janus
Janus
Booweck2
Janus
Level 17
God Stats
2W - 6L
1,287 SR
Queue Stats
16W - 16L
1,437 Elo+
Party 2
Hun Batz
Hun Batz
K9UnitInbound
Hun Batz
Level 106
God Stats
5W - 1L
1,873 SR
Queue Stats
47W - 38L
1,494 Elo+
Party 2
Chaac
Chaac
applecocoa141
Chaac
Level 109
God Stats
2W - 5L
1,379 SR
Queue Stats
44W - 39L
1,472 Elo+
Party 2
Team Averages
Level 77
1,513 SR
1,468 Elo+

VS

Team Averages
Level 97
1,462 SR
1,221 Elo+
Medusa
Medusa
Aeos_TheDarkOne
Medusa
Level 17
God Stats
1W - 2L
1,331 SR
Queue Stats
1W - 6L
1,162 Elo+
Party 1
Baron Samedi
Baron Samedi
Ahbaws
Baron Samedi
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 10L
1,164 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Smokey-_-outlawl
Kumbhakarna
Level 126
God Stats
3W - 2L
1,554 SR
Queue Stats
65W - 90L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Booweck2
Janus
14
1 / 8 / 3
10,865
543
17,515
13,767
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
K9UnitInbound
Hun Batz
14
2 / 8 / 2
11,445
572
14,625
18,706
7,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 2
12,498
625
15,590
30,292
17,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 7
14,086
704
19,257
19,536
8,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Ahbaws
Baron Samedi
18
9 / 1 / 10
13,721
686
25,127
17,632
9,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Smokey-_-outlawl
Kumbhakarna
16
2 / 4 / 18
13,801
690
10,130
30,534
39,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
22
22
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
W
Baron Samedi
Ahbaws
Baron Samedi
9
1
10
14
L
Janus
Booweck2
Janus
1
8
3
0.31
L
Hun Batz
K9UnitInbound
Hun Batz
2
8
2
0.38
W
Kumbhakarna
Smokey-_-outlawl
Kumbhakarna
2
4
18
2.75
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,730
Damage
54,514
62,765
Taken
67,702
28,921
Mitigated
57,222
7,536
Healing
27,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,257
6,059
0
6,628
19,536
8,144
2,852
5,141
14,395
0
68,271
W
Baron Samedi
Ahbaws
Baron Samedi
25,127
1,864
4,131
8,966
17,632
9,702
749
4,922
12,710
60,997
0
L
Janus
Booweck2
Janus
17,515
335
0
907
13,767
3,785
0
6,962
6,805
44,396
0
L
Hun Batz
K9UnitInbound
Hun Batz
14,625
3,804
0
207
18,706
7,688
0
10,047
8,659
0
35,362
W
Kumbhakarna
Smokey-_-outlawl
Kumbhakarna
10,130
2,337
225
7,232
30,534
39,376
307
9,325
21,209
38,038
0
L
15,590
3,349
0
6,422
30,292
17,448
0
18,561
11,731
0
62,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
41,608
188
Minions Killed
218
5
Camps Cleared
10
1,020,147
Distance Traveled
970,870
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,086
704
90
5
5
317,261
3
W
Baron Samedi
13,721
686
92
5
3
333,935
4
L
Janus
10,865
543
52
3
0
307,500
0
L
Hun Batz
11,445
572
35
2
3
358,322
1
W
Kumbhakarna
13,801
690
36
2
2
319,674
6
L
Chaac
12,498
625
101
5
2
354,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role