Player Matchup

Hel
Hel
Slayerki5504
Hel
Level 47
God Stats
15W - 19L
1,458 SR
Queue Stats
153W - 158L
1,483 Elo+
Party 2
Anubis
Anubis
Squish7319
Anubis
Level 120
God Stats
6W - 9L
1,605 SR
Queue Stats
29W - 30L
1,448 Elo+
Party 2
Erlang Shen
Erlang Shen
T3norboi
Erlang Shen
Level 108
God Stats
1W - 7L
1,500 SR
Queue Stats
116W - 112L
1,476 Elo+
Party 2
Fenrir
Fenrir
ZombieViper9240
Fenrir
Level 127
God Stats
1W - 4L
1,544 SR
Queue Stats
208W - 201L
1,498 Elo+
Party 2
Chernobog
Chernobog
overn6200
Chernobog
Level 60
God Stats
0W - 1L
1,613 SR
Queue Stats
90W - 90L
1,448 Elo+
Party 2
Team Averages
Level 92
1,544 SR
1,471 Elo+

VS

Team Averages
Level 76
1,432 SR
1,394 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Cyberdragon261
Merlin
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
22W - 27L
1,396 Elo+
Party 1
Sobek
Sobek
Hippo Shepherd
Sobek
Level 68
God Stats
68W - 78L
1,419 SR
Queue Stats
68W - 78L
1,346 Elo+
Party 3
Charybdis
Charybdis
misterfists
Charybdis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,354 Elo+
Party 3
Bastet
Bastet
sicklymetal
Bastet
Level 121
God Stats
2W - 4L
1,448 SR
Queue Stats
89W - 102L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
6,986
437
4,351
10,938
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Squish7319
Anubis
14
3 / 5 / 2
8,852
553
6,171
11,574
4,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
T3norboi
Erlang Shen
13
1 / 5 / 2
7,746
484
6,834
11,916
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
10 / 3 / 2
9,156
572
7,985
10,181
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
overn6200
Chernobog
12
2 / 8 / 6
7,777
486
6,660
12,000
3,356
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
6 / 1 / 7
8,727
545
11,271
12,284
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
3 / 5 / 4
7,653
478
5,831
6,391
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 7
8,260
516
5,006
10,087
7,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
misterfists
Charybdis
14
9 / 6 / 4
9,135
571
8,818
10,221
2,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
15
7 / 2 / 5
9,303
581
8,761
10,769
3,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
17
Kills
28
28
Deaths
18
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
7
9.5
W
3
5
4
1
W
3
4
7
1.63
L
1
7
5
0.5
L
Anubis
Squish7319
Anubis
3
5
2
0.8
L
Erlang Shen
T3norboi
Erlang Shen
1
5
2
0.4
L
10
3
2
3.67
W
Charybdis
misterfists
Charybdis
9
6
4
1.83
L
Chernobog
overn6200
Chernobog
2
8
6
0.63
W
Bastet
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
39,687
56,609
Taken
49,752
23,319
Mitigated
22,259
12,879
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,271
2,552
0
3,444
12,284
7,720
244
2,225
10,039
0
49,805
W
5,831
421
0
340
6,391
1,249
48
2,752
3,635
32,228
0
W
5,006
67
333
2,431
10,087
7,223
124
2,762
6,925
27,428
0
L
4,351
690
828
1,334
10,938
5,415
136
2,222
8,642
32,786
0
L
Anubis
Squish7319
Anubis
6,171
0
100
4,583
11,574
4,704
333
1,942
9,362
55,982
0
L
Erlang Shen
T3norboi
Erlang Shen
6,834
3,281
0
2,284
11,916
6,576
1,208
1,872
9,517
0
45,435
L
7,985
1,708
0
2,552
10,181
3,268
0
1,857
8,144
0
37,450
W
Charybdis
misterfists
Charybdis
8,818
4,507
0
2,175
10,221
2,657
3,704
990
9,167
0
42,413
L
Chernobog
overn6200
Chernobog
6,660
4,301
0
1,198
12,000
3,356
232
2,944
9,056
0
41,839
W
Bastet
8,761
2,054
0
4,217
10,769
3,410
255
1,279
9,464
0
50,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
43,078
417
Minions Killed
335
0
Camps Cleared
0
1,437,741
Distance Traveled
1,490,940
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,727
545
70
4
0
302,647
5
W
Merlin
7,653
478
51
3
0
279,783
0
W
Sobek
8,260
516
53
3
0
314,948
2
L
Hel
6,986
437
63
4
0
248,419
6
L
Anubis
8,852
553
125
8
0
264,745
2
L
Erlang Shen
7,746
484
100
6
0
311,788
4
L
Fenrir
9,156
572
62
4
0
321,802
5
W
Charybdis
9,135
571
73
5
0
247,808
0
L
Chernobog
7,777
486
67
4
0
290,987
3
W
Bastet
9,303
581
88
6
0
345,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role